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Why are paladins thought of as some of the best BG healers?Follow

#1 Nov 10 2007 at 7:11 PM Rating: Decent
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I have no real arena experience to talk about, but time and time again I've heard that pallys are the best BG healers. I always assumed druids and priest with HoT would be far better for on the run BG healing. Anyone have an opinion on it?
#2 Nov 10 2007 at 7:37 PM Rating: Default
pallys can bubble and heal
#3 Nov 10 2007 at 8:06 PM Rating: Decent
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The healers are usually being targetted first and usually when they go down, you and your group are pretty much dead. With a pally, they can Bubble, which will help immensely, pallies wear plate, which gives ALOT more armor compared to a priests cloth and druids leather. Everyone likes Pallies because of their Blessings aswell. I certainly think that Pally healers are the best healers in Arena, IMO. Not too sure how different a pally is from a priest, healing wise though.
#4 Nov 10 2007 at 8:06 PM Rating: Decent
Bubble and plate armor.
#5 Nov 10 2007 at 9:25 PM Rating: Decent
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There are a number of reasons:

1) We're very mana efficient
2) We wear plate
3) We can bubble and continue to heal
4) We can bubble OTHERS and continue to heal
5) Our ability to stun with HoJ is just icing on the cake

6) I've found BGs to be hilarious as a Protection Paladin specced a bit into Holy. It can be absolutely comical to watch people(s) try, and fail miserably, to kill me. Find a good partner in the BG (hunters work well), and just go to town. They come after you first? Heal through the damage, stun them, bubble as last resort, and watch as your partner obliterates them while they focus on you. If they go for your partner first, keep him/her healed, HoJ to assist, bubble them in an emergency, and mow through people. Tons of fun.

Paladins in BG are all about efficient healing and maximum survivability. It's fun.
#6 Nov 10 2007 at 9:28 PM Rating: Decent
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HoT's aren't all that great against burst damage, though. That's why druids don't make as great of main healers as other classes, but are by far the best off-healers. Help keep everyone topped off.

Another thing that sets pally's apart is the ability to have a spec that deals decent burst damage AND heals well. The shockadin spec is easily capable of healing, but also has a side of damage. A priest will have to either spec for healing or spec for damage, and a druid will go OOM pretty fast if he tries to do both. Not to mention a druid in DPS form (either moonkin or cat) or in survivability form (bear) will have to shift OUT to heal. A paladin stays in plate with a shield.

In addition to a paladin's armor, he's got a shield which offers block, and he's got parry. Druids and priests lack both, so that's even more survivability. Also, with consentration aura, a paladin can get 100% chance to avoid losing casting time when taking damage. Paladins also can cast blessing of sacrifice, which makes them pretty much immune to crowd control sans stunlocks.

I'm not saying priests and druids don't have their advantages. But those are some of the reasons why paladins are considered pretty good. I should also mention that me and two of my IRL friends are planning on doing MS Warrior/Shockadin/Elem Shammy in 3v3. So I'm biased in favor of high armor and shield capabilities.
#7 Nov 10 2007 at 9:38 PM Rating: Decent
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Blessing of Freedom on FC > all =)
#8 Nov 10 2007 at 11:28 PM Rating: Decent
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F this thread. in BG, i more fear priest healers. they come pre-bubbled and pre-mended and pre-HoT. then they fear and bubble, mend, hot again. you pally bubble and they dispell it and you lose.

against a pally healer its easy...kill the other guy. really hard to heal through focused dmg. at least in 2v2.
#9 Nov 11 2007 at 9:01 AM Rating: Decent
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Quote:
against a pally healer its easy...kill the other guy. really hard to heal through focused dmg. at least in 2v2.

Ah, yeah, those 2v2 BGs are rough!....wait...
#10 Nov 11 2007 at 10:25 AM Rating: Decent
Drama Nerdvana
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It is always a game of rock/paper/scissor mixed with skill so I would never say they are the 'best'. However as mentioned they are as hard as nails to kill, they also make great single target healers, BoF, BoP, Buffage, a stun etc.

Priests played well can be a pain, especially if they are with another class that can stack fear. Though they are pretty easy to chew through if their is no CC going, they can also mana drain other healers and purge bubbles which is a big bonus. I know if there is a priest on the opposing team my rogue is going to kill it.

