HarryCheeks wrote:
Thanks for the reply. Couple of follow up points:
1) If I did drop Eng., how would I open locked chests without my seaform bombs? I don't want to go back to blacksmithing just for the ability to make keys-seems like a waste of a talent.
That leaves me with either a) locating and paying a rogue to open it for me or b) using one of my other characters to make keys and mail them to my pally. Is there a third option I'm overlooking?
nope, bs'ing and eng and rogues are the only way to open locks pre-bc. in BC only rogues can so don't keep it just for that. honestly lvl'ing up eng might be fun, but especially at the higher lvls holy is a bit slower queting and therefore making money. a second gathering skill would help offset that. i have BS'ing and regret it. keep wanting to change it, but hate to have lvl another skill.
HarryCheeks wrote:
2) On the gear I equip-I've been focusing on STR and STM bonuses-to the point where my strength is over 220 and stamina over 200. As a Holy Pally-should I be looking for gear with bonuses to INT (currently 93) or another attribute instead?
i suppose you could definitely use a str set for solo'ing at your level, but definitely start finding an Int/stam/+healing set. as you can replace your str set with a spell damage set. spell damage will do much more for your dps than str as a holy pally. on that note you asked in your first post about 1h vs 2h. 2h for most grinding, and when your healing shield and +healing/int 1h.
HarryCheeks wrote:
3) I keep finding myself running up beside my tank in groups to use my melee weapon to help kill the mobs faster. Am I supposed to be sitting back with the Priests/Mages and guarding them? I know it varies from group to group-but where should I usually be lining up?
low lvl any pally can contribute to the killing very easily, mid lvl, you can probably tank easy enough, or provide some damage dealing. but the higher you get the more you want to stay in your spec. as a holy paly you're saying you want to be healer. as healer you should be as far back as you can and still heal everyone in your party. the only reason for you to get closer is to judge appropriate seals or get in LoS to heal.
HarryCheeks wrote:
4) I'm going to respec my talents but was wondering if Aura Mastery was worth the talent point or not. If I should be hanging back (see#3 above) I'm thinking it would be a good idea. Thoughts?
Thanks again for the suggestions-I appreciate the feedback.
HarryCheeks
yes, you should stay back and i find aura mastery to be handy as often as not. if you're the only pally and you have devo aura up you want it to ba able to reach the tank. if you have an addon that will do a range check for healing, then if it says you're n range to heal, your aura is on that person too if you have this.