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Cast Sequence questionFollow

#1 Nov 25 2007 at 1:16 PM Rating: Decent
Ok my build is this till I start doing to raiding...
http://www.worldofwarcraft.com/info/classes/warlock/talents.html?2502220502231105510312150300103200000000000000000000000000000000

Trying to determine that my cast sequence is the most effective it can be
currently I
Imm / CoSh / UA / Corruption / SL / LTap / Drain Life / SB if not dead

Looking for ideas on way to improve for end game Instances / raids
#2 Nov 25 2007 at 1:45 PM Rating: Decent
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1,235 posts
Are you drain-tanking or drain hunting? Either way, I'd leave out Curse of Shadows and substitute Curse of Agony for soloing. Curse of Shadow only really is worthwhile in groups when you have another source of shadow damage (aka another warlock or a shadow priest), otherwise it's better to use CoA.

If you're not drain-tanking, I'd leave out Immolate, especially right off the bat, as that tends to make it hard for the voidwalker to pull aggro off you. For drain-hunting, my sequence (at least for an Aff build) is: send in VW, wait for the first Torment (or whatever its taunt is; I haven't used VW since I switched to Felguard), then cast UA, CoA, Corruption, Siphon Life, Life Tap the mana back, and Drain Life until full. If the mob's not dead by the time DL's done, wand the remainder down, or just wait out the DoTs. If the mob's only got a small fraction of life left, it isn't worth taking the time and mana to cast SB.

You should also consider trading Malediction for Improved Howl of Terror. Malediction is only worthwhile in raids, and then only for a single warlock. IHoT gives you a second insta-Fear (along with Deathcoil), which can be lifesaving when you get unexpected adds. You should also probably drop the single Shadow Embrace point, as since 2.3 SE doesn't add to Soul Siphon's effect.
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