Shamans are in demand for 3v3 and 5v5, totems, chain heals, spell interrupts etc. Very strong but much easier to kill than a Paladin.

Resto Druids are one of those classes where if they are well played they are flat out amazing, poorly played they are a joke. They can cyclone, heal and run thanks to HoT's, flip into bear form to take a beating etc. Can be a total pain in the ***. If they can't do that all at once though they are a joke.

Edited, Nov 11th 2007 1:26pm by bodhisattva
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Bode - 100 Holy Paladin - Lightbringer
#11 Nov 11 2007 at 4:56 PM Rating: Decent
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Thats what i was thinkin bod. Druids just seem scary when played well. I don't really like hearing the bubble is great for bg healing. Sure you'll save 1 person, but after the 12 seconds what happens?
#12 Nov 11 2007 at 5:28 PM Rating: Good
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The person dies if he wasn't smart enough to take advantage of the time to kill his opponents, or move towards reinforcements.
#13 Nov 11 2007 at 5:49 PM Rating: Decent
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SoiFon wrote:
Thats what i was thinkin bod. Druids just seem scary when played well. I don't really like hearing the bubble is great for bg healing. Sure you'll save 1 person, but after the 12 seconds what happens?

The smaller the scale of the PvP gets, the more effective Druids become. Once you reach 2v2 arena matches, they are downright terrifying. Conversely, though, the larger the scale gets--AKA BG's--the more lackluster they become and the more other healers compete with and/or overshadow them.
#14 Nov 12 2007 at 12:52 AM Rating: Good
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Gaudion wrote:
Conversely, though, the larger the scale gets--AKA BG's--the more lackluster they become and the more other healers compete with and/or overshadow them.


It's all about playing to your strengths. Nothing beats a rogue + druid team ninjaing towers or graveyards in AV while the attack has barely taken over the midfield GYs. Or getting a tower back, especially with the new 2.3 AV. A solid PvE bear tank with 15k+ health taking care of two marshalls at a time is also putting his talents to good use.

A druid just part of the attacking mass in kitty form however isn't the most useful thing.
#15 Nov 12 2007 at 9:21 AM Rating: Decent
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Alastaironsiren wrote:
A solid PvE bear tank with 15k+ health taking care of two marshalls at a time is also putting his talents to good use.

A druid just part of the attacking mass in kitty form however isn't the most useful thing.

I thought we were talking about Druid healers?

Quote:
It's all about playing to your strengths. Nothing beats a rogue + druid team ninjaing towers or graveyards in AV while the attack has barely taken over the midfield GYs. Or getting a tower back, especially with the new 2.3 AV.

Which is in line with what I said. Your examples reduce the scale of the encounter, which would put you into a position for the Druid to be more effective. Smaller = more effective, larger = less effective.
#16 Nov 12 2007 at 11:51 AM Rating: Good
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Not to directly disagree with what you're saying, but I don't see how Pally healers fare better in larger encounters. We are, after all, possibly the worst multi-target healers. =/

I find Druid healers to be great at dropping a few HoT's on many people and helping them stay alive. What makes them terrifying in 2v2 or 3v3, in my opinion, is the kind of CC they can bring if spec'd properly.

A 8/11/42 is what I've seen the most effective. And some silly Druids still try to go Kitty DPS in the Arena. =/
#17 Nov 13 2007 at 12:10 AM Rating: Good
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Selverein wrote:
Not to directly disagree with what you're saying, but I don't see how Pally healers fare better in larger encounters. We are, after all, possibly the worst multi-target healers. =/

Not too directly disagree with what I'm saying, but... you directly disagree with what I'm saying? It's alright, I don't mind people disagreeing with me. This isn't the Rogue board here where we're run exclusively by a tight-knit inner circle of members (including an administrator) with everyone reaching around into the lap of the guy to the left of them.

Quote:
I find Druid healers to be great at dropping a few HoT's on many people and helping them stay alive. What makes them terrifying in 2v2 or 3v3, in my opinion, is the kind of CC they can bring if spec'd properly.

The problem is that HoT's are not enough to keep anyone alive under any kind of focus fire. Yeah, they can keep several people receiving peripheral damage in one-on-one's topped off, but when it comes to helping somebody hang on for those few critical seconds until help arrives with several people beating on them...

Large scale PvP is much like raids. Versatility and adaptability--the Druid's two foremost strengths--become less desireable and less effective the larger the scale gets.
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