Quote:
Setai, could you please PM me or post on here what your normal spell rotation was?
Sure thing. Keep in mind this is at MAX range with Nature's Reach
Melee Mobs:
1. Starfire
2. Starfire
3. Wrath
4. Moonfire
5. Insect Swarm
6. Faerie Fire
7. Melee until DoT's wear off
8. Wrath
That should pretty much do it. Once you reach Outlands there may be a need for an extra wrath at the end, but that shouldnt mess up the rotation much if at all.
Caster Mobs:
1. Starfire until mob is at or below 10% health
2. Wrath to finish
Seems simple and you definately wont lose alot of mana, but caster mobs are our weakness and in Outlands you can lose up to 2/3 of your health. Carry some bandages to ease up the load.
Quote:
It was tough for me at lvl 56 when I switched from feral because I had no balance gear saved up, and I was questing in Un Goro. I made a few leather pieces and bought some cheap greens on the AH to get started. Life is much better at 70, but it was painful back then.
Oh I see. That definately makes more sence. Sorry if I seemed a little snappy at first. My original post seemed to have a bit more bite to it then I meant it to have.