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Healing Touch + Hybrid BuildFollow

#1 Nov 16 2007 at 3:57 AM Rating: Good
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326 posts
Well I don't play my druid much anymore unless my guild needs a healer for something, either raiding or instances. With the new changes to +healing I am sitting at ~550 spell damage. Not to bad. so I was thinking about a new build for her:

29/0/32

OR

34/0/27

Anyone else think these might be viable for Heroics and maybe raiding?
#2 Nov 16 2007 at 6:13 AM Rating: Good
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1,859 posts
While I'm not a fan of such builds, I'm pretty sure they're viable. I'd tend to think they're more reliable in raids since you're not the only healer and all that, while in Heroics it all falls on you and I cannot say how well you could keep everyone up.
#3 Nov 16 2007 at 7:10 AM Rating: Good
Actually, I'm pretty sure many people have an easier time in 5-man content with a dreamstate-HT build than a ToL build; I know several druids who are ToL and r0x0r in raids, but have a hard time with mana management and keeping everyone alive in 5-manned heroics.

Just depends on how you want to handle your healing I suppose; I'm more of a HoT person so if I ever go resto I'm sure I'll be going pure ToL.
#4 Nov 16 2007 at 9:00 AM Rating: Decent
I agree with Selv, I think a druid's powerful heals in raiding would be decent if they were added up with some other sort of healer. But as far as heroic instances, I think you'd have a hard time keeping up with healing without ToL form. You may find yourself running out of mana every fight. If you ask me I think those 2 builds would be great for PvP, but not much else.
#5 Nov 18 2007 at 9:27 AM Rating: Decent
I think im one of the few that uses a dreamstate build in the higher instances like SSC / TK (soon mh!)

The fact is ofcourse you wont be topping the healing meters constantly.

however your regen is absolutely fantastic (especially with 2.3)
your a very solid Tank healer that works even better in combo with lets say a paladin. Let the paladin spam his fast heals while you top the tank up with 5ks a heal.

Biggest reason for me to choose that build is the other players not getting the hots and spamming 1k heals making my hots useless.

all combined its still an viable build imo for the instances, not sure yet bout mh ofcourse.

just my 2cents
#6 Nov 19 2007 at 11:06 AM Rating: Decent
I favor the 34/0/27 build myself. Dreamstate combined with the new 2.3 goodness of Intensity makes for no more mana trouble with Healing Touch. This makes for a nice build that's able to solo, heal, or DPS. You won't top the raid for DPS or healing, but you'll do well enough. The heroics will be totally doable with this build as a healer, but you might not be able to dish it out enough in a heroic as a DPS. The trick of course is to stack spell crit - that makes your heals quite nice indeed.

Have fun!
#7 Nov 25 2007 at 8:23 PM Rating: Decent
I love my dreamstate build (34/0/27). Just getting started on heroics so I cant comment on them. ToL was more efficient but not a ton. I main healed BM twice in a week or so, 1 tree and 1 dreamstate, and both were very efficient.

I aggree that the healing is viable for most stuff but the dmg part is harder to do. Still possible but you have to work at it (yep, sounds like a Moonkin to me). You have to rely more on your gear to do dmg since you skip dmg increasing talents, and we know how hard it is to get leather +dmg gear sometimes. You will wear a lot of cloth in this build at first.

Until you have the spirit gear I think you will see a bigger benefit from dreamstate since Intel is more common on our gear.

The biggest difference that ive noticed is that ToL healing stays ahead of the dmg better but dreamstate catches up better. if you have a good party you can rely on ToL rocks, if your pugging and the team play might be sloppy you will like dreamstate. Of course if you have any plans on soloing...
#8 Nov 26 2007 at 5:22 AM Rating: Decent
Well i like ToL for raiding, but i find in Heroics im mainly in normal form, at least on boss fights. (guild runs i can stay in ToL thru the whole thing tho.)

Interesting builds, Im gonna try them the next couple weekends (my guild raids during the week so can experiment then, as they depend on my solid ToL heals) and see how they work out.

Thanks for the post, love ones for things I haven't tried.
#9 Nov 27 2007 at 10:07 AM Rating: Decent
17 posts
I have been working on an alt lately thats going dreamstate but was thinking of using this build 34/0/27

It really is just some minor changes to the resto tree.
#10 Nov 27 2007 at 12:26 PM Rating: Good
this is the dreamstate build im looking at once I get to 70. still again slightly different than the others, main thing is I opted for natures grasp over one point in moonfury. The chance to snare a target that is hitting you 35% chance is better than 2% dmg increase to those 3 spells imo, being on a pvp server and not to mention for those times you might pull agro.

http://www.wowhead.com/?talent=0tcrzicsMuZZxxcbfaM
#11 Nov 27 2007 at 7:06 PM Rating: Decent
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2,029 posts
The problem with Dreamstate builds is that a druid's forte is their HoT's. Priests and pallies both have better single-target heals, but no one can touch a druid's HoT's. Dreamstate builds are focused around HT, so aren't optimal.
They are still possible. They just don't play to a druid's strength. And they may even be better than tree form for heroics, where it's more likely that you'll have a chance to put out a bit of dps, and the big heals are more important since you'll be the only healer.

