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Damage question.Follow

#27 Nov 12 2007 at 1:07 AM Rating: Decent
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If you're running out of mana you're doing something wrong.
Armory link plz.
#28 Nov 12 2007 at 1:44 AM Rating: Good
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George Carlin has a joke that goes something like this:

Anyone driving slower than me is an idiot.
Anyone driving faster than me is a maniac.

Replace driving with leveling/acquiring gear and substitute in "noob" and "has no life" and you've got the WoW equivalent of Carlin's joke.
I don't share my armory because I've got no desire to be judged by people based purely on where I happen to be relative to them. And I don't believe that the Armory can tell you why I can run out of mana during long fights. I run out of mana because I convert it into DPS by spending it on shots, primarily Steady Shot.

I've got 6898 mana (with a 40 point AI showing on the Armory right now) and 42MP/5 from items. I'm BM spec, 42/7/12.
#29 Nov 12 2007 at 2:04 AM Rating: Decent
Well, that may be the first raidbuild I have ever seen with two points in Efficiency. In the voice of the mechanic from Dukes of Hazzard: "Well there's your problem!". Amongst others. With BM being a very fast shooter's build, efficiency will drop your mana loss by enormous amounts. You will use more shots, but you will also use helluvalot more mana as BM. Thus, Efficiency maxed is a must. That's one point.

A few others would be: What the hell kind of shot rotation are you running where you blow over 3.5k mana + Potion in less than two minutes? (Assuming of course that you should have used a pot at 50% at the latest.) And I am not even calculating the mp5 here, nor the BoW or Mana Oils.

A third: Why on earth have you made yourself that build? The BM part is all good, but why split the rest? You have to make a decision when raiding. That decision is vital to your DPS, and efficiency. Do I go for DPS or utility? In a raid, we most often go for DPS, but utility is also a possibility. But you can't really have both unless you go Survival, and that will be less DPS for ya.

Skip the Surv tree entirely, or go for a Survival build. That's good advice for you right there.

Oh, and I still would like to see your armory. Easier to see where you could have gone wrong gearwise and so on. And yes, if you run out of mana on bossfights, you have gone wrong somewhere.
#30 Nov 12 2007 at 2:11 AM Rating: Decent
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with close to 7k mana and over 40 Mp5 you still run out of mana?
Thats close to impossible unless you either never use mana potions or are shooting Aimed shots non stop with serpent stings and arcane shots in between...



And why do you use a solo only spec?
#31 Nov 12 2007 at 4:26 AM Rating: Decent
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On my Talent build. It is not a solo-only build at all. I don't know how someone could look at it and get that impression. Solo I almost never use traps, because almost all of my solo play is grinding singles for motes or whatever. And I'd never buy trapping talents for solo play in any event. But this does speak directly to why I don't post my Armory link. I am not a huntard, and so I have zero need or desire to have others apply their judgments to how I play the game or the decisions I've made in gear or Talent selection.

My Talent build is quite excellent for trapping in both Kara and Heroics, and still allows me to deliver "good enough" DPS. Yes, I could improve my DPS with more MM Talents. I made a conscious decision to buy my way up to 2/2 Clever Traps.

I moved to this build when my Guild first entered Kara. Prior to that I had the points which are now in SV in MM, which gave me the remaining 3/5 Efficiency , GftT, Rapid Killing, and maybe a few other things I don't remember now that a lot of time has past. The trapping Talents are probably no longer necessary for Kara, but they do work well in Heroics. And given that I'm currently unguilded Heroics is about the extent of my play with my Hunter of late.
#32 Nov 12 2007 at 5:08 AM Rating: Decent
I never claimed you were a Huntard. I was just pointing out that for raids (and no, Karazhan doesn't really count), a build like that would be a detriment to yourself and the guild. It will lower your DPS too much compared to what is needed in a tight raidgroup in a raid-instance you are still struggling with. It goes quite a ways to explain your lack of Mana in raids, though.

Personally, I like to let my Hunters deal with their builds and so on themselves. But if you came into a raid with me, with that build, I would most likely demand a respecc. None of the Hunters I oversee runs out of Mana during bossfights. None of them uses that trinket of yours. And all of them are still heading into Heroics on a daily basis to gain badges and Primals.

Your build is a Soloing/Heroics hybrid. Nowhere near a Raidbuild. Should you want to go raiding again, I suggest getting a real raidbuild and exhange that trinket of yours. Not because you can't get the job done, but because you will be just on the other side of the thin brown streak which separates a good run and a wipefest.

