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Elitist Not-WarlocksFollow

#102 Dec 10 2007 at 11:18 AM Rating: Good
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299 posts
sederix wrote:
Imps are not made for taking damage or crowd control.


Exactly. When I pull the imp out in an instance, it is 99.99% for the Stamina buff to the party as well as be my mana battery. His best role is one accomplished while passive.


sederix wrote:
So, the voidwalker and the suckybitch are not prefered very much in general lol.


Pets are situational. In an instance, if CC is required then it's normally my succy's job, not the Blueberry's. But if I am seducing, it's to keep things under control and I could care less about topping the damage meters. I'd rather complete an instance quickly and get the hawt lootz than to waste time and gold wiping and repairing for the sake of being #1 with damage.

Obviously you want to play the game the way you like and if DPS is the only thing you care about, then that's fine. Something to keep in mind is that if you only use one pet and focus on one role (DPS in your case), you can be the best, but you will be rather one-dimensional. And this class, like others (pally for example) are versitile and ignoring other roles/capabilities do limit you.

Good on you for telling a PuG upfront that you don't CC, but you can't blame a group for feeling a little put off if your choice not to CC makes things a little rougher on the party. Ohmikeghod hit it on the head: it's not so much them being elitist as it is them looking for good teamwork.
#103 Dec 10 2007 at 2:27 PM Rating: Decent
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2,069 posts
Hey, you started a post with over 100 replies, rate up.

edit: I got a rate down for rating someone up? I guess I'll just keep it to myself next time.

Edited, Dec 10th 2007 5:54pm by Ailitardif
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#104 Dec 10 2007 at 2:46 PM Rating: Default
Quote:
Where you really undergeared, or was your tank taking a beating from 3 people because you refused to cc the other two because thats not what Warlocks do. That, my friend, is not so much undergeared as it is unwillingness to work as a team.

lol, good way to make up what you want to see. Did you not read what I said?
Further, when I said we were in UB, how much of that instance is actually humanoids? You cant seduce elementals, and my issue was doing that not using Banish or Fear or whatever else.

Quote:
As a Warlock you ARE CC. To deny this is to not understand your class.

Yeah... and to deny that warlocks make kick *** DPS would be along the same path of error. But, those are just facts, so who cares, right?

My original post had NOTHING to do with crowd control in general. I was complaining about elitism, and insensitivity to how others like to play.
#105 Dec 10 2007 at 4:01 PM Rating: Good
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3,339 posts
sederix wrote:
Quote:
As a Warlock you ARE CC. To deny this is to not understand your class.

Yeah... and to deny that warlocks make kick *** DPS would be along the same path of error. But, those are just facts, so who cares, right?


That's a bit skewed. Rogues, DPS warriors, DPS paladins, DPS Shaman all make kick *** DPS. You know what they CAN'T do? CC. I believe the point was that the thing that makes someone want to take YOU instead of the myriad other DPS classes is a shot at CC.

Quote:
My original post had NOTHING to do with crowd control in general. I was complaining about elitism, and insensitivity to how others like to play.


Pretty insensitive of you to demand that they form the group around how you want to play rather than how they want to play. Elitist.
#106 Dec 10 2007 at 5:50 PM Rating: Decent
Quote:
You know what they CAN'T do? CC.

Oh? I like how you insert "DPS" in front of the class, as if that makes them any more or less effective. Yet, I or anyone can not be a "DPS warlock" without knowing anything about the class. Funny how that works.
Here is a list of spell descriptions from a couple of those classes you mention:


Sap - Knocks the target out for X seconds.

Earthbound Totem - Reduces enemy movement speed within 10 yards for 45 sec.

Stoneclaw Totem - Summons a Stoneclaw Totem with XX health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. Enemies attacking the Stoneclaw Totem have a 50% chance to be stunned for 3 sec.

Hammer of Justice - Stuns the target for X sec.

Rightious Fury - Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.

Seal of Justice - Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration.

Taunt - Taunts the target to attack you, but has no effect if the target is already attacking you.

Mocking Blow - Deals X damage, forces opponent to focus attacks on you for 6 seconds, and causes a moderate amount of threat.

Intimidating Shout - Causes nearby enemies to flee, except for the currently targetted mob.

Challenging Shout - Taunts all nearby targets to attack you, but has no effect on targets that are already attacking you.

Piercing Howl - Causes all enemies near the warrior to be dazed for 6 sec.

Concussion Blow - Stuns the opponent for 5 sec.



