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info for non-shamans and shamans to knowFollow

#1 Nov 13 2007 at 6:21 PM Rating: Default
For the non-shamans

It seems that often Shamans are thought of as nothing but Priests with shocks, which isn't true. We straddle the border between 3 worlds: we're good (but not great) damage-dealers, we're good (but not great) damage-takers, and we're good (but not great) healers, with those abilities becoming great depending on which talents we choose. A shaman who specializes in Enhancement becomes a very good melee damage dealer. So don't be surprised to find us up with the warriors, at least at the start of the battle.

Elemental and/or Enhancement shamans typically come in guns blazing at the beginning of a fight (dropping totems as needed), then gradually fall back to a healing position to keep everyone else alive. Warriors & Rogues will always be at the front kicking ***, Mages and Priests will always be in the back throwing out spells and heals, but a shaman will be where he's needed most. Don't expect us to hang around in the back waiting for you to bleed. Not only is that boring for shamans, but it's also a waste of a slot in your group. If you want a priest, get a priest.

Shamans are (as at patch 2.1) the best healers for large groups of people taking damage in raids. This is thanks to that mightiest of all spells, I am talking, of course, about Chain Heal. Chain Heal is not only extremely mana efficient(512 if you're specced for it), but also extraordinarily good at utilizing +heal. Chain Heal has for a long time been the shamans trademark spell, but has only recently become the best healing spell in the game(imo ofc^^). Well, i mentioned its efficiency with +heal, but what does that actually mean? Well first of all it means that it scales very good with gear. Compared to The other Shaman heals Lesser healing wave: 43% of your+ healing us being used. That means that a LHW that would heal 1500 now heals up to 2145, if u have 1500+ healing. Our big heal is slightly better, using 86% of +healing, But Chain Heal... Uses a whooping 126% of your + healing. Yeah its true! To stop the number-crunching and finish this of, when you have good gear chain heal is absolutely awesome. Use it and you will find yourself on the top of the healing meters in raids every time.

Shamans can make capable off-tanks. If you ask a shaman to do this, however, their capacity to heal is seriously reduced, as much of the time they will be forced to heal themselves. Shamans can main tank instances, but often at such a high level that the shaman is unlikely to see any point for being in the instance. Blackrock Depths is generally considered the highest level instance a shaman can hope to tank.

Enhancement shamans will greatly increase your group's melee DPS, because of Unleashed Rage.

Much like Druids, shamans should bring multiple gear sets, and use mods such as ItemRack to quickly toggle between them. A versatile shaman should not hesitate to go between 2H weapons, 1H and shield, or stepping back into a healing role, with gear choices that complement these tasks.

For the shamans

Rogues USED to have the complaint about Windfury totems replacing their poisons, However, as of this date Blizzard has fixed that problem and it no longer occurs. However, it's always best to ask your rogues if they prefer Windfury Totem or Grace of Air Totem.

Warriors want to have all aggro. Getting hit is good for their rage and they have the best armour anyway. Frost Shock generates additional threat and can steal aggro from them. Avoid using it for damage dealing.

If you're not off-tanking (or tanking), consider not using Lightning Shield. Since you're not tanking, you don't want to maintain aggro when you get it, and Lightning Shield will only do damage in this case anyway, increasing the difficulty for the tank to re-acquire aggro from your attackers.

Mages can Polymorph, but be wary of your Chain Lightning spell as it can interrupt the often-wandering sheep. We can't DPS or CC properly if our sheep gets interrupted!

Squishies (Mages, Priests, and to a lesser extent Warlocks) might like a Frost Shock to get their mob's attention if they get aggro. This is especially true when they have Crowd Controlled a mob as it will run right at them when the CC wears off. Frost shock is best for this, because it is instant, doesn't have a DoT, and generates extra threat to boot.

When you're in an instancing group, watch the puller's target and get ready to Earth Shock. There are times where the puller shoots his bow on a caster, who starts casting and ruining the pull. Mages' Counterspell can help, but your Earth Shock has a lower cooldown (30 sec. vs. 6 sec.). Consider this when you have a mage in your instancing party.

When in doubt, Grounding Totem in boss encounters.

