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pally tank woesFollow

#1 Nov 20 2007 at 12:42 AM Rating: Decent
Ok this is mostly just a rant about pally tanks, even though I am one. Was running Mana Tombs on my hunter the other night and was surprised to find a pally tank since it seems on my server that pally tanks are quite rare. So loving pally tanks I was excited.....that excitement ended fairly quickly.

Before we even got to pandemonious, that's the first boss (large voidwalker) our tank tells us dps guys that we have to wait until he gets 2 consecrations down before we can attack or send pets in so that he can establish aggro. Now this is after he uses, forgive my lapse in memory, but the blessing of salvation? isn't that the one that lowers threat?

Anyways, our rogue being a little overzealous in his hurry to get to the boss aggro's some mobs to the right of the doorway as you walk into where the first boss is. Huge nasty pull that we survive no thanks to our tank who is slaughtered in the first few minutes.

Tank then just leaves, we all whisper him to find out why. He calls us all, well to clean it up a little, noobs and that he wouldn't waste his time with people that can't follow the tank's directions.

Now in my opinion, he just sucked as a tank. Now granted it has been awhile since I dusted off my good ol' sword and board and tanked any outland instances, but it seems like he was being a bit of a drama queen. Plus the whole waiting for him to do 2 consecrations seemed a little odd, if I remember right as a tank I never really had that big of a problem establishing aggro, I'd usually just toss avenger shield and then judge the appropriate blessing and off we go.


So to all the more experienced tanks, do you really need to make your dps guys wait that long for you to establish aggro?
#2 Nov 20 2007 at 1:06 AM Rating: Good
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389 posts
Any decent pally tank can get enough aggro off Avenging Wrath + Avenger's Shield + Consecrate to let any dps who don't vastly outgear them go to town.

So no, that guy just sucked.
#3 Nov 20 2007 at 1:09 AM Rating: Decent
i'm no pro and only 42 but i like 2 consecrations before mages start aoeing at least for the second to go off. but thats just aoeing
#4 Nov 20 2007 at 3:56 AM Rating: Decent
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2,183 posts
lol, 2 Consecrations, are you serious? 8 sec CD on that spell so you're looking at 16 secs at the bare minimum before DPS starts in. Warriors asking for 3 Sunders take much less time then that. Yea, your Paly tank there was a total noob.

The only time I ask anyone to "wait" for anything, other than my mana, is Rogues who like to stun mobs before they get to me. Drives me NUTS! Avenger's Shield then the combination of blocking with Holy Shield and my Seal/Judgement of choice is almost always plenty sufficient for the main target, with Consecrates going for all off targets.
#5 Nov 20 2007 at 4:30 AM Rating: Default
That guy just seemed like sort of a douche... that sorta thing can happen with any integral (or unintegral) part of any group.

2 Consecrates is pretty funny, although realistically you're only looking at about 9-12 seconds, not 16 since to get the first one off and then wait for CD is gonna be instant and then 8 more seconds.

For me though, Consecrate is more for keeping agro from AEers, DoTers, and off the healer... has little to do with single target agro.

And Salvation is something you put on people if they 1) ask or 2) repeatedly draw agro at inopportune times, as realistically it's one of the more useless Blessings... especially on a hunter.
#6 Nov 20 2007 at 5:38 AM Rating: Good
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1,859 posts
Quote:
as realistically it's one of the more useless Blessings

Right. Totally not the most awesome blessing for DPS. Nope, not at all.

Unless your tank can push his threat really really far, your DPS will always have to hold back. With that blessing they get 30% more DPS before they have to worry about it. That's huge.

Now, if they suck and can't even get near the tank's threat, or if the tank is awesome and can push his threat real far, they can get Might/Wis and all that stuff.
#7 Nov 20 2007 at 6:02 AM Rating: Decent
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2,183 posts
Maybe he meant "cast" the second Consecrate, in which yea would be more like 9-12 seconds. I was speaking more letting the Consecrates go through first.
#8 Nov 20 2007 at 6:19 AM Rating: Decent
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343 posts
Bottom line, he sucked. That string of whatever you cleaned up was him talking to himself.

Avengers Shield and a blessing is usually enough. After he hits me with a few swings on the Holy Shiled he's mine. AoE? Throwing down the ground fire (conceration) is to keep adds or groups from running to the blessed healer keeping me alive. 16 sec for both cons to resolve? Asking for 2 much.

