Obscenic wrote:
Greetings everyone. I'm a low level druid with a couple of questions that I can't find the answers to. Everywhere I look I find that to gear for pve in cat form you should get items with str, agi and sta. And every site I check one is more important than the other. Some say str > sta > agi. Some say agi > sta > str and on and on.
Trust the sticky at the top of this forum. It's fantastic. You'll give yourself a headache if you try to rationalize all the various sources of info out there into "one truth."
On this subject, the sticky recommends for cat gear: Str, Agi, AP, Crit, ToHit. You won't see +AP, +crit or +hit for a long time, so just worry about strength and agility. Strength increases your attack power (at a ratio of 2:1) which dictates your base hit amount, and agility increases your crit % which is how often you "critically strike" for double damage.
I think most druids call it a wash and grab strength and agility in equal parts for their primary melee gear set. And HP never hurts, so take stamina where you can get it. So for general purpose melee and especially DPS, Strength = Agility > Stamina > Other Stuff. For tanking in particular, Armor = Stamina > Agility > Strength > Other Stuff.
Obscenic wrote:
I'm really trying to prioritise to level as fast as possibe, and I know a lot of you have been down that road and know what works. Also with talents I've read a lot about skipping resto and going straight to mangle. I've also read a lot about feral until you get FS, then 5 furor, 5 naturalist and 3 into nss.
Good job doing your homework. You won't find consensus on the issue of going straight to mangle or grabbing the handy resto talents after you get Feral Swiftness, though. It's my vague impression that opinion is split 50/50 on that. I'm a straight-to-mangle guy myself.
Also, FYI, it's generally agreed that the "gotta have 'em" resto talents are Furor, Naturalist, and Omen of Clarity. Natural Shapeshifter is considered by most a PvP talent because you have to shift a lot more in PvP,
Obscenic wrote:
But what do you think about putting 5 into nature's focus in order to increase survivability? Reason I ask is because a couple of times I've shifted to heal and couldn't heal fast enough due to interruption.
IMHO you can do without Nature's Focus (and free up those 5 valuable talent points) by taking interruptions into account when deciding when to start your self-heals. Unless it's a true "interrupt" your casting progress bar just gets knocked down a bit, so it'll take longer but not require you to start the cast over. And if you're getting pummeled, run away run away!!!
Edited, Nov 9th 2007 2:40pm by JeeBar