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....o man, keep this please!Follow

#1 Nov 03 2007 at 6:22 AM Rating: Decent
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1,875 posts
http://www.worldofraids.com/news/november/hemo4.jpg
http://www.worldofraids.com/news/november/shadowstep.jpg

PLLLLLLLLLLLLLLLLEEASE keep that as is!! <3
#2 Nov 03 2007 at 6:50 AM Rating: Good
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1,538 posts
Wow...hemo just became the best instant attacks Rogues have. It already beat SS on the PTR, now it's just going to have higher base damage at nearly all levels of AP. Time to go do some more testing.
#3 Nov 03 2007 at 6:55 AM Rating: Excellent
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341 posts
Dammit, after all this time picking on mongoose for being a sub junkie.

He wins.
#4 Nov 03 2007 at 7:07 AM Rating: Good
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1,538 posts
Patched up, respecced, on my way to Blasted Lands to test.

On a side note, the Zeppelins now have guards and crews. Kind of nifty.
#5 Nov 03 2007 at 7:21 AM Rating: Excellent
That's very interesting.

Not sure I'm quite ready to give up on my mace stun procs tho...
#6 Nov 03 2007 at 7:24 AM Rating: Good
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1,538 posts
1116.7 DPS without using Blade Flurry once (there was an Alliance Rogue there with me). Pretty damn impressive.
#7 Nov 03 2007 at 7:25 AM Rating: Excellent
So is it now without a doubt raid viable?
#8 Nov 03 2007 at 7:50 AM Rating: Decent
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1,113 posts
That is the ****.
#9 Nov 03 2007 at 7:52 AM Rating: Good
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1,538 posts
Yep. It scales way, way too good not to be. You could completely ignore the +360 damage from its debuff and it will still do more damage than SS. Let's do a bit of math. We'll say S2 sword and 2500 AP (easy to get in a raid).

Hemo: (254 + 2500 / 14 * 2.6) * 1.25 == 897
SS: ((254 + 2500 / 14 * 2.4) + 98) * 1.06 * 1.1 == 910

So, at 2500 AP, SS outdamages Hemo by 13. 5/5 Lethality will skew that a bit towards SS, but not by a whole lot. Remember, that's also completely ignoring the +360 damage from Hemo. Now, how about a comparison geared a bit more towards Hemo?

3500 AP, weapon is Syphon of the Nethrazim.

Hemo: (280.5 + 3500 / 14 * 2.8) * 1.25 == 1225.6
SS: ((280.5 + 3500 / 14 * 2.4) + 98) * 1.06 * 1.1 == 1140.9

Completely and utterly owned. Nearly a 100 damage lead before the debuff is considered. Let's do a bit more math to see how Combat Potency factors in. We'll assume the best case scenario for SS, and say we're using nothing but SS or Hemo, and that we have a 1.5 speed offhand that never misses. CP generates an average of 3 energy per offhand hit. With Slice and Dice active, our offhand attack speed is 1.15. So, we gain about 2.6 energy per second in this best case scenario. Hemo can be used every 3.5 seconds, SS can be used once every 4 seconds before CP, and once every 3.17 seconds with. Now, to build our attack table, get our average values, and computer DPS. We'll say 35% crit (a bit on the high end, but we're going with best case scenario for SS).

Normal Hemo: 1225.6
Crit Hemo (1/5 Lethality): 2524.7

Average Hemo:
1225.6 * .65 == 796.6
2524.7 * .35 == 883.4
---------------------
Average: 1680

Normal SS: 1140.9
Crit SS: 2624

Average SS:
1140.9 * .65 == 741.6
2624.0 * .35 == 918.4
---------------------
Average: 1660

So, without factoring the 360 additional damage from the debuff, Hemo outdamages SS by 20. Now, DPS.

Hemo DPS: 1680 / 3.5 == 480
SS DPS: 1660 / 3.17 == 523.6

So, SS beats hemo without the debuff. What about with it?

Hemo DPS: (1680 + 360) / 3.5 == 582.8

So, there we have it. The numbers don't lie. With high end raid stats, and a crit rate heavily skewed towards SS, along with perfect Combat Potency proccing, SS loses to Hemo by nearly 60 DPS. I think we have a clear winner.





#10 Nov 03 2007 at 7:54 AM Rating: Excellent
What's the Hemo build you got tho?

Are you including Dual Wield Spec & Weapon Spec as well as Weapon Expertise?