When I was 56 I asked a lvl 70 fire mage to wait for one Con to finish... lol!

peace ya'll
#9 Nov 20 2007 at 6:53 AM Rating: Decent
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468 posts
I need to hear the Paladin’s point of view before I can form an opinion.

It may be that he was struggling with over zealous DPS ripping hate up till that first boss. So when the first boss comes up he thinks he needs to be extra cautious to avoid a wipe because these ********* can’t manage their aggro.
#10REDACTED, Posted: Nov 20 2007 at 8:02 AM, Rating: Sub-Default, (Expand Post) Having much experience in both Warlock and Mage I can tell you for a fact that I dont need Salvation to keep agro off and still push max Dmg. With mage all it takes is a few seconds of waiting (which even with Salv you WILL pull agro and keep it a bit if you dont let tank get initial agro and a swing off). With Lock if someone is MTing a single you can litterally just DoT up immediately and start throwing some extra damage in without worry, even with multies all it takes is a DoT stack rotation so that you dont throw all your dots on 1 at a time but throw 1 dot on each then go back and throw second round ect ect... My highest Hunter was only 49 but I can also assure you that keeping low on agro with a hunter is EXTREMELY easy even with a great bow and Marks spec...
#11 Nov 20 2007 at 8:15 AM Rating: Decent
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1,503 posts
not for nothing but:

Quote:
even though I am one.
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blessing of salvation? isn't that the one that lowers threat?
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judge the appropriate blessing
Quote:
Now granted it has been awhile since I dusted off my good ol' sword and board and tanked any outland instances


these quotes scare me.

anyway, back to topic. consecrates on a demon boss? shield pull then exorcism will make aggro a non issue, even if you just autoattack the rest of the fight.

#12 Nov 20 2007 at 8:24 AM Rating: Good
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1,503 posts
Quote:
I can tell you for a fact that Warlock would rather have Kings, Mage would rather have Wisdom, and Rogue/Hunter would rather have Might


fact? thats not fact. if your mage doesn't need salv then you are a suck mage.
#13 Nov 20 2007 at 8:47 AM Rating: Decent
Quote:
as realistically it's one of the more useless Blessings


obviously your new here, other wise you would have come across a little post with massive conversation about Salvation.

i would link it for you, but it not really worth it ive decided.
#14 Nov 20 2007 at 9:42 AM Rating: Default
lol Yup new to your Pally Boards. First post was Nov 5 and I read what was on the page then but not back. I looked for a bit for this Salv thread but didnt find it, and I can't search... frankly don't care that much.

If you're gonna come out and say I suck since I can do my job as Mage and not steal agro at inopportune times then I'll just come out and say if you need to Salv a *important* Good mage then you, in fact, suck.

I come from EQ raiding (actually been a long long time now) but I learned the long hard way how to control agro... Real agro. Not this horse crap WOW has presented where you get dozens of insanely simple ways to get agro and keep it. EQ was a game where getting and securing agro while Debuffing and Slowing was a 10 part process that took minutes, and real DPS like Rogues and Wizards had to wait often 5+ minutes before throwing in some damage (it wasn't like mana regenerated in 10 seconds like WOW either.) Even in grind groups warrior would build threat for 30 sec to a minute, and again real DPS like Wizards wouldnt come in until 50%)

If a tank can't hold agro it's sad on so many levels in this game... It's so easy for the tank to get it and so easy for DPS to not. The problem is there is no self-control, no self-awareness of 95% of the players in this game and nobody seems to know their Job. It is INSANELY easy for a Arcane mage to do Full-blown DPS and not get agro, and as Fire all it takes is a proper spell rotation. Ice is not a good 5Man spec and it's not because its inefficient or Low DPS but it's uncontrolled threat. In certain situations (as I said) you're going to find exceptions but that's why these classes have Threat Drops!

In the OP's case, I stand by the fact that Salv is just a crutch for RETARDS! Go ahead and rate-down cuz I havn't gotten much help on these board so far anyways... XD
#15 Nov 20 2007 at 9:51 AM Rating: Decent
Ahahahah. This guy is a riot.
#16 Nov 20 2007 at 10:07 AM Rating: Good
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1,859 posts
Sorry mate, but this isn't EQ, and judging from what you're saying I'm glad it ain't. Far too "hardcore" and "leet" for me. Seriously, wait 5 minutes before DPS? Lemme go make coffee.