I dont play these, so there is probably more that I am missing. But, looks to me, all those classes you mention each have their own crowd control methods-- unless you dont think demobilizing and focusing threat is crowd control.
#107 Dec 10 2007 at 6:17 PM Rating: Good
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3,339 posts
sederix wrote:
Oh? I like how you insert "DPS" in front of the class, as if that makes them any more or less effective. Yet, I or anyone can not be a "DPS warlock" without knowing anything about the class. Funny how that works.
Here is a list of spell descriptions from a couple of those classes you mention:


So you can read spell descriptions, do you know what it means to everyone? Especially when I put DPS in front of it?


Sap: Worse CC than Seduce because you cannot re-sap a target or switch to a different one and sap if it breaks. It breaks it breaks.

The fact that you even mention Earthbind totem as CC tells me you're a little light on the meaning of CC.

Do you know the avg health of a stoneclaw totem? Any guesses how long that lasts? Again, might want to read up on CC.

Hammer if justice - know the cooldown on that? Far longer than the duration, even if you've specced into it. Not CC.

Righteous Fury - How is this even CC? I guess it functions a little like a VW so you think it counts. Actually it's more like having pet growl/torment on - annoying to the tank and the healer.

Seal of Justice - prevents fleeing occasional stun if it procs, nothing else. Not CC.

Taunt - for a DPS paladin or a DPS warrior are you kidding? Do you know the comparative health and mitigation of a tank vs a pally/warrior specced for DPS? Your VW probably has more health, that doesn't make it right to use ANY of them for CC. And again OT is not CC.

Mocking Blow - See above.

Intimidating Shout - Not even getting into the fact that multi-mob fearing is usually not a very good idea in an instance, happen to know the cooldown on that one? 3 Minutes, not really CC and usually a wipe in the making.

Challenging Shout - See taunt and mocking blow above.

Piercing Howl - Assuming they've specced for it (it's a fury talent, may DPS warriors are Arms), a 6 sec daze isn't CC. Also assuming they've enough rage to use it.

Concussion Blow - that's a prot (read tank) talent pretty far down in the tree, not a DPS talent at all (see this is why I put DPS in front of things)


Quote:
I dont play these, so there is probably more that I am missing. But, looks to me, all those classes you mention each have their own crowd control methods-- unless you dont think demobilizing and focusing threat is crowd control.


I DO play many of those classes and no, a 5 second effect on a 45 second or more cooldown is NOT CC. Nor is focusing on threat in someone likely wearing mail DPS gear with no damage mitigation talents.

Really you're just reinforcing my belief that a lock insisting on VW in an instance probably doesn't understand instances. I'm sorry.

Edited, Dec 10th 2007 9:19pm by Celcio
#108 Dec 10 2007 at 6:43 PM Rating: Good
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With average mana pool your succubus can get the mob out of fight 6 to 7 times. 6 x 15 seconds is minute and half.
Assuming that seduce can break or be resisted, it still gives you fair chance of having one mob less in a fight for full minute.

How long can your Voidwalker last left alone with Cabal Fanatic?
Check it next time please.

#109 Dec 10 2007 at 7:05 PM Rating: Default
Quote:
So you can read spell descriptions, do you know what it means to everyone? Especially when I put DPS in front of it?

I know what it means when someone contradicts themselves.
First, you tell me those classes have "no crowd control", and now you tell me theirs is not good enough to be called that. As a side note, you must not have ever had the balance of a fight shifted, by some level 14 rogue sapping your best party members, over and over-- there is currently a lot of discussion about rogue's Sap in this forum and on the offician WOW forum.
I am just going to let you have that, because I could easily find some hardcore players who use those abilities, and they might argue about their usefulness. And, it seems like you are just going to get semantic and nit-pick everything.

This is the definition that I am using: http://www.wowwiki.com/Crowd_Control
Also, http://www.wowwiki.com/Crowd_Control#Paladin
http://www.wowwiki.com/Crowd_Control#Rogue
http://www.wowwiki.com/Crowd_Control#Shaman
http://www.wowwiki.com/Crowd_Control#Warrior

Quote:
How long can your Voidwalker last left alone with Cabal Fanatic?
Check it next time please.

Is there a picture of it? I might know which guy you mean, but can not refresh my memory. It's not a boss, so I could not tell you if I have tried soloing one for sure.
I know that most of the humanoids in SL were not individually a problem, as long as I was not directly assaulted a lot.

Edited, Dec 10th 2007 10:06pm by sederix

Edited, Dec 10th 2007 10:09pm by sederix
#110 Dec 10 2007 at 7:30 PM Rating: Good
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83 posts
Something that takes a mob out of the fight for 10 seconds, once a fight, is not CC.

Quote:
Sap - Knocks the target out for X seconds.


