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What's a good MM/SV raiding/dps/trapping build?Follow

#1 Nov 07 2007 at 5:45 PM Rating: Default
What's a good MM/SV Raiding/dps/trapping build?
Here's my current build
http://www.wowarmory.com/character-talents.xml?r=Andorhal&n=Dazzel
Also where are some good gear that will help me be geared for kara?
#2 Nov 07 2007 at 8:51 PM Rating: Decent
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365 posts
before you get flamed to death I would sudgest you look in the Pre-raid thread, and then edit your post. Seriously it's called Pre-Raid Gear and Tips for a reason.
Don't be a huntard... we don't like them and they really don't taste good.
#3 Nov 08 2007 at 8:58 AM Rating: Decent
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2,388 posts
This was my build when I was MM. It allowed me the DPS of MM with the Chain Trapping God talents of SV, and the added health for Raiding.
#4 Nov 08 2007 at 9:19 AM Rating: Decent
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1,264 posts
Overall, I'd say that's a good MM/SV build.

Any changes would be subjective and subject to debate. That being said, one thing I would suggest (others may disagree, I'm just offering my opinion), is to switch points from Barrage to Go for the Throat.

My reasoning is that having more focus for your pet to bite, claw, gore, or whatever during a fight is more valuable than the increase damage to Multi-shot and Volley. In my experience, there are limitations on the use of Multi-shot and Volley. In contrast, your pet will most always be in the action. Supplying your pet with the focus needed to use its abilities pays off in the long run. In terms of bang for the buck, I believe you'll get more out of Go for the Throat.

That's my opinion. I know cookie-cutter MM builds put points in Barrage and Imp. Barrage. Because of the above reasoning, I prefer to skip them.

Overall, your gear looks okay for a presumably fresh level 70. You'll be upgrading as you go (check Aethien's list for what you should look to get), but for now stuff looks okay. Some suggestions:

I would replace the blue +9 Stam gem on the pants. You don't really need the +4 Dodge socket bonus. Put in a red AP or Agi gem.

Put purple gems into the Stalker's Helm to replace the blue stamina gems.
----Shifting Shadow Draenite – 3 Agi, 4 Stam
----Shifting Nightseye – 4 Agi, 6 Stam
----Balanced Shadow Draenite – 6 AP, 4 Stam
----Balanced Nightseye – 8 AP, 6 Stam

You want the socket bonus, but you can get it and get some AP or Agi using purple gems which work in blue or red sockets.

If you can afford it, put an Agi or AP enchant on the axe and put a scope on the bow. I'd probably hold off on other enchants, since most of your gear will be replaced.

Good luck, happy hunting.
#5 Nov 08 2007 at 3:40 PM Rating: Good
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271 posts
After all the bumps and references that list has gotten, was wondering if there were any plans to sticky it?
#6 Nov 10 2007 at 3:18 AM Rating: Decent
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27,272 posts
bigmuthertrucker wrote:
What's a good MM/SV Raiding/dps/trapping build?
Here's my current build
http://www.wowarmory.com/character-talents.xml?r=Andorhal&n=Dazzel
Also where are some good gear that will help me be geared for kara?
Damn you, you blind moron.
I post in nearly every single thread on this forum, my pre-raid topic is linked in my sig and it hardly ever dissapears from the first page.
How on earth can you miss that?

Then some simple critisism on your build:
1) Combat experience sucks, it never really increases your damage by enough to take the talent.
2) Entrapment is right up there with some of the very worst talents possible for PvE.
Its a pure PvP thing and even there its mediocre because of diminishing returns.
3) Imp. Barrage is pretty damn good, as a Marksmen your Multishots crit quite nicely (think 1500+) and you (should) use them a lot.
Thus, having a 12% increased crit chance on them is never bad.
4) Rapid Killing is great for Raiding. not so much for anything else but in bossfights that last 6+ minutes, extra rapid fires make a difference.
Although some people argue that 1 point is enough because then it is used at the same time as your trinket and other tricks every time you use it.
5)Monster slaying, although far from great, it helps alot against bosses of the right type (gruul, beast bosses, nightbane for example) and it certainly helps more then entrapment.

then some critisism on your gear:
1) you need new boots and bracers (check link in sig)
2) Gems do not need to match their socketcolour.
Only do that if the socketbonus is worth it!
3) Your enchants and gems are far below standard.