Good spell rotation will indeed maximize your damage output/threat ratio, but Salv will simply allow you to push it 30% further without pulling. Simple as that. Sure, Wis comes close second but, taking your Mage for example, you have Evocation to take care of mana regen so Wis should only be a bonus when available. In raid settings you're so likely to have both that it's not even worth discussing. In 5-man, you shouldn't run out of mana in a fight unless you're undergeared or use overly costly spells.
#17 Nov 20 2007 at 10:25 AM Rating: Excellent
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468 posts
I ask for 3 consencrations then I immediately DI the healer...
#18 Nov 20 2007 at 10:26 AM Rating: Decent
I never ever wait that long.. 2 cons? wtf ahah..
avengers wrath, throw my shield ,(exorcism if undead), if im on a boss and need more threat ill judge crusader then seal and judge vengeance after it stacks 5 time and then seal and judge righteousness repeatedly.
If i don't need uber threat ill skip the vengeance and just go into judging and sealing R. All the while spamming my holy shield like its going out of style..

Ive never ever really had.... aggro problems- well i take that back. Second boss in slabs, the mind control ogre that wipes aggro, that gave me trouble the first time. But other than that im into kara as main tank and not having any issues. That pally was a NuBsaucers!

*edit- a good pally can, and should be able to pull that string of stuff off within a few seconds. its not even that much of a headache!

Edited, Nov 20th 2007 11:27am by inforce
#19 Nov 20 2007 at 10:44 AM Rating: Good
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3,339 posts
chood wrote:
I ask for 3 consencrations then I immediately DI the healer...


Smiley: lol
#20 Nov 20 2007 at 11:40 AM Rating: Decent
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1,503 posts
Quote:
It is INSANELY easy for a Arcane mage to do Full-blown DPS and not get agro, and as Fire all it takes is a proper spell rotation. Ice is not a good 5Man spec and it's not because its inefficient or Low DPS but it's uncontrolled threat. In certain situations (as I said) you're going to find exceptions but that's why these classes have Threat Drops!


stop stating untruths. fire mages need to hold back ALOT without salv. as for deep frost mages, they have extremely controlled threat management with consistent dmg...hell my pet accounts for 10% of my dps and he isn't even part of my threat.

if you are a dps class and are not ABLE to ride the threat ceiling then you need to reevaluate your playstyle and/or gear.
#21 Nov 20 2007 at 11:48 AM Rating: Good
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3,801 posts
tzsjynx wrote:
If a tank can't hold agro it's sad on so many levels in this game... It's so easy for the tank to get it and so easy for DPS to not. The problem is there is no self-control, no self-awareness of 95% of the players in this game and nobody seems to know their Job. It is INSANELY easy for a Arcane mage to do Full-blown DPS and not get agro, and as Fire all it takes is a proper spell rotation. Ice is not a good 5Man spec and it's not because its inefficient or Low DPS but it's uncontrolled threat. In certain situations (as I said) you're going to find exceptions but that's why these classes have Threat Drops!


If this is the case, what would be the cause if a mage DID pull aggro? Excessive DPS? Would it not be best to put Salvation on that mage so they can do that excessive DPS without pulling aggro, letting you kill the mobs faster, leading to a smoother dungeon run?

I mean, yes, it's completely possible to intentionally do lower DPS, let the tank hold aggro, and take longer to complete the dungeon (in addition to making things more stressful on healer mana and CC) but that's not how I like to do things.
#22 Nov 20 2007 at 12:13 PM Rating: Good
chood wrote:
I ask for 3 consencrations then I immediately DI the healer...


i would just like to let you know that i can no longer particapate in this discussion due to the overwhelming need to laugh histerically when i read this quote. actually, can i put this in my sig?
#23REDACTED, Posted: Nov 20 2007 at 1:20 PM, Rating: Sub-Default, (Expand Post) You guys dont know simple math so I'm not even gonna argue.
#24 Nov 20 2007 at 1:50 PM Rating: Decent
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1,503 posts
if the topic is 5mans, my pally tank is gonna aoe tank most regulars. so gimme the 1k dps aoe mage with salv. rogues need not apply.

now on heroics, CC is the better bet. therefor you wont be dot+tabbing. this is where the burst dmg is king and affliction locks fall off. again, i'll take the mage, shammy, or SP w/salv of course. heroic boss fights: dont wait to dps. the healer is the concern here. if dps stalls, the healer goes oom. game over.

for raids, ask a 1600 dps lock if he would like salv. report back with your findings.
#25 Nov 20 2007 at 3:43 PM Rating: Excellent
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3,801 posts
tzsjynx wrote:
You guys dont know simple math so I'm not even gonna argue.