Yes, that works as CC. It takes a mob out of the fight for at least as long as it takes to kill another mob, or two, without a problem. Check.

Quote:
Earthbound Totem - Reduces enemy movement speed within 10 yards for 45 sec.

Stoneclaw Totem - Summons a Stoneclaw Totem with XX health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. Enemies attacking the Stoneclaw Totem have a 50% chance to be stunned for 3 sec.

Piercing Howl - Causes all enemies near the warrior to be dazed for 6 sec.


The former is not CC, that is kiting. Different processes entirely.
The latter could theoretically work as CC if it didn't die in a single hit (inside an instance), guaranteed. No check.

Hammer of Justice - Stuns the target for X sec.

Quote:
Rightious Fury - Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.

Seal of Justice - Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration.


Former is used for tanking, unless you want your healer to have aggro. Not CC.
Latter is essentially like CoRecklessness, except without the -armour and +AP, with a very occassional stun. No check.

Quote:
Taunt - Taunts the target to attack you, but has no effect if the target is already attacking you.

Mocking Blow - Deals X damage, forces opponent to focus attacks on you for 6 seconds, and causes a moderate amount of threat.

Challenging Shout - Taunts all nearby targets to attack you, but has no effect on targets that are already attacking you.


These are, again, oh **** buttons. "My healer has aggro. I'd rather have the mob hitting me than him, I'll use taunt/MB" or, "Too many mobs all over the place, I'll AE taunt." Once again, no check.

Quote:
Intimidating Shout - Causes nearby enemies to flee, except for the currently targetted mob.


This is another oh **** button. No check.

Quote:
Concussion Blow - Stuns the opponent for 5 sec.


That's a tanking move, not a DPS move. It's a 21 point prot talent.

[hr]
Sorry, but no. You just made a big post of fail



#111 Dec 10 2007 at 7:37 PM Rating: Good
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3,339 posts
sederix wrote:
Quote:
So you can read spell descriptions, do you know what it means to everyone? Especially when I put DPS in front of it?

I know what it means when someone contradicts themselves.
First, you tell me those classes have "no crowd control", and now you tell me theirs is not good enough to be called that.


Start another poll on the main forums and see if a 5-6 second ability (especially on a scary mass effect like Challenging shout or a useless taunt ability on a spec that can't take the beating) on a 45+ second cooldown could possibly be considered CC. Then come back and snark at me.

Again, you're reading about instances on a wiki, not understanding them.

Quote:
Quote:
How long can your Voidwalker last left alone with Cabal Fanatic?
Check it next time please.

Is there a picture of it? I might know which guy you mean, but can not refresh my memory. It's not a boss, so I could not tell you if I have tried soloing one for sure.
I know that most of the humanoids in SL were not individually a problem, as long as I was not directly assaulted a lot.

Edited, Dec 10th 2007 10:06pm by sederix

Edited, Dec 10th 2007 10:09pm by sederix



Try wowwiki. THough most folks who've run SL a lot know them quite well by name.
#112 Dec 10 2007 at 7:49 PM Rating: Excellent
I don't usually post here but mainly read, but in this case I do have to. As my hunter friend says that people who can't trap really annoy him, I have to say that people who say that Succy is not a viable CC alternative or it is too hard annoy me too. I've used Succy in every instance heroic or non-heroic since I hit 70. The main reason I started doing this is because my friends and I formed a group that usually had limited form of CC (nowadays we just say the best form of CC is good DPS :-) but even now sometimes you have to crowd control one or two mob). Shadow Priest, Ele Shammy, Pally healer, druid tank and warlock don't have much going for them in CC terms short of me fearing and seducing (banishing where it is possible). So the only advice I can give to any aspiring lock is to learn how to seduce effectively as in the end when you have to do it, it won't be a chore anymore. (Mind Control is a waste of time imo in most situations but can be effectively used in some situations. Waste of time as shadow priest does a lot more dmg than CCd mob -in most cases- and the prospect of that mob going after the priest after MC expires is not something to look forward too).

BTW I didn't use succy before 70 because I was mainly trying to get my lock to 70 as fast as possible.

Now to this form of CC. It is not mage's polymorph and it was never meant to be that. Having said that it doesn't mean it can't be used just as effectively. What I like about warlock CC it involves more than just CC and forget for 15-20 seconds and then get back to it recast your CC spell and don't worry about mob. Every single form of CC for warlock means (fear being the only exception) that the mob will be loose for a short period of time. This means you have to be on the ball.

