A guildie of mine (Hunter) asked me a question today. Why didn't Blizzard just make Trueshot Aura scale with Attack Power like Traps and Serpent Sting? He said it as if it was a very obvious solution to it's crappy scaling, and I kind of agree with him. Why the hell haven't we thought of this before, and if we did, why don't I know about it?
This is hereby a quest for knowledge on this matter.
I am personally fond of the fact that Marksman Hunters got their noses thoroughly rubbed in their own ***** when TBC came out. The only acceptable raidbuild got kicked in the nuts after terrorizing anyone with a BM or Surv specc. This was a very good thing, and immensely satisfying.
However, I am a proponent of the fact that All trees of all classes should be just as viable in a raid. Paladins should be able and allowed to DPS if they really want to, heal or tank if they want to do that. Druids should be fully capable of playing casters in a raid without being stigmatized and Shamans should be able to play as an Axewielding totemdropper of death if that is their idea of fun.
But I can't really say these things if I block a tree from being an allowed maintree in a talent specc for my Raid Hunters. So, we need to figure out a way for Marksmen to still be viable past Karazhan. So why not make Trueshot Aura scale with AP like EW scales with Agility, and FI scales with the Damage of the group? If nothing else, it would make Marksman Hunters welcome again into a physical DPS group as well as give Marksmen a reason to exist.
Let's face it. 125 ap is just too low a number to matter these days.
Number Crunchers! I CHOOSE YOU! Get to it, and do some calculations. If we can make Trueshot Aura useful again through a scaling system, and have the math to prove it, we can actually make a suggestion on the O-Boards that just might make all three talenttrees viable again.