Judging from the many posts given on these boards as well as the O-Boards, it's apparent that hunters have forgotten the true arts of CC. I've seen a lot of complaints, and rightfully so. I was outraged when I first expiremented after the patch. I thought it was a glitch at first, then realized that sure enough they took out the art of Double-Tripple-Quad Trapping. It's taken me this long to come to terms with the nerf and to actually write something constructive for the rest of you hunters out there.
I've seen my share of nerfs for us hunters, but this by far hit me the hardest. I pride myself in keeping my groups alive, I've built a reputation around it on my server, and then this comes along. However it made me realize something. I was relying a little to much on my traps. I use all sorts of ways to CC things, but I relied solely on my traps for the most part.
Although trust me when I say this, I would gladly give up Dispelling Arcane Shot, and MS Aimed Shot for the ability to trap more then 1 target at a time again.
Survival & You
Now for those who complain that their SV talents are wasted, they aren't.
Readiness - Other then being an O-S**t button, I rarely used this ability. But then I began to work with the talent more and more, and found that it is quite handy to have.
Readiness is your plan B. When everything starts to go wrong you can start a new with Readiness. Your trap resists twice in a row, you need a 2nd Wyvern Sting, you need to pop out another Misdirection on the off-tank, etc. Readiness also pops your Deterrence, which can be a life saver.
That's not to say that you should get this talent, by all means, I find I do better without it. But I wanted to expirement the full aspects of the Survival Tree and how it related to hunters. Plus I wanted to trap 4 mobs at once to show off =D
Clever Traps - Still a very useful talent. We may only be able to trap 1 target at a time, but he'll definately be on ice a lot longer. Please do not negate this ability just because we can't double trap anymore. Any form of CC always helps, even if we can't do all the things we used to.
Trap Mastery - In a raid situation this proves to be less useful because normally you have a warlock with you who can lay a Curse of Elements on the mob you wish to trap to make it stick a little easier for you. For group play this talent does prove to help a bit more against mobs that you know always resist your traps.
Resourcefulness - Combined with Clever Traps this makes trapping so much easier. Having a 26 duration with a 24 second cooldown is perfect, since it takes about 2 seconds to arm our traps the mob can stay frozen forever.
Before the patch, most of us would do the same thing. Lay a trap down, wait for CD, trap mob, move a bit over, and lay another trap. Either to trap another mob with, or wait till our first one broke free.
With the new patch this proves to be a bit of a burden. If you manage to pull aggro, or something gets feared into the trap next to you, your first trapped mob will break free.
With Resourcefulness and Clever Traps you can stand directly on your trapped mob with little worry and keep them constantly trapped. After all we can only trap 1 at a time anyway.
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I stop here because these are the main talents everyone is complaining about when it comes to the nerf. We have many ways of CCing, and if you need a reminder click on the link in my signature for CC done by a hunter (ignore the traps part though as it doesn't apply anymore =P ). I will admit, this patch has made it harder on me to CC multiple mobs, but it is not impossible as a hunter, and if anything it puts my skills to the test.
Wyvern Sting, Wing Clip, Scatter Shot, Concussive Shot, etc. The list goes on. I use every talent I have to keep things from killing the rest of my group, and I will continue to do so no matter how many times they try to nerf our abilities. So please, for those that are Survival don't switch, and for those that were thinking about going Survival continue your course. To me it is still the most rewarding talent tree there is for a hunter.