Anyway, the point is this: A Hunter should never have to rely on a trinket or such to keep his/her mana up during a bossfight. It lowers your DPS, and lowers your raid efficiency. The DPS you claim you gain by not autoshotting targets to death, is overshadowed by the DPS I pound out by having both damage trinkets and never running out of mana.
#33 Nov 12 2007 at 8:08 PM Rating: Decent
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NorthAI the Hand wrote:
I was just pointing out that for raids (and no, Karazhan doesn't really count), a build like that would be a detriment to yourself and the guild.
Kara is a 10 person raid. But definitions aside, were my former Guild to have moved on to Gruul's or SSC while I was a member, I'd have respecced. I was considering a respec in any event, as after Moroes is mastered trapping isn't terribly handy in Kara except for general trash clearing. I kept it because one of the RL always liked the fact that I was a slightly more solid trapper than the other Hunters, and still beat them on the WWS logs.

NorthAI the Hand wrote:
Your build is a Soloing/Heroics hybrid.
Soloing, no, as I've explained. Heroics and early Kara, yes. This was my intent when I respeced. I don't need any of the SV Talents other than 3/3 Hawkeye to solo. And Hawkeye is a preference, not a requirement. Frankly, I could let my cat select my Talents if I wanted a "solo build", solo play is so trivial for Hunters that any collection of Talents is a "solo build".

NorthAI the Hand wrote:
A Hunter should never have to rely on a trinket or such to keep his/her mana up during a bossfight. It lowers your DPS, and lowers your raid efficiency. The DPS you claim you gain by not autoshotting targets to death, is overshadowed by the DPS I pound out by having both damage trinkets and never running out of mana.
The Mark isn't so far off in AP from similar Trinkets, the loss of DPS is not so vast. It's got 54 AP native, and only lacks the on use ability of similar Trinkets. And the mana regen is incredibly significant.

But don't take my word for it. Surf over to TKA or EJ and see how they rate it. Or wear it for a raid and check your WWS logs to see what it did for you. You might become a convert.
#34 Nov 13 2007 at 1:33 AM Rating: Decent
Kompera wrote:
But don't take my word for it. Surf over to TKA or EJ and see how they rate it. Or wear it for a raid and check your WWS logs to see what it did for you. You might become a convert.
Why on earth would I want to use Mark when I have absolutely no use for the mana regen, and have trinkets which have higher AP than Mark? As I said, I have never had to pull my shot rotation down because of low mana.
#35 Nov 13 2007 at 10:43 AM Rating: Decent
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I didn't bother reading through all the responses, so if this has already been said then I apolegize in advance. Don't feel bad if a mage out dps'ed you. IMO, a mage will just about always (assuming hes not a moron) out dps an equally geared hunter. Honestly, I can't remember the last time a hunter has out dps'ed my mage..it has probably happened at some point in lower levels, but its been a while.
#36 Nov 13 2007 at 11:52 PM Rating: Decent
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NorthAI the Hand wrote:
Why on earth would I want to use Mark when I have absolutely no use for the mana regen, and have trinkets which have higher AP than Mark? As I said, I have never had to pull my shot rotation down because of low mana.
You're SV, correct? I'm MM. So you fire specials slower than I do and have mana regen Talents which I don't.
#37 Nov 14 2007 at 1:39 AM Rating: Good
Kompera wrote:
You're SV, correct? I'm MM. So you fire specials slower than I do and have mana regen Talents which I don't.
Yes, I am SV now. Used to be Beastmastery. Now, it is true that I have talents you don't. That is in fact part of the problem, and you should have accomodated that with full Efficiency and if necessary, Mana Oils.

I don't understand why you are being so stubborn about this? Mana regen on a trinket is quite simply not necessary for a Hunter unless you have either a horrible specc for raiding, or your gear is far from what you should have had. And Aethien is BM I believe, and still doesn't need Mana Regen on a trinket.

The whole point is this: Recommending that Mark as a Trinket would be either for a very inefficient offspecc, or for someone who isn't really geared right for his specc anyway. Why? Because there are far more beneficial DPS trinkets out there which will help you immensely in a raid.

This is not rocket surgery. In fact, it isn't even debatable.
#38 Nov 14 2007 at 3:25 AM Rating: Default
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NorthAI the Hand wrote:
In fact, it isn't even debatable.
Of course it is debatable, North. As I've pointed out in prior posts, I do manage to convert all of my mana into DPS during long Boss fights. Thus, a mana regen trinket which is only a few AP lower than the alternatives (barring the on use ability) is a very worthwhile Trinket.

It's not stubbornness that keeps me unconvinced of your arguments, it's experience.
#39 Nov 14 2007 at 5:15 AM Rating: Decent
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NorthAI wrote:
And Aethien is BM I believe, and still doesn't need Mana Regen on a trinket.
jup, also havent had mana problems as SV or MM.

