Sir Xsarus wrote:
There is nothing "more accurate" about your math. You haven't taken into account any talents, which is a big deal.
I've taken into account Mortal Shots, which is the only talent of any significance to a BM hunter (Other AP scaling talents are deeper in the MM tree).
Sir Xsarus wrote:
What my calculations do, which your completely fail at is to figure out what dps you want to switch regardless of talents etc.
What my calculations do is calculate REAL DPS. You've already made your point about TTDPS. However, I proved (with accurate maths, that you haven't found a flaw in yet) that EVERY ability you use except Multi-Shot scales better with AP than with AGI in the case I used (which was over 300 TTDPS). Now, if EVERY ability gets more damage from AP, how can AGI be better? If you can answer that legitimately I'll reconsider.
Sir Xsarus wrote:
Also ignore the fact that I'm backing up my math with cheeky's spreadsheet, which actually does ALL the calculations. Also ignore the fact that a lot of Dr. Boom testing also backs me up.
I'm not ignoring anything. What you have to think about is that you didn't make this spreadsheet. So you can't be 100% sure it's right, since all the formulas are hidden in there. The formulas I bring to the table are out there, visible for anyone to check (and double check). Go through them and see if you find a flaw, I haven't yet. I also know they're right because I made them.
Sir Xsarus wrote:
Oh and to your statement about proving me wrong and me having to do the same thing? Get Real. You never even tried to address my math. You simply said ok, I don't really understand, so I'm going to take a completely different approach.
When did I say that? I've never said I don't understand. Merely that I don't agree, which isn't the same thing.
I DID address your math though:
Utarius wrote:
Xsarus wrote:
I would also like you to look at my math and point out errors, because the method is fine.
The method isn't fine, referring to Tooltip DPS that is. It does NOTHING versus calculating the abilities you use. All it does, is calculate the DPS of which your Auto-Shot is at. I'll prove it to you right now.
The following values are mine:
Damage: 627 - 751.
Speed: 2.17.
DPS: 317.
The Formula for DPS is easy: [Weapon Damage / Weapon Speed)
[((627 + 751) / 2) / 2.17] = 317.51152073733 ≈ 317.
Again: all your method does is calculate the average DPS you'd be doing if you were only auto shooting. Actually, not even that. It doesn't take crit into calcualtion (you do though).
Now, if I wasn't clear enough about this the first time: All TTDPS does is measure the DPS if your un-critting auto-shots (formulas are above, if you disagree find that the formula stands for something else and why).
What you have to ask yourself is: Do you do your TTDPS in raids? Hopefully a lot higher. So, does TTDPS REALLY reflect anything reliable onto your effective DPS? Not since there isn't any ability-formulas in TTDPS. Not since there's no Shot Rotation in TTDPS.
Xsarus wrote:
However when you did take the other approach you didn't take into account any talents, which when you are dealing with actual shot formulas is very important. Seeing as you are ignoring what I'm saying, I have no problems ignoring you.
I'm not ignoring what you're saying, I'm saying your wrong. Give me an example of talents which should be implemented into my math. Also take notice that I did this for BM hunters, since that's what I play and since that's what more people play in raids now-a-days.
Xsarus wrote:
at 3500 AP with the sunfury your dps would be 463. The crit dps from one agi gem at this point would be 1.069. compare that with 8 AP = .571 dps Clearly something is wrong here. now of course this is only autoshot, but that does point to a flaw does it not? (look I'm not even ignoring you)
Sigh... Fine, I'll make another calculation here, be I wrong or right.
- 3 500 AP.
- 20% crit. (Effective 23% with Mortal Shots)
- Sunfury Bow of the Phoenix (169 - 314 Damage Speed 2.90)
[((169 + 314) / 2) + (3 500 * 2.9 / 14)] =
[241.5 + 725] =
966.5 [966.5 * 1.23] = 1188.795 (~1189).
Add 80 AP:
- 3 580 AP.
- 20% crit. (23%)
- Same Bow.
[((169 + 314) / 2) + (3 580 * 2.9 / 14)] = 983.07143.
[983.07143 * 1.23] = 1209.1779 (~1209).
Add 40 agi:
- 3 540 AP.
- 21% crit. (24.15%)
- Same Bow.
[((169 + 314) / 2) + (3 540 * 2.9 / 14)] = 974.78571.
[974.78571 * 1.2415] = 1210.1965 (~1210).
Alright, in this case the agi case wins by roughly 1 DPS (it didn't in my spreadsheet though, I'll doublecheck that...)
Find a flaw in these mats if you can. And if you think I've been fuzzy about this before: Your flaw that I found in your mats: You do not calculate how each ability scales with AP and AGI. This is essential, since your abilities are more than half your DPS.
Edit: Quote fix.
Edit: Math misstype.
Edited, Feb 4th 2008 9:39pm by Utarius