DukyFrodo wrote:
For leveling (quest grinding), which weapon buff is best? (Rockbiter, etc.)
Enhancement: Rockbiter until you get Windfury, then Windfury. On everything. Even fast weapons. You want WF to proc as often as possible, even for less damage, because the individual hits from WF can crit, which will trigger Shamanistic Focus, Flurry, and Unleashed Rage.
Elemental: Spec Enhancement and see above. If you're determined to level Elemental or settle on it end-game, Elemental uses Flametongue since it receives a bonus from spell damage.
Restoration: Spec Enhancement and see above.
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Will my weapon-buffing totems overwrite rockbiters, sharpening stones, or +spell dmg oils?
None of your weapon-buffing totems will affect your personal weapon buffs, whatever they may be. The same is true for your party members, so you may want to advise Rogues to remove poisons from their main-hand if they want WF, etc.
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I'm assuming a regular grind on similar-level mobs would go something like:
Lightning Shield, Buffing Totems, Lightning Bolt, Frost Shock, Lightning Bolt, Fire Totem, melee/fire shock till dead. Do i throw up lightning shields as they drop or just wait till the next fight?
If you are leveling Enhancement (which you should be) your routine will look nothing like that. Lightning Shield is a waste of mana, as is Lightning Bolt unless you're pulling with it.
1-19 is an auto-attack-fest. It's painful and boring, I won't lie to you, but thank whatever gods you happen to pray to (and go find some to pray to if you don't have any), because this stage was 1-39 before 2.3 released.
At 20 you have access to Shamanistic Focus, which is your first big DPS-boosting talent. Shocks are dirt cheap at 40% of the cost, so up-rank all your Shocks and use them
only when Shamanistic Focus procs (when you crit) to save mana. Unless you expect the mob to live long enough for Flame Shock's DoT to run its full course, use Frost Shock or Earth Shock. This will persist until 39.
At 40 you have access to Stormstrike, which I recommend you pick up
before Dual-Wield. SS can proc WF, so if you miss a melee swing or it doesn't proc WF, use SS afterwards if it's up to try and force a WF proc. When SF procs, use ES every time if SS's debuff is applied (20% damage increase on the next two nature spells), otherwise it's up to your discretion.
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EDIT: I'm assuming i'm looking (for enhc) at stats:
Strength > Stamina > Agility > Int = Spr, but that i dont rule any of them out completely.
Spirit is completely useless. Int is always great to have but isn't nearly as needed as it was pre-Shamanistic-Focus. Get it if you can, but don't pass up any Str, Stam, or Agi for it. For PvE leveling and DPS'ing in groups you should prioritize Str, Agi, Stam, in that order, with Int as an afterthought.
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This is pre-dual wield.
If you have any post-dual-wield questions let me know.