PVP with a shaman

* Spec vs Spec guides below (You vs Him)
* Enhance vs Resto - Same thing as a priest or a paladin. Conserve your mana and wait for him (he will use it) to use Nature's Swiftness. If you're quick you can purge his Nature's Swiftness right off him. Go straight for dps close range and you will have him. Remember, go two hander since he will most likely be using his spells rather than melee. Earth shock any of his heals. Searing totem is preferable for slowing down his heals.
* Enhance vs Elemental - Same thing as a mage. Earth shock every move he does. Purge any of his buffs and stay very close range. Earthbind Totem soon as you're next to him.
* Enhance vs Enhance - Interesting Fight. Depending on Gear, keep him kited while using most of your mana. Once it's close to gone just go straight to melee. If you pile on a Stormstrike with a few Earth shocks as soon as you see a Windfury pop he won't have time to do a quick heal.
* Elemental vs Enhance - Use Earthbind totems and shocks. You have the bigger mana pool so you can afford to use shocks. Elemental Mastery devastates if you can stop him getting close range for you to cast. Pile on the DPS and make it a quick fight. Be sure to keep grounding totem up when you go for heals. Earthbind and frost shock kiting helps a lot.
* Elemental vs Resto - Earth shock fight. This will most likely turn into who can Earth shock the other's lightning bolts/heals. Purge his Nature's Swiftness and use your Lightning Overload fast. Be sure to cast grounding totem before heals and keep searing totem up to slow down the enemy's casting.
* Elemental vs Elemental - Should be quick and simple. Earth shock most of his attacks and again Purge his top talent ability. Grounding totem before heals and searing totem to slwo down their casting.
* Resto vs Resto - Purge his Nature's Swiftness and Earth shock his heals. Brace yourself, this one will be a long fight. Be sure to take down any totems and keep your totems up. Get your timing with mana tide down right (which you should have as resto). Use water shield because its mana efficient and most shaman will either purge it (wasting mana), hit it and purge it (giving you mana and taking their mana) or leave it (giving you mana for this enduranc fight)
* Resto vs Enhance - I must tell you now. If you're attacking a enhance shammy as a resto, don't count much on your survival rate. Do not! let him in melee range. Purge any buffs. Kite with Frost Shock and Earthbind. Nature's Swiftness + Heal when close to death. If you mimic paladin tactics then you can kill him, but remember that you don't have a bubble so running away won't be easy. Pray that you're lucky and they dont get insane windfury crits on you.
* Resto vs Elemental - Earth shock fight. Earth shock every bolt he casts. Purge his Lightning mastery and use Nature's Swiftness fast. Grounding totem for heals or when your shocks are on cooldown. As a resto shaman, you should have more mana and mp5 giving you an edge in this fight.
* Water shield is your friend.

#2 Nov 13 2007 at 6:46 PM Rating: Excellent
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1,233 posts
I'm gonna condense that a bit into this:

Shamans are not priests. Shamans are Shamans. Shamans can be elemental DPS, Enhancement DPS or Restoration Healers.

As of patch 2.3 Enhancement and Elemental no longer have huge aggro concerns, however our damage is not as good as other casters or melee. But we buff the party so it's all good sister.

Shamans are the best raid healers. Chain Heal is OP. Use shamans in raids.

Shamans can get hit once or twice before dieing if you ask them to Offtank. Don't ask them to Offtank. Don't.

Unleashed Rage is super.

We usually carry several sets of gear, one to intimidate and one that makes us look like jojotheclown.

In parties, use totems, don't frost shock, use watershield, no fire totems except wrath if you have it, use CC! oh wait we don't have any...

PVP!?!

Enhance is screwed against ranged, elemental is screwed against melee and Resto is the screwdriver against both.

Any questions? :)
#3 Nov 13 2007 at 7:28 PM Rating: Decent
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279 posts
Rate up Paracleets. Nice condensed version.

Only one question; By you saying resto is the 'screwdriver' of them both are you saying it is the level 70 PvP spec of choice? Or is it horrid? Thanks ^_^
#4 Nov 13 2007 at 9:32 PM Rating: Default
in short a good shaman must be good at what their spec asks of them and be able to fill in the healing role if their not already resto.
#5 Nov 13 2007 at 9:49 PM Rating: Good
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1,330 posts
Quote:
Blackrock Depths is generally considered the highest level instance a shaman can hope to tank.


By who? I was tanking Sethekk Halls (guild group of course) before I even got geared... honestly I wonder where you get your info from. Sometimes you are on the money and other times I'm sure you're just making shit up.
#6 Nov 13 2007 at 9:55 PM Rating: Decent
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782 posts
Quote:
We usually carry several sets of gear, one to intimidate and one that makes us look like jojotheclown.


LOL!! Classic

Quote:
Enhance is screwed against ranged, elemental is screwed against melee and Resto is the screwdriver against both.


Pretty good analogy.

Quote:
Only one question; By you saying resto is the 'screwdriver' of them both are you saying it is the level 70 PvP spec of choice? Or is it horrid? Thanks ^_^


I'm guessing he means its the "tool that fixes both the problems the other 2 specs can't counter".

Resto being the 70 "spec" of choice, might be true from a raid/party and PvP minded player, which tends to be the focus of most lv 70 gamers. Granted from a farming stand point, its still arguably the worst spec for it! While income methods vary greatly player to player, and play styles differ as well...its still safe to say that farming generally is a grind, being a resto makes it s GRIND!!!!

