Hi guys,
My first post here, I'm usually more active on the rogue board. Just coming here cause I need some input from you regarding my arena duo with my priest friend (me playing rogue). For the records, he's got a disc/holy pvp build which should be decent enough.
We aren't very experienced as an arena team but we do reasonably well against most teams. Except against a warrior + heal combo. The worst is probably a warrior + druid/pally since:
1) the warrior really kills my priest fast in a 1on1 situation
2) I usually take more time to take down their heal (especially druids who can run fast, tank, etc... so it takes time).
Sure we can't rule out the possibility that I am the one sucking as a rogue and I'm trying to work on that the best I can.
Still, I would also like to know if we are doing sth wrong as a team. From the priest perspective, how should such a fight take place? Our first strategy was for me to take down the heal and then focus on the warrior. The problem with this strategy was that I would most of the time end up alone against the two and die. We've recently tried to have me on the warrior and it worked well a couple of times but I must say that there was no healer in their team. To be frank, I must say that if there had been a healer, I doubt that I could have taken down the warrior before my priest died...
So:
1) any tips on how to improve survivability of the priest? he usually bubbles up and then fear (or the other way around I don't remember) but the warrior often resists the fear and then he says that he has very limited means of defense and dies fast
2) can you confirm that a priest has no chance solo vs a warrior and that I have no choice but to focus the warrior so as to not lose my priest fast? I told him to try to get away from the warrior (but not too far away so as to avoid Charge), but this seems close to impossible to do... confirmed?
3) any other useful info/tips on this situation?
4) also and now leaving the scenario where we face a warrior + heal combo, it seems that the priest's defense options are few: mostly, he tries to avoid LOS against all type of range damage dealers or casters so as to avoid taking hits and getting interrupted. Is there more to it?
In advance, thanks for your time and thoughts,
nostra