And exactly how does a MM hunter fire faster then a SV hunter?
#40 Nov 14 2007 at 5:28 AM Rating: Good
Kompera wrote:
NorthAI the Hand wrote:
In fact, it isn't even debatable.
Of course it is debatable, North. As I've pointed out in prior posts, I do manage to convert all of my mana into DPS during long Boss fights. Thus, a mana regen trinket which is only a few AP lower than the alternatives (barring the on use ability) is a very worthwhile Trinket.

It's not stubbornness that keeps me unconvinced of your arguments, it's experience.

And as I've pointed out in prior posts, that mana regen you "converts to DPS" is lower dps than it would be if you had a proper specc with damage and mana efficiency talents. Which in turn allows you to gain more AP and still never run out of mana.

I can assure you, your experience is lacking if you claim mana regen on a trinket is the best you can have for DPS in a raid. Specc properly for raiding, and your trinket is pointless compared to a real AP/Crit/Haste trinket.

Edit: And I'm sure your claim to be MM specced was a typo, since you posted your build as heavy BM with MM/SV Hybrid. (Posting this for Aithain's sake.

Edited, Nov 14th 2007 8:29am by NorthAI
#41 Nov 14 2007 at 1:17 PM Rating: Decent
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Quote:
jup, also havent had mana problems as SV or MM.


I find this a little hard to believe.

I am MM spec (0/42/19). Unbuffed, my mana is 7,093. Raid buffed, I'm typically pushing about 8.8-9k. I use mana oil and draenic wisdom for the longer fights. I pop pots usually as soon as possible. In a longer fight like Gruul, which is strictly balls out dps with no concern for aggro, there have been times when I've run out of mana. It's happened roughly 13-15th growth. I pop Viper and alternate Steady/Auto shot while I wait for CD on mana pot. Any of the long 25-man boss fights, mana becomes an issue.

I'm not suggesting the mana trinket is a good choice, I don't believe it is either. But, I find it hard to believe a MM hasn't had mana problems.
#42 Nov 14 2007 at 1:41 PM Rating: Decent
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122 posts
A shot cycle made of auto/steady shots with kill command wont drain your mana so fast you cant even see the 50% mark on the boss when you hit OOM. Aspect of the viper can help a little, although I'm not sure how strong the impact of viper vs Imp AotH is (41/20/0 here). But I normally don't run out of mana on boss fights.
#43 Nov 14 2007 at 1:41 PM Rating: Good
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Break it down guys.

If you go all out, every spec should be out of mana in a fight lasting longer than a couple of minutes, even with Viper up.

I can blow through my mana pool (and that's with a larger than normal pool for a hunter at my level) in less than a minute if I go all out. We're talking dumping all your instants, sting, steadies, etc. Might as well fire up the Hoover vacuum on your mana.

I think North is talking about an extended fight where you settle into a long term shot rotation and only use your specials as you can slip them in or as necessary. In that process, as an MM spec Hunter I can keep my mana above 50% for quite a while.

It's possible for both sides to be right here. I don't think you guys are talking the same kind of fight. Any smart Hunter would want their mana to last the fight and you should know roughly how long you are in for and set your rotation to match. More autoshots = longer mana endurance. AotV will pull down dps per shot but make you last longer which is more dps over time as you can still weave in your steady's.

If someone is using a trinket instead of AotV their per shot dps may not be as much as someone with a different trinket (dps style) but they may do better in longer fights and have similar if not higher dps than the other trinket if that hunter goes OOM.

Again, you guys could be arguing playstyle here and find out that your dps numbers aren't that far off from each other or worth arguing over. My challenge here is for you guys to go out on a limb and put out solid numbers what you expect in dps for a RAID hunter (not agility, AP or whatever). No matter what the gear or spec or trinkets, if the hunter can MEET that level of dps, then they are acceptable on the dps front- no?
#44 Nov 14 2007 at 10:37 PM Rating: Decent
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NorthAI the Hand wrote:
Edit: And I'm sure your claim to be MM specced was a typo, since you posted your build as heavy BM with MM/SV Hybrid.
Yes, I'm BM, thanks for the correction. Thus my faster rate of fire, and my faster "blow through" of my mana pool.

@ Slowshot:

The type of fight I'm using as a base is a Boss fight. I've said as much a few times, but I appreciate your asking for clarity.

Assuming an opening MD to the tank, and a Multi, Arcane after that for aggro dump to him/her (I'll admit I often fail to get three specials in before my auto triggers), and then it's down to a SS - Auto rotation, using 1 Trinket cool down and Kill Command whenever it is up. AotH is used, not AotV. My only other mana draw would be Mend Pet, and that use is highly situational on the Boss. Against Attumen I wouldn't use it at all. Against Maiden or Curator I'd keep it up pretty much the whole fight. Etc.


Edited, Nov 15th 2007 1:41am by Kompera
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