Forum Settings
       
Reply To Thread

few newb QsFollow

#1 Nov 13 2007 at 4:44 PM Rating: Decent
I am confused about a few things...(sorry if they are redundant and are asked quite often)

fear:
if i fear an enemy that i can aggro like a spider, into a camp of say murlocs, more spiders, etc. can they bring back friends? I am so reluctant to use it because of that.
likewise, if i fear someone (horde or dueling player) into some spiders, enemy humans etc. will the spiders attack me or the person feared?

sacriface:
is the sacriface shield obtained from void constant, ie always lasts for x seconds, regardless of the beating im taking? Also is it all damage or only physical? Can I still be interrupted while casting something?

and finally,

if i get a wand that does shadow damage,does that get a boost from +x shadow spell damage items?

Thanks! :D
#2 Nov 13 2007 at 5:10 PM Rating: Default
***
1,594 posts
I'm not entirely sure about cross-species pulls like fearing a spider into murlocs.. So far, I've not yet seen it.

Usually the enemies that pull when others are in combat are all bunched together already, and you can tell before you ever try fear that they'll come at you if you do it.

About the voidwalker shield. It is always the same amount of time and damage (based on the skill level) regardless of the VW's remaining health. That makes it best to use just before he dies. It absorbs all damage, just like a priest bubble, and makes you ignore interruption from damage, but not from interrupt abilities like kick.

Lastly, no. Wands do not get *any* damage bonus from anything a lock can have. Mages and priests get a talent for their own wand damage, and you might get all-around +damage from certain other classes, but you won't get any extra wand damage while solo.

Oh, wait.. Shadow and arcane wands get a bonus from curse of shadow, while fire and frost wands get a bonus from curse of the elements. Shadow wands also do more damage from an improved shadowbolt. :-\ But they do not get a bonus from your +spell damage.
#3 Nov 14 2007 at 2:17 AM Rating: Decent
**
423 posts
1.feared mob will pull "same race" mobs only.
feared player (in duel or pvp) WILL aggro ANY mob.

2.sacrifice lasts untill
-timer runs out(30sec)
-dmg has been absorbed.
it will absorb magic damage also
can be interrupted (rogues i know of ,and cant remember any other class now)
3.wands do not get +spell dmg because its NOT SPELL ,its ranged attack


Cheers :D
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 175 All times are in CST
Anonymous Guests (175)