Quote:
Blackrock Depths is generally considered the highest level instance a shaman can hope to tank.


Actually I've MT'd a few "normal" mode instances in Outlands (Seth. Halls, SV, MT, Ramp.) as a Enh. Granted I won't start throwing around the notion that Shaman's are "Good" tanks by any means (and granted your talking a epic'd out lv 70 stepping into something like a "normal"), but proper gearing, a respectable MH and some smart seasoned players...its "possible".

Edited, Nov 14th 2007 6:01am by gpyfb
#7 Nov 13 2007 at 11:52 PM Rating: Decent
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947 posts
Can I ask how you guys tank anything at all with half the armour of a tanking class and -15% passive threat reduction? I mean damn, I didnt think Frost Shock caused that much threat :P.

Or are you tanking as Elemental?
#8 Nov 13 2007 at 11:59 PM Rating: Excellent
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574 posts
Dread Lord SunSoarer wrote:
Quote:
Blackrock Depths is generally considered the highest level instance a shaman can hope to tank.


By who? I was tanking Sethekk Halls (guild group of course) before I even got geared... honestly I wonder where you get your info from. Sometimes you are on the money and other times I'm sure you're just making shit up.


Yeah I think he copypasta from wowwiki.com, I recognise the content. That page is outdated and really needs some lurving.
#9 Nov 14 2007 at 12:43 AM Rating: Good
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1,330 posts
Quote:
Can I ask how you guys tank anything at all with half the armour of a tanking class and -15% passive threat reduction? I mean damn, I didnt think Frost Shock caused that much threat :P.

Or are you tanking as Elemental?


No as Enhancement, and I'm not saying it's ideal or easy but it's certainly possible. I use my shield and all my highest stam gear and spam frostshock as well as keeping fire totems down and lightning shield up for extra threat.

Obviously CC is very important as we can't handle too many mobs at once, the healer needs to be on the ball and the rest of the party needs to hold off on dps for a bit to let you build threat. I often switch back to dual wield for caster type mobs as the shield is unnecessary.

I certainly don't advise Shaman tanking, I was just saying that it is certainly possible well past BRD.
#10 Nov 14 2007 at 3:07 AM Rating: Decent
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782 posts
Quote:
Can I ask how you guys tank anything at all with half the armour of a tanking class and -15% passive threat reduction? I mean damn, I didnt think Frost Shock caused that much threat :P.


Your right, and by all means on paper and many situations "not the best choice", but its passible on rare occations.

For the situations that I did "tank", what typically happened was our "main" tank (druid, warrior, pally, whatevers) DC'd, Alt-F4, whatevers...mid-way thru the instance. Far enough to not feeling like calling it quits, but not so far that getting a replacement isn't logical...I ended up "tanking" trash stuff, until a replacement came, or I finished the instance "tanking" due to the fact that tanks aren't typically easy to come by. Either way, the party didn't START out looking for a Shaman tank...it just always "fell into it".

This being said, the -15% passive threat reduction was a JOKE! On sheer DPS hit alone a "good" (or bad...matters how you looked at it) enh shaman could rip hate off a full sundered target just simply with a "good" (or bad) crit.

Thats kinda the norm for Enh sham's to "grab" hate unintentionally since we have no way to control hate production. Course in a "tanking" role, doing all the "stupid" things like opening with shocks, and SS from the start..now are "Good" for keeping hate... and sheer dps hate can be a "good" thing. Frost Shocks "help" keep hate, but in my situations...melee strikes were good enough to lock ONE target on me good. FS was used to either establish that hate lock more, or to gain hate on additional mobs.

For group pulls, I opened with chain lightning of course...granted link pulls of larger than 3 was nearly impossible to hold all of their attentions, and party support in all cases was a MUST. Understand the given situation, blaming a shaman as a bad tank, would be something akin to blaming a rogue that they aren't bandaging others fast enough :p So someone stupid enough to "try" and rip hate off a "acting tank at large" is rather DUMB!

I did try using a Shield and 1h to help with dmg mitigation...while that "helped" me take dmg less, the problem was I couldn't hold any hate for crap :p So typically I just DW like my usual dps setup, except I stacked on as much STAM trinkets and rings that I could. Now also remember I mentioned I had seasoned players...namely a GOOD healer...the type of healer that can make a aff lock look like a "good" tank (hypothetically speaking) :p

With the new -30% threat reduction...maybe the "tanking" stuff might be over, but considering that I could still occationally rip hate off a Kara boss even with BoSalv, pre 2.3...I'd argue to say that a Enh sham might still be able to do it...it just might be a tad harder now.

This being said, I'm sure I'll still be off tanking things like Morose's sub bosses, regardless of the new -30%.
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