Helm: 3x +16 AP gems, head enchant (CE, +34AP +16 hit)
shoulders: +8agi +8crit gems
cloak: +12 agi enchant
chest: +6 stats
Gloves: +26AP
legs: 3x+16 AP and clefthoof leg enchant (+30sta, 10 agi)
Melee Weapon: Savagery (+70Ap)
Ranged weapon: +10dmg
Bracers: felstalker bracers (LW) with +6sta, 4Agi gem and +24AP enchant
Feet: Outland striders (sethekk halls, first boss) with +12 agi enchant

Would give you the following change:
hp.....: 7291 > 7171
mp.....: 6093 > 6280.5
AP.....: 1738 > 2006 (with hawk and TSA)
Crit...: 19.59 > 19.99%
hit....: 1.9 > 2.9%
Mp5....: 19 > 19
As well as extra damage from your bow enchant.

Or go for the other leg enchant to get:
6871 hp, 2036Ap and 20.24% crit.

Do you see the difference between mediocre gems/enchants and fully enchanted/gemmed?
Its simply MASSIVE.

Edited, Nov 10th 2007 12:19pm by Aethien
#7 Nov 12 2007 at 8:33 AM Rating: Decent
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307 posts
Quote:
4) Rapid Killing is great for Raiding. not so much for anything else but in bossfights that last 6+ minutes, extra rapid fires make a difference.
Although some people argue that 1 point is enough because then it is used at the same time as your trinket and other tricks every time you use it.


Which trinket are those? I have bladefist with a 90 second cooldown, so there's no way I can use RF every time in conjunction with it. I like two points in RK, tho since that means I can use RF every other time.
#8 Nov 12 2007 at 8:05 PM Rating: Decent
20 posts
I use a Hybrid CC build, 0/34/27. My experience is tha if you can hit 2 points in Resourcefulness, and have good timing, you can single target CC indefinitely.
I get into Pugs where the Tank lines up for the next pull with a frozen mob behind cause he forgot... Scatter shot is amazingly good in this build, and the build also gets you Trueshot Aura and improved barrage. This is a slow weapon Build of course, and Full MM can out DPS you but won't be as flexible. I am really excited with 2.3 coming, as the improvements to Aimed shot are great.

http://www.wowarmory.com/character-talents.xml?r=Aerie+Peak&n=Marcosuave

The big weakness I face with this, is I don't get Master Marksman or Lightning Reflexes, so this can be rather gear dependant. This build also makes it difficult to perma-freeze a caster, since you can't pull with Silencing shot.

I find this is a very flexible build, and can play well in almost any group type. Also in absence of better AoE you can do lots of damage with the 12% extra to crit with Multi Shot, I've personally Run BM taking adds, and Medivh was at 98% shield when the last boss spawned.

Recommended pets: I have a warpstalker and a scorpid, Claw is great since it has no cooldown, so if your running an instance you can keep your pet hitting specials rather often.
#9 Nov 13 2007 at 12:05 AM Rating: Decent
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27,272 posts
Sonofsuave wrote:
I use a Hybrid CC build, 0/34/27. My experience is tha if you can hit 2 points in Resourcefulness, and have good timing, you can single target CC indefinitely.
I get into Pugs where the Tank lines up for the next pull with a frozen mob behind cause he forgot... Scatter shot is amazingly good in this build, and the build also gets you Trueshot Aura and improved barrage. This is a slow weapon Build of course, and Full MM can out DPS you but won't be as flexible.
What rock have you been hiding under?
We dont compare dps to MM spec anymore, BM/mm is the top dog for dps at the moment with SV/mm second.

And i would recommend a 0/21/40 spec for anyone who is doing a lot of 5-mans.
#10 Nov 13 2007 at 4:05 PM Rating: Decent
20 posts
I'm Hiding Under the big rock Marked "Non Beast Spec Hunters"

I understand that BM/mm is better DPS, that is a given, but one might argue that BM/anything isn't just a different league, it's a different sport. I compare to MM because it's much closer.

I tried the 0/21/40, and I just couldn't get into it, it's a goood build, I just happen to like the few more points in MM.
#11 Nov 14 2007 at 5:08 AM Rating: Decent
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27,272 posts
Sonofsuave wrote:
I understand that BM/mm is better DPS, that is a given, but one might argue that BM/anything isn't just a different league, it's a different sport. I compare to MM because it's much closer.
Full MM is as close to hybrid as BM/mm, its just a different spec.

Currently, we've got BM/mm as top dps.
BM/sv as pure solo, MM/sv as 5-man/early kara, Full MM as euhm... weak dps spec, SV/mm as raidspec/top 5-man spec and MM/SV hybrid wich i'm not a fan of either (you lose out on some seriously good SV talents)
#12 Nov 14 2007 at 5:19 AM Rating: Decent
Well, Marksman Hunters still have merits. Massive Crit burst damage in PvP situations can never be undervalued, and it isn't really that bad a build for a DPS situation. It is a weaker build, definitely, but it isn't breaking your Hunter.
#13 Nov 15 2007 at 12:38 AM Rating: Decent
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27,272 posts
I am only talking about PvE at the moment, else it'll become a bit complicated.
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