But I digress. Seducing is what I love doing in instances while still managing (as Sethy said) to do a considerable dmg to other mob. There are tools/addons/macros out there that make the warlock CC so much easier to do. I for example use focus macros to seduce and banish. I use frames (X-Perl) to have my focused target display on my screen so I know exactly when my seduce/banish will expire which in turn lets me know exactly when to start casting my banish or when to let succy recast seduce. It also tells me if someone (most likely me :-)) has also put a DOT on my seduce target in which case I know it is time for fear and curse of exhaustion/curse of recklesness until DOT expires. For people who say succy dies too quick just make sure she doesn't have agro. What I always do is I seduce, put COS on the target and then cast a shadowbolt on that seduced target from a distance. I can guarantee you that succy will be safe and that target will go after me the whole fight. Reapply your seduce after shadowbolt move to a safe distance and then just reseduce when you have to.

As for the poster who said dethcoil is not safe. There is only one place I can ever see this be a problem and that is in SH where you fight the 6mob groups without gladiators cleared on the side. Other places the 3 second fear will get mob just far enough from you to give you chance to seduce again or do something else. I cannot tell you how many times Dethcoil has been a life saver in instances. Most other instances if pulls are done correctly (i.e. away from other mob) you can fear mobs to your hearts content. I prefer using curse of exhaustion just to make sure it doesn't stray to far away but if you are not that far into affliction tree fear with recklesness is just as effective.

In any case for a first warlock post this is too much :-)
I hope this was a bit informative for at least one person here :-),

Cheers,
S
#113 Dec 10 2007 at 11:54 PM Rating: Good
sederix wrote:
This is the definition that I am using: http://www.wowwiki.com/Crowd_Control


Quote:
Types of CC include Charm, Daze, Fear, Root, Sleep, Slow, Snare, Incapacitate, Disorient and Stun.

Which of these does the Voidwalker have?
He does not charm - the succubus does,
Fear is your spell, not his.
The VW doesn't Daze, Root, Sleep, Slow, Snare, Incapacitate, Disorient or Stun, either.

Quote:
Also, http://www.wowwiki.com/Crowd_Control#Paladin
http://www.wowwiki.com/Crowd_Control#Rogue
http://www.wowwiki.com/Crowd_Control#Shaman
http://www.wowwiki.com/Crowd_Control#Warrior

Funny how you "conveniently" left out http://www.wowwiki.com/Crowd_Control#Warlock, where Voidwalker isn't mentioned at all...
#114 Dec 11 2007 at 2:32 AM Rating: Decent
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1,571 posts
sederix wrote:

Is there a picture of it? I might know which guy you mean, but can not refresh my memory. It's not a boss, so I could not tell you if I have tried soloing one for sure.
I know that most of the humanoids in SL were not individually a problem, as long as I was not directly assaulted a lot.


I offtanked Slabs with felguard a lot in like first 20 times, my felguard used to have around 8k hp and 11k armor if I remember correctly.
That specific mob could cut throught him in few seconds no matter of my 2 points in Imp Health Funnel and 3 in Demonic Resilience.

I am exalted with Lower City on running Slabs exclusively.
I ran it with all classes in all kind of gear from quested greens up to full beyond Kara epics. I ran it with warlocks of all specs that used all kind of available pets.
I myself ran it as demo and as destro and used imp, succubus and felguard in there.

Any warlock that showed with VW in that particular instance was worthless to my group. He was worthless CC wise and damage wise as a rule.
Cudos to you if you can do better, but in my experience none I saw with VW was worth anything but /kick.

#115 Dec 11 2007 at 4:45 AM Rating: Excellent
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357 posts
Haha this is so stupid. 100+ post of every Warlock saying the same thing, except for one who will refuse to listen because he has run a few lvl 70 instances (and failed alot of em).

When i hit 70 I thought i was a pretty damn good Warlock. I could solo easily, never been kicked from a group, made a few friends, a helpful guild. But I sucked. I look back at it now and wonder how the hell did I get anything accomplished the way I used to play. Level 70 forces you to understand your class in order to continue on. So thats what I did, started trolling the forum looking for advice, tweaking my build. Figured out the incredible flexability that comes with the warlock class, and how to use that best to my advantage.

I would think thats why you came to the forums, to learn about the class and how to best play it from people that have been there and tried already. And yet, with all these people who have completed many heroics telling you something you refuse to listen. You believe you can't beat heroics due to being undergeared.

Truth be told, Warlocks can do heroics naked if the rest of the group wants. Their dps will be crap but all the other stuff they bring to the table will help make it run smoother, thereby getting through easier. This obviously doesn't help for some parts(bosses) but the point remains. A Warlock can make trash go smoother with no dps than it can with no CC. CC is more important on trash than pure dps, particularly when you are just starting.

