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But don't kitties get something liek 2.4 AP per 1 strength when all the math is said & done?
Indeed, for the moment that's what it is.
Druid AP = Str X 2.
HotW talent means 20% more Str while in Kitty form so 1.2 X 2 = 2.4 AP per Str.
However, in the 2.3 patch, which is what this thread is about, the talent will change and boost AP directly instead of Str but by 10% instead of 20%. It balances out because of the many staffs with lots of +Feral AP.
Because of that, it simply means that Str and AP will have equal value on items of the same level, rather than have Str as a favored stat. For example, let's take very basic gems. The Bold Tourmaline (+4 Str) and Bright Tourmaline (+8 AP).
Pre-2.3:
4 Str in Kitty is 4.8 Str, so 9.6 AP.
This would thus be superior than a straight 8 AP.
Post-2.3
4 Str will remain 4 Str, so 8 AP at all times. In Kitty, this increases to 8.8 AP.
8 AP will also give 8 AP at all times (duh >_>) and in Kitty will increase to 8.8 also.
Thus, if all other stats are the same, an item with Str will require more than half the other item's AP in Str to be superior while the AP item will require more than twice the other item's Str in AP to be superior.
Dunno if that last bit was clear though. If it's not just skip it and stick to the maths. Someone tell me if I missed anything.
So yeah, AP and Str will now become pretty much equal so just go with whatever gives the most in the end.
Also, about that thing where you hit a mob after untargetting it, I could reproduce it when I had "Auto attack when assist" on but not when it was off. Maybe it's related or maybe I was unlucky. Could also be an addon of yours. With the option on or off it didn't happen much and required good timing.