Divinist wrote:
Umm, caster necklace because it has 5 spirit, but also 12 stam?
1 mace and 1 sword warrants double spec?
Imp SS takes 3 energy from my attacks doesnt it?
WE?
I did mining up until i decided to change profs, then got sidetracked.
Im being serious, CC me.
The necklage is no biggie, but also not optimal (you'd want one with + agi, + endu instead of + spirit). Just pointed it out cause that's the type of gear that gets spotted in the type of threads I was refering too (inside joke, as I said).
Same for not having a second prof.: it's sth that awards point in the type of "contest" I was refering too (inside joke). So no biggie again, but still let me tell you on a more serious note that leveling up engineering is not cheap and it will cost you a FORTUNE if you're not a miner (I'm at 363, I know what I'm talking about).
As for the rest:
- having two specs is bad, means you're wasting 5 points which is a lot. Choose either maces, or swords.
- NOT having Imp SS in a combat build is a major mistake: SS is your main attack, so saving this energy on every special attack is priceless.
- Weapon Expertise is very nice and should be included in most combat builds
nostra