Vvillain wrote:
CS>>Hemo>>>Hemo>>>KS>>>Hemo>>>Hemo>>>COS>>>>Hemo>>>Hemo>>>Eviscerate
Only the best geared locks live through that. Throwing a kick in at the right time after your COS wears off helps, and if they are uber geared I'll vanish after I cloak and open back up on them.
Trinket>>>ShS (if needed) if they are still alive and get a fear off when your COS wears off.
I wouldn't eviscerate, unless you are talking pre-70. At 70, there is no way they would die from that first chain. MAYBE if they were a fresh 70, but even then, they still might live. You would be much better off in throwing an EA on, instead of evis, COS, and vanish to start again.
To the OP, usually how I handled an SL/SL lock (mind you, this was really the only class/spec I can't beat 1v1 if they have a brain) is to open with Garrote (goes through all thier armor) and start building combo points (if you can get 3-4 points, use KS and get some extra damage in). Let them DC you and let it wear out. It isn't long enough to waste a trinket on. If they go DC > fear, get hit with the fear and trinket. Get back to him and build CP. Save your COS until he loads you with full dots. Use COS as a way to say, "ha, you just spent 8 seconds dotting me up, now I took very little damage and they are all gone", rather than wasting it trying to pre-emptively COS a fear or something.
If you can get 2 CP before you feel you need to COS, good. COS, and get 1-2 more and EA. Vanish fast. Don't take a risk you will get dotted after COS is up. Make sure to get the EA off and vanish before he can dot you.
Get full energy then open with CS this time, and get him into a 5pt KS. Now what you do next depends on the actions he has taken so far, and what spec you are. If he has used his trinket on a KS, on a Gouge, on w/e Blind here. If he hasn't I would be hesitant about using blind. Your better bet MIGHT be to Prep (assuming at least you are partly Sub) and vanish again before he gets out of KS and dots you. Once again, this part of the scenario is a judgment call.
Either way, get another opener chain going after waiting for full energy. EA might be off by now, but the fight is coming to an end about now anyway. Reopen with Garrote, and build CP for a KS. COS is up probably by now, so remember you have it. You might have to toe-to-toe for a bit for that 5pt KS, but get the KS off and do as much damage as possible at this tail end, saving COS to wipe dots so you won't die. If you saved Blind, I would use it as an interrupt if you have no others, or not in melee range. This might blow a trinket if he hasn't yet, but it is worth it to just stall him especially if you can interrupt a big cast with it. If not, you get another opener.
At this point, if he isn't dead, your odds are diminishing fast, and to be truthful, if I am at this point and he is still 15-20% or so, you probably lost unless you are at 50% or better.
Edited, Nov 21st 2007 11:46am by MYteddy