My adventure into heroic mech yesterday proved to be one of the easiest Badge of Justices yet. And the kicker was, we four-manned it. The party make-up was: prot warrior (myself), resto Shammy, and two warlocks. We couldn't find a fifth DPS, so (at the urging of one of the locks) we try to see how far we can get with just the four of us.
The first few pulls proved to be the most difficult part of the instance, but once we made it to the first boss, we were on easy street. I was pushing around 750-800 on the threat meter and both locks seemed like they were holding back just to keep from pulling aggro. I do not know the mechanics on how to convert your DOT's into threat but both knew exactly when to pour it on and when to hold back. With two locks enslaving, banishing, and chain fearing (upstairs), it proved to be a very fun run. All four of the boss fights were a slow grind, but the Shammy kept us all alive. It was almost a full clear of the place (we skipped Sepethrea). Good times.
Locks rock
much love
Calindc