However, it seems your mind is made up. You will not CC. You will go into a heroic and have you VW OT. You will tell the Pali healer to use Hammer of Justice for CC cause you ain't gunna do nothing but dps. You will continually fail heroics because you are "under-geared". You will continually be kicked from groups because you refuse to help the group as a whole run smoother and then wonder why and start ********* You will be put on many ignore lists and not many friends lists. You will never even consider friendly advice(I have never meant my posts as anything but trying to help, same with most people here. No L2P f'noob, why I like this place).

I applaud your ability to stick with what you believe in the face of everyone telling you your wrong. I wish you the best of luck and hope you find a guild that will painfully drag you through everything thereby falsely justifying your beliefs.
#116 Dec 11 2007 at 5:23 AM Rating: Decent
Alternatively, L2P f'noob.

Mwah, ha, ha...
#117 Dec 11 2007 at 5:59 AM Rating: Decent
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2,069 posts
Also, if you check the macros section in wowwiki there a good one for "focused seduce". This will allow you to seduce a target, then switch targets for dps and just hit the macro when seduce breaks and it will reseduce the first target...no more switching between targets (which is annoying). Then, you can CC and DPS at the same time.
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#118 Dec 11 2007 at 10:22 AM Rating: Decent
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1,571 posts
You still have to watch the timer, keep distance, keep aggro, and sometimes wonder why you cant reseduce though you press your key like a maniac and then discover nearby hunter just serpent-stinged your target and keeps wingclipping it.
*sigh*

Seducing isnt easy even with macro and timers sometimes.

#119 Dec 11 2007 at 10:30 AM Rating: Decent
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2,069 posts
Luckily my guild only has one hunter and he knows how to play a hunter. But thats sort of like when you are a rogue and you sap a target, then your pug's mage decides to AoE and breaks every single sap.
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#120REDACTED, Posted: Dec 11 2007 at 11:32 AM, Rating: Sub-Default, (Expand Post) yeah go @#%^ on your macros focus addons and whatnot fcuknut, i´ll just dps the mob and end of story.
#121 Dec 11 2007 at 11:54 AM Rating: Decent
I love the people that have "always" used Succubus to CC in heroics. L2Oldschool. The reason I don't seduce is because it used to be that everything was IMMUNE to seduce. You play like that for a few months and you come up with some pretty creative ways to make your way through heroic shattered halls (Who remembers the rabid warhounds that used to white, non-crit cloth for 8k+ btw?)
#122 Dec 11 2007 at 1:02 PM Rating: Default
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821 posts
alot of warrior-class mob usually one shot clothies in heroics.

l2pOldschool:

Quote:
even your urge to discuss such a fcuking issue, shows me where you are ingame.
at the very fcuking bottom.


Edited, Dec 11th 2007 4:03pm by Oakenwrath
#123 Dec 11 2007 at 1:45 PM Rating: Excellent
Now it becomes clear why you get rated down...

(and no, I didn't)

Mother of God, old school?! And for those of us who had lives a year ago? What about us?
#124REDACTED, Posted: Dec 11 2007 at 3:19 PM, Rating: Sub-Default, (Expand Post) maybe optimze your gameplay will help spending more real life time. and succu-cc certainly isn´t anywhere near optimum.
#125 Dec 11 2007 at 4:51 PM Rating: Excellent
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1,571 posts
Inoperante wrote:
Now it becomes clear why you get rated down...

(and no, I didn't)

Mother of God, old school?! And for those of us who had lives a year ago? What about us?


I was just about to say the same.

I might be on the "fcuking bottom" of something marginal like some online game - if i told that to my friends and family I am sure they would have good laugh - but at least I know what is to have manners towards even virtual people.

Optimize a game play? Geeez. What is WoW to you actually? A race to virtual immortality?
Ever occured to you that some of us couldnt care less about "optimizing" something thats is simply a time waste compared to everything else. A fun, not even a hobby. Reading a book can make more for your personal development than playing WoW.
Its marginal. Its unimportant. Its way of throwing away the time you could probably spend on something much more useful for you or people around you. Like planting a flowers in your garden or doing shopping for your old neighbor.

So please stop acting like getting to certain stage in online game makes you somebody important or better person. Its delusion that maybe helps you but can hurt people you interact with.

Trust me on one thing Oakenwrath, if life makes it impossible for you to play WoW for like 4 weeks none will remember you anymore even if you come back.


#126 Dec 11 2007 at 11:10 PM Rating: Default
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821 posts
oh please don´t treat me like i have no real life.
I take great joy in optimizing gameplay, rather than walking around with a
horrible low equipped level 70 char and than come here to the forums and preach how elite succubus-cc is.
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