Edited, Nov 3rd 2007 11:56am by Tyrandor
#11 Nov 03 2007 at 7:58 AM Rating: Good
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1,538 posts
http://www.wowhead.com/?talent=f0ebooZhfV0bVzxMZxrfoMh0o is the build I used on the PTR. Vitality is such a small DPS boost that I ignored it for my calculations. I also ignored Serrated Blades for calculations, even though it will skew this even farther towards Hemo.
#12 Nov 03 2007 at 8:00 AM Rating: Good
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1,538 posts
Just realized that I forgot Dirty Deeds got buffed. That's going to change the calculations even more towards Hemo.
#13 Nov 03 2007 at 8:07 AM Rating: Excellent
Pretty convincing, although I got to say I rarely have 3.5k AP ;p... 2.5k is fairly common in raid however.
#14 Nov 03 2007 at 8:23 AM Rating: Excellent
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341 posts
Well, assuming that Blizz doesn't immediately nerf this, I'm going to come down and say something I thought I never would.

Sub is now viable.
#15 Nov 03 2007 at 9:04 AM Rating: Decent
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1,538 posts
In an ideal melee group (Enhance Shammy, Druid, Warrior, Rogue, Rogue), I usually have about 3500 AP. This is also in a guild that hasn't downed Kael yet, and I'm wearing mostly Kara gear. 3.5k AP is easy to get in a 25 man raid with a proper setup. Gearing yourself exclusively for AP will boost this spec a lot as well, as that's the best way to scale it. Goodbye +8 hit gems, hello +16 AP exclusively.
#16 Nov 03 2007 at 9:06 AM Rating: Decent
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459 posts
Ive been waiting on something like this for a while. So, hemo is viable for raiding situations, but what about other situations and other sub specs? Maybe ShoS can survive through resillience now. I would love to see shadowstep back again :P
#17 Nov 03 2007 at 9:45 AM Rating: Excellent
1700atk (I'm at 1703)
+ 50ish from Mark of the Wild
+ 40ish from Strenght of Earth
+ 100ish from Blessing of King
+ 200ish from Blessing of Might
+ 360ish from Imp BS
+ 120 from flask
+ 40 from food
---------
2610ish
Proc Buff:
+ 132 from Mongoose (Including BoK)
+ 132 from Mongoose 2 (including BoK)
+ 10% Shaman Crit bonus
---------
3160ish

Now, I'm going from the top of my head here, and I know I'm forgetting something because I recall reaching higher then 3160 atk myself... but that's only when everything procs at the same time. And while that does happen several time in a fight, it's certainly not up all the time.

So I wouldn't say 3.5k Atk is 'easy' to reach considering our gear level. Possible? Yes.

Now your test shows that Hemo is better at 3.5k... what this tell me is that Combat/SS might still be the default choice for people in T4 gear equivalent, but that hemo might indeed become the new raid build for higher end rogues.

Edited, Nov 3rd 2007 3:16pm by Tyrandor
#18 Nov 03 2007 at 9:54 AM Rating: Decent
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1,207 posts
The Shadowstep doesn't require Stealth...? 0.o
#19 Nov 03 2007 at 11:16 AM Rating: Good
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56 posts
Quote:
The Shadowstep doesn't require Stealth...? 0.o


I assume you've been gone for a while =P
#20 Nov 03 2007 at 1:12 PM Rating: Decent
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51 posts
I have a couple of problems with the data in the above post, not with the calculations as those appear to be correct but with the data points you chose. I think that hemo won't ever do more initial damage than SS unless you achieve a level of attack power and some gear that is either very rare or just incredibly hard. First, post BC hemorrhage (hemo) does not do more damage than sinister strike (SS) unless you have AP => 2500 and yet that is the first point you use in your data and all other AP values you used only got bigger. The new (possible) damage equation of hemo still has this limitation. I decided to do some math of my own and I used the data points of 1550, 2000, 2500, and 3000. The latter two of those four I used only used to see how hemo scales with AP. The value of 1550 is something I've achieved as a combat rogue and we've already seen rogues who have broken the 2000 mark as combat rogues sans raid buffs (see link below).

Using the same weapon as you and not accounting for crits and damage mitigation
and using the following equation for SS:

(280 + ((AP/14)*2.4) +98)* 1.10 * 1.06

And for Hemo:


(280 + ((AP/14)*2.8))*1.25

Here are the values you get:

***** SS ** *Hemo**
1550| 750.5 | 737.5
2000| 840.5 | 850
2500| 940.5 | 975
3000| 1040.4 | 1100

Hemo beats SS sans the debuff once you get 2000 AP. However, the weapon you use is a 2.8 weapon and a very rare find to begin with. I had to click on the link you provided just to find it on thottbot and it's a drop in BT. If you use a weapon with only a 2.7 speed such as the dragonstike or blinkstrike (since 2.7 weapons are easier to find) Hemo doesn't perform nearly as well, and doesn't beat SS until the 2500 AP mark. The only kind of rogue that has a chance of getting to that kind of AP is one like this:

http://eu.wowarmory.com/character-sheet.xml?r=Magtheridon&n=Inthya

I think that most players are no where near this level and that said I think that people thinking of specing hemo should be given the following warning: If you are a rogue with around 1500-1700 AP and using a badass weapon something like the S2 mainhand sword, Hemorrhage will still do 42 damage less than SS. This is just bringing back the old arguement of hemo's raid viability Pre-BC and I suspect the answer is the same as it was then: combat still does more damage. You're going to have give up some of your talents in assassination assuming your the cookie cutter 20/41/0 combat rogue and your last point in combat or something like it. Whether or not hemo is going to be better than staying full combat spec is arguable at best until you reach a ridiculous level of AP, and then it will do barely better, and at the end of the day you've got to figure out what damage you've lost from lack of relentless strikes, malice, and lethality. So when the next patch comes out if you're in that boat you are probably better off to wait and see rather than run out and respec.

Right now I must say that I like the changes I'm seeing in subtlety, and I would like to actually have a 3rd tree again. However, for raid it still looks suspect.

Edited, Nov 3rd 2007 5:18pm by FelRogue
#21 Nov 03 2007 at 2:59 PM Rating: Excellent
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341 posts
You present a good argument, but you are wrong for 1 important reason.

Quote:
Hemo doesn't perform nearly as well, and doesn't beat SS until the 2500 AP mark. The only kind of rogue that has a chance of getting to that kind of AP is one like this:


Buffs. Its a raid build cause Raid buffs let it own.

Quote:
1700atk (I'm at 1703)
+ 50ish from Mark of the Wild
+ 40ish from Strenght of Earth
+ 100ish from Blessing of King
+ 200ish from Blessing of Might
+ 360ish from Imp BS
+ 120 from flask
+ 40 from food
---------
2610ish


You would have to focus on AP in your gear, but easily doable. I actually would not be surprised if you could do it with kara gear, but I'll have to do the math for that when I'm not in Kara.

#22 Nov 03 2007 at 3:08 PM Rating: Excellent
Quote:

Buffs. Its a raid build cause Raid buffs let it own.


There's a very genuine concern however that someone will see this and assume Hemo > SS and will try it for pvp, 5 man raids, farming, etc...

It seems you need to be geared to an insane level (We're talking Black Temple Rogues - after all, weapon slower then 2.6 are hard as hell to find outside of BT...) in order for Hemo to be better then SS/Combat... so saying it's 'viable' might be jumping the gun for 99% of Rogues.

Quote:
You would have to focus on AP in your gear, but easily doable. I actually would not be surprised if you could do it with kara gear, but I'll have to do the math for that when I'm not in Kara.


My rogue's gear is purely kara/gruul, I've had no luck in SSC/Eye so far.

And I'm at 1.7k atk.

Now again, unless I'm mistaken somewhere in my buff list (which is quite possible) - rogues with around that level of attack power will be around 2.5k raid buffed... and around 3k after proc buff.

3.5k is rather high without having at least 2k unbuffed.

You can check my rogue out if you want - Here.

Even if I was to resocket all my gems with pure +16atk, my attack power would go up by what... 60-70 atk? Still not enough to account for Nooble's generous 3.5k baseline attack power in a raid.

Edit: GG, I logged out in my pvp gear. Going to log back on, put on my pve gear and log back out... but it could take a while.


Edited, Nov 3rd 2007 7:15pm by Tyrandor
#23 Nov 03 2007 at 3:26 PM Rating: Excellent
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341 posts
Using roughly equivalent gear to what I have now, I could have 18 gem slots adn a meta.

******** socket bonuses, thats nearly 360 extra AP.

Its doable, but we'd need to rethink our priorities.
#24 Nov 03 2007 at 3:58 PM Rating: Excellent
360 exta, yes... but how much do you have now?
#25 Nov 03 2007 at 4:00 PM Rating: Good
What the @#%^?

There's no way that the Hemo change isn't accompanied by normalization. There's just... no way.

EDIT: PTR tests confirm that Hemo is now normalized as of sometime in the afternoon/early evening.

Edited, Nov 3rd 2007 8:12pm by RPZip
#26 Nov 03 2007 at 4:19 PM Rating: Excellent
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341 posts
I've been stacking +hit and still working on gear in general, so only like 1400.

But my point is it is viable, just involves changing stuff around.


EDIT: what do we mean by normalized?

Edited, Nov 3rd 2007 8:34pm by ArundelvalEstar
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