Of course not, I only managed to make it through Calculus 2 while I was in college, so simple math is definitely way beyond me. (probably as far as punctuation and spelling are beyond you)

The simple fact is that, as people begin to outgear instances, it actually becomes harder to tank for Pallies and Warriors. Warriors have a large portion of their rage generation (and thus, threat generation) from incoming damage, but as they gear up, they take less damage, and have less rage. Pallies need the incoming damage to warrant getting heals which refills mana which sustains threat generation. Only druids are fairly self-sustained threat generation.

Now maybe it's just due to the fact that I'm used to playing with people who sustain four-digit DPS, but in a 5-man, it's a very simple fact that there is going to be no way for a tank to be able to sustain that kind of TPS. I personally shell out around 1k DPS, and while this is done with raid buffs, it's without consumables, so my 5-man top performance wouldn't be far below that. 1000 DPS is 720 TPS, and quite frankly, I have never seen a tank who can put out that kind of TPS sustained through a 5-man dungeon.

Give me salv, and it drops to 504 TPS, which many tanks will be able to meet.

While the average WoW 5-man pug DPS class won't do sufficient DPS to warrant having Salvation on them every time, the simple fact is that there are people out there who DO put out sufficient damage to make Salv a very worthwhile and necessary buff for them.

If you ask me, I'm guessing that the reason you think all mages need Wisdom is because you group with lots of Arcane Burst spammers, who throw mana efficiency out the window for the sake of seeing big pretty numbers on their screen, instead of finding proper spell rotations for working the synergy of the Fire tree. They need to learn true DPS, and then they might actually need a salv.
#26 Nov 20 2007 at 5:31 PM Rating: Default
Ok where did I have bad punctuation. I did Calc 1-3, DiffEq, Calc 4, Physics 1-3, Statics-Thermodynamics, and on into a whole mess of bullcrap I don't even want to speak about. While I'm glad you can do Calc 2, I don't see your point.

My Pally is only 31 right now, I have been busy lately... so you know what from the perspective of a 61 Paladin you definatly have an upper hand on that reguard, but you're not the only one with a 70 Mage. Or a 70 Lock.

Arcane Builds can put out better somewhat sustained-DPS than Mage, and its DEFINATLY not about flashy numbers. Arcane has multiple techs that allow a Missile/AB rotation with about 15% more DPM (so yes, great call on the less efficient Sir, who doesn't know this?) than Fire with much better hit-through, more balanced damage, and MUCH LESS agro -- Arcane Subtlety anyone? Anyone who Does a hard AB spam in a regular situation doesn't know what they are doing... at all.

This Salvation brawl we've gotten into is a result of me saying
tzsjynx wrote:
And Salvation is something you put on people if they 1) ask or 2) repeatedly draw agro at inopportune times, as realistically it's one of the more useless Blessings... especially on a hunter.

and then following it up with a pseudo-correction
tzsjynx wrote:
Forgot to mention this is talking about 5Mans, like the OP is talking about. Salv can come in handy in specific situations when raiding, obviously.


The reason I feel this way is when I get forced as a Mage or Warlock into taking Salv by a Pally who won't give me Wisdom or Kings it's pretty damn frusterating, especially since it really doesn't help me! It's really not that hard to figure out how not to get agro, especially in a 5-man where as a Mage taking an extra few seconds w/o casting is just gonna boost you a bit more Mana, or hell start up with a few scorches since they're such good DPM and rack up the effect in the mean time... you wont draw agro that way.

And my Rant about EQ wasn't to put people that play this game down, it was simply stating that situations on agro have been MUCH more frusterating in games before this one, and people still find ways to make it work. Salvation IS one way to make it work. While I made a sweeping generalization about Sal I was definatly talking originally to maskofdeath about a Mana Tombs group... A hunter DOES NOT NEED BoSalv in a Mana Tombs group.

As I level if someone begins to frusterate me with their lack of judgement and self-control then maybe I'll BoSalv, or maybe I'll just boot em from the group. As Rogues don't have to start off with all their instants at once, Mages don't have to start with a Pyro Fireblast, and Hunters don't have to leave Pet Taunt on... they just do...

And if 1 more person comes in and talks about on Raids how much Agro they put out I'm gonna laugh cuz it's right there for the third time, this isn't referencing Raids.
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