I'm glad they replaced the 11-point talent on enh, because it means while levelling I wont have to worry about respeccing or wasting a point. Before I explain my levelling build, I'll explain the strategy: grind on mobs 1-4 levels below me. This would mean that I dont have to worry too much about survivability, since they should be fairly easy even if I'm only moderately well geared, so my goal is to burn through mobs as quickly as possible and maybe stop to heal/drink every few fights.
So, with that in mind, here's my build: 18/43/0
The goal is to have my melee abilities boost my shocks, and my shocks boost my melee abilities. I favored dropping 1 point in the +hit in favor of filling up elemental devastation. So...I end up with the following:
Using a totem that will buff ME, not my weapons (since AFAIK flametongue totem overrides windfury weapon or vice versa), using WF on slow weapons and flametongue on fast ones (hey...one talent buffs both), and then letting my melee crits benefit shocks and shock crits benefit melee.
Are there any tweaks you see in said build that I could make?
EDIT: Or maybe this, which swaps 3/5 anticipation for 3/3 imp lightning shield?
Edited, Nov 14th 2007 11:08am by skribs