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Health pool or re-gen?Follow

#1 Nov 22 2007 at 5:05 AM Rating: Decent
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I feel a bit stupid asking this, as at level 51 I expect to be sorted out.
Somebody asked me lastnight why I have increased spirit second to Intellect. I replied "to restore my health more quickly".
They then suggested that if I had gone for stamina, then my health pool would be bigger and wouldn't drain as quickly.

Which is best then?
#2 Nov 22 2007 at 5:06 AM Rating: Good
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When I was leveling, I too did spirit second to intellect, but it had nothing to do with my health pool. I did it so that my downtime would be even less, thanks to the regen from mage armor. As a frostie, I rarely got hit much, so a larger health pool was a nice safety net, but rarely needed.
#3 Nov 22 2007 at 6:50 AM Rating: Default
In Solo Grinds do whatever you feel comfortable with. Although SPI is a relatively crappy stat for a Mage (since you can just eat up after a battle) it can be used to help you grind faster if you're grinding right. Another bonus to SPI is you seem to find it easier and in greater quantities than STA so it's easy to boost up there.

For PVP, Raiding, and arguably 5-Mans, though, I think it's safe to say that STA is a much more solid stat. Increasing your health gives you a wider range of killing possibilities and bigger area for error and midjudgements. In PVP it gives you long time to dish out the Damage a Mage is so well for, and can give you extra time to fix mistakes especially against High DPS/Low HP foes. In the other situations it assures that you wont drop immediately at the sight of AE attacks or agro-drops that result in you taking some damage, since you may often be riding a close second behind the tank in Threat. It's also good defense against strays and newly-summoned creatures for these sorts of events, giving the Tank more time to engage and draw agro while leaving You, a primary source of DPS, alive.

Also in rare occasions I've taken a duty upon myself to kite around multiples when a terrible pull is made. While kiting is a strength of a Mage (especially with a Hunter around) ANY misjudgement with 4-6 Elites on you is going to result in ALOT of damage intake -- More stamina can sometimes give you just enough HP to survive and get a Blink off, a VERY important thing because once you die while kiting theres a good chance all those monsters are going straight for the healer.
#4 Nov 22 2007 at 6:51 AM Rating: Decent
Reknotz wrote:
I feel a bit stupid asking this, as at level 51 I expect to be sorted out.
Somebody asked me lastnight why I have increased spirit second to Intellect. I replied "to restore my health more quickly".
They then suggested that if I had gone for stamina, then my health pool would be bigger and wouldn't drain as quickly.

Which is best then?


As a mage, I personally went with Int->stam while doing the lower level (read: less than 60) leveling/questing because we are special enough to make our own water/food so that cost is out the window.
#5 Nov 22 2007 at 1:48 PM Rating: Good
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While leveling my frost mage (also talking about below 60), I stacked Int and Spirit. Downtime was only every so often.

While leveling my fire mage, I stacked Int and Spirit at first, but talking to this kickass mage on the zeppelin one time, he pointed out that Int and Stamina were better for a fire mage because with fire's mana cost, my downtime was omnipresent and I'd be better off just having that safety net.

For the frost mage, though, even at ST I was rolling Need on the high Spirit gear that drops from that place. I was a male undead with spiky hair, in full pink clothing.
#6 Nov 23 2007 at 3:47 AM Rating: Decent
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Hmmmmm still not sure :(
#7 Nov 23 2007 at 4:46 AM Rating: Good
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The One and Only Poldaran wrote:
When I was leveling, I too did spirit second to intellect, but it had nothing to do with my health pool. I did it so that my downtime would be even less, thanks to the regen from mage armor. As a frostie, I rarely got hit much, so a larger health pool was a nice safety net, but rarely needed.


Hmmm, interesting point ... I've always popped on Ice Armor (Fire spec) when levelling. I never considered Mage Armor at all for levelling purposes, but as you say, if you stack Spi, then Mage Armor would mean that your Mana Regen would be pretty hectic.. This means less downtime between fights.

As a side-note, while a frosty (such as yourself, Pol) will prevent mobs getting to him due to chill effects, I can generally 2 (If Pyro crits) or 3(Pyro doesn't crit) shot most mobs my level and 1 (sometimes 2) levels above me, which means that Ice Armor is pretty much never used as they also never get to me. Even better if the mob has a tendancy to run, cos then they do this just before they get to me ... then die shortly after from the DoTs ;-D.

Dunno Reknotz, Thinking logically about it, sta should be what you should be going for so that you're not 1-shotted if a mob gets to you (well, not really, but you get my drift). However, stacking Spi definitely has it's advantages (from a Mana Regen perspective more than a Health regen one)
#8 Nov 23 2007 at 5:52 AM Rating: Decent
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336 posts
Thanks for thr input guys :)

Drifting slightly off the topic (but hey, it's my thread so I can do what I want with it :P )
All references are made to attacking a mob (which is fine)but what do you all do if you accidentally pull a mob and it attacks first? Obviously you don't get the chance to wind up a pyro and start the fight with a big hit.
Do you generally Nova it and start the fight from there minus the health from it's first hit?

Just curious of people's tactics.

Edited, Nov 23rd 2007 8:52am by Reknotz
#9 Nov 23 2007 at 7:27 AM Rating: Decent
Reknotz wrote:
Thanks for thr input guys :)

Drifting slightly off the topic (but hey, it's my thread so I can do what I want with it :P )
All references are made to attacking a mob (which is fine)but what do you all do if you accidentally pull a mob and it attacks first? Obviously you don't get the chance to wind up a pyro and start the fight with a big hit.
Do you generally Nova it and start the fight from there minus the health from it's first hit?

Just curious of people's tactics.

Edited, Nov 23rd 2007 8:52am by Reknotz


polymorph then wind up the pyroblast. if immune I frostnova/dragon's breath then pyro or fireball.
#10 Nov 27 2007 at 4:06 AM Rating: Decent
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336 posts
again, input aknowledged :)
Thanks
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