mongoosexcore wrote:
so we figured he wasnt the biggest threat, but when the druid cant outrun him...
Well, if your strategy got you stomped then you obviously didn't figure right, did you?
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we didnt quite figure it out how to do it.... your doing poorly made flames at my inexperience instead of just telling me how to fix it isnt wanted here, how bout that?
How about what? You think I care what you or anyone else on this board thinks of me? My stomping grounds are over on the Paladin boards. I only come over here periodically to annoy certain people. The Rogue class forums specifically on Allakhazam is one of the most toxic online circle-jerking cesspools I've had the unfortunate experience of coming across.
That said... I wasn't actually trying to flame you. Considering the nature of this board as a whole I'm surprised your skin isn't a little thicker, and I suggest you not get defensive so quickly. I said you need improvement. So what?
I need improvement. There are very few people who can't afford to step up their game in some way.
Your team lost to the other team. There are two possible explanations for that. 1.) Your matrix is just inherently inferior and you're set up to lose anyways or 2.) you can change your approach somehow. If #1 isn't true then you need to at least try #2.
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and ks him? seriously? your aware that requires me to put CP on him... so just about me dps on ret pally? if you didnt mean it like that its fine, but i question how aware you are of rogues
Yes, I know how CP gen works with Rogues... I wasn't trying to be overly specific or get into the fine if-they-do-then-you-do theorycrafting. My point is that even if you're not focusing on him, any CC you can throw on the Paladin is going to help prolong your Druid's life. Obviously it's needed if the Druid can't get away on his own and the Paladin is stomping him down.
Even if you don't/can't keep him locked down, just giving the Druid a few seconds to put some distance between the Pally and himself is going to force the Pally to chase him before he can resume offense, during which the Druid's DoT's can raise his life back up. Run around pillars, off and under bridges... anything and everything to just make the Pally's sustained offense that much harder.
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i armory'd your name, a see 1 70, a druid... so you prob aware of how that whole thing works... but better job describing how your team handles it would be nifto
None of my characters share my forum name, so if there are any Gaudion's in WoW, none of them are me.
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ret pallys were always laughable dps at best, we underestimated the situation... they just seem very anti-drood now and we didnt quite know how to do it
Their offense has actually always been pretty decent... anything that'll stand there and go toe-to-toe with them in a straight-up slugfest actually has a better chance of losing than winning. Their weak points are a lack of mobility, inability to deal with CC, and the tendancy to run OOM.