Mulgrin wrote:
ZosaOnDragonmaw wrote:
Ok, so let me get this straight. My defense is only 371 right now. I have SotF and my resilience rating says it decreases chances of enemy scoring a critical hit by 4.74%. Does this mean I am uncritable, even though I don't have the magical 415 in defense because my resilience?
Yes, you are crit immune.
If you have Survival of the Fittest, you only need another 2.6% reduced chance to receive a critical hit. This can be done with defence and or resilence.
The "problem" with resilence however is that this stat is rather expensive on itembudget. Correct me if I am wrong please, but I think I disagree strongly on this one...
Defense is the one that is expensive on the budget, because in addition to
reducing the chance of being crit, it also adds dodge, parry and block, and increases
the chance to be missed. Resilience only reduces the chance to be crit and
critical strike damage (which becomes meaningless in PvE once you are crit immune).
The reason defense is more expensive on the budget, is that it is a better stat,
unfortunately some of it's effects are wasted on us druids, namingly parry and
block.
The "problem" with resilience is that it does not add any mitigation like
defense does, so replacing all your defense with resilience will lower your
overall mitigation.
On the other hand, since resilience is cheaper than defense, you will find that
on pieces with resilience, usually PvP gear, there will be more of another stat,
like for example agility, that gives you dodge.
Druids get a lot more dodge from agility than from defense, and you also get
more crit chance. Apart from critting being just plain fun, it also adds damage
for threat, it gives more rage from the attack, and you get rage back from
Primal Fury.
Resilience is not bad for tanking, just keep in mind that you should make up for
it with agility. The reasoning above should show why druids tank well in PvP
gear, and warriors don't. Defense is also kinda hard to come by with leather
gear and once you go looking for upgrades for Heavy Clefthoof-set, you might find
yourself defense-starved.
My current plan is to stack defense from neck, cloak, rings, enchants and
(for now at least) Earthwarden, then fill the gap with resilience.
Just make sure that when you mouse over your defense stat and resilience stat
on your character sheet, the "reduces chance of being critically hit by" adds up
to at least 2.6%. Any point beyond that is a waste :)
Edited, Nov 29th 2007 10:10pm by Kefas