And on a side note, we have a doomkin (48/0/13) who occasionally switches out to heal (our first Hydross kill this weekend, for example, when we were desperately short on healers), and does pretty well (lifebloom lifebloom lifebloom). Does he stand up to the other healers? No, but he still does pretty well.
#12 Nov 28 2007 at 11:29 AM Rating: Decent
Well Isfreak, we'll have to agree to disagree on the finer points of raid dreamstate healing :) It's a common opinion that because Druids have awesome HoT spells, that that's the only "good" way for them to heal - but that's really not the case. Because Healing Touch has such a long casting time, it's +spell healing coefficient is really quite good - and so makes for very big heals. My buddy runs with this build in both heroics and raids, and there are never any complaints about her healing. HoTs are great in some cases, but burst healing is much nicer for those "oh crap!" moments where you need a fast recovery. Some of the 25 man and ZA fights have wicked AoE damage and/or random targeting, and that's where Healing Touch really shines. It's not so much a matter of one technique being always better than the other (HoTs ftw on minor AoE and steady healing on an unchrushable MT), it's more that each technique is perfectly viable and even optimal in different situations. The thing that makes this build atractive is that not only are you able to heal satisfactorily in raids/heroics, you're also able to switch roles and DPS sometimes (not optimised, but good enough) - but most importantly you can grind to your heart's content w/o having to respec. We play Horde on a PvP server, and even with +spell healing now giving +spell damage too, you're still toast if you're running with a purely healing build and cross an alliance toon.

Anyhow, it's different strokes for different folks, and this build isn't for everyone - but it's certainly viable. Once my Druid is 70 I'll be copying my buddy's build too. Cheers!

Edited, Nov 28th 2007 2:31pm by tclkage

Edited, Nov 28th 2007 2:33pm by tclkage
#13 Nov 28 2007 at 12:09 PM Rating: Good
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1,859 posts
Quote:
Because Healing Touch has such a long casting time, it's +spell healing coefficient is really quite good - and so makes for very big heals.
[...]
HoTs are great in some cases, but burst healing is much nicer for those "oh crap!" moments where you need a fast recovery. Some of the 25 man and ZA fights have wicked AoE damage and/or random targeting, and that's where Healing Touch really shines.

I can only disagree with that part. I bolded the stuff that really bothers me.

Yes, long cast time will indeed make the spell benefit more from +Heal. However, that does not mean that a spell is always better to use because it benefits more from +Heal. For example, my Pally's Flash of Light takes 42.86% of my +Heal while Holy Light takes 71.43%. Yet, usage of HL is reserved for emergencies and FoL remains the spell of choice to spam because of its great heal/mana ratio. But I digress.

The part I disagree the most with is when you say burst healing is the best to deal with "Oh shi-!" moments. While it is true that on-demand burst is great, like a Nature's Swiftness + max rank HT, casting a 3-second heal is not exactly what I would call the best recovery time.

The point is good, but the context is wrong. If you were spamming your HoT's when the tank gets chain-crushed or something, you could then shift out of ToL and start casting HT while your HoTs, as well as the other healers, would maintain the tank alive. Otherwise you're stuck spamming a high-rank HT constantly just "in case" something happens. And even then, you do not know when the tank is gonna receive that burst of damage. Maybe it'll be just 0.5 seconds before your current heal finish casting, or maybe your heal will have landed *just* before the burst damage and then you will have to deal with the 3-second cast.

Well, that's my take on it, at least.

And finally, AoE damage is *definitely not* when HT shines. It's where HoT's do. Your party will be dead thrice by the time your first HT goes off. On the other hand, you can slap a few HoT's on everyone while another healer uses instant heals to make sure they don't die before the HoT's work their magic.

Edited, Nov 28th 2007 2:12pm by Selverein
#14 Nov 29 2007 at 6:56 AM Rating: Good
Selverein wrote:
Quote:
Because Healing Touch has such a long casting time, it's +spell healing coefficient is really quite good - and so makes for very big heals.
[...]
HoTs are great in some cases, but burst healing is much nicer for those "oh crap!" moments where you need a fast recovery. Some of the 25 man and ZA fights have wicked AoE damage and/or random targeting, and that's where Healing Touch really shines.

I can only disagree with that part. I bolded the stuff that really bothers me.

Yes, long cast time will indeed make the spell benefit more from +Heal. However, that does not mean that a spell is always better to use because it benefits more from +Heal. For example, my Pally's Flash of Light takes 42.86% of my +Heal while Holy Light takes 71.43%. Yet, usage of HL is reserved for emergencies and FoL remains the spell of choice to spam because of its great heal/mana ratio. But I digress.


just replying to this real quick. I dont know how other druids do it but Ive seen it alot and do it myself and that is using a lower rank HT spell acts like a HL for us while our highest rank is like the FoL. Yes you lose the greater +heal benefit(just like your HL does) but you gain back the faster cast time of it. And its not like you cant use lifebloom in a dreamstate build either. Otherwise I agree.
#15 Nov 29 2007 at 9:23 AM Rating: Good
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1,859 posts
The comparison is rather accurate I believe.
I was just pointing out that if you use HT for its high +Heal ratio, you have to use max rank, otherwise it's pointless and you might as well use a spell with a lesser, but still good, ratio. (Like Lifebloom)

I don't shun Dreamstate builds, I just believe ToL make the most out of a Resto Druid's strengths.
#16 Nov 29 2007 at 1:49 PM Rating: Decent
http://wow.allakhazam.com/db/item.html?witem=28568;source=live

This idol adds to even rank 1, making my rank 1 healing touch heal for about 290 for 1 second cast and 25 mana (Crits for 416). Not great, but that being said, it makes ranks 2,3,4,5,6 More viable and actually mana friendly. You still have your HoTs they're just not as good, but they get the job done.

I'm an HT druid, always have been, that being said I have ToL for certain situations, since I run heroics alot it's good in BM Or bosses that cleave. I've been thinking about switching to HT/dreamstate though, But I've had no problem using HT 99% of the time, and only get complaints from other resto druids who think not using ToL is silly, but it's just my playstyle.

Edited, Nov 29th 2007 5:14pm by Fauxreal
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