Why does all uber gear have so much resilience? All the nice purple pieces that I like from arena or items that can be bought with honor points give bonus to resilience. I understand that it is really important but joining together all those items would give me like 150 resilience which is more than nessecary (I know that we need something like 110 for any boss)
Why does pvp gear stuck up so much of this stat? Is it that important when you face other players? (so that 110 can be enough for mobs, still not enough for other players?) If this is the case, then I can see a use in that. Else, I'll have to focus on other boots/belts/wrist armor even if I get lower basic stats from them, instead of the ones I have in mind (I was thinking of veteran armor for these three)
Edited, Nov 12th 2007 10:15am by helekin