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Excellent addons for you mathletesFollow

#1 Nov 02 2007 at 9:24 PM Rating: Decent
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459 posts
If you havnt heard of them already, they are called DrDamage and Recount. Used together they have awesome graphs and info.

DrDamage takes into account things like crit chance, hit, average damage, DPE, and if im not mistaken adjusts to your targets possible stats. It also goes straight into your tooltips.

Recount is like improved damage meters. It can adjust to total damage, dps, damage taken, and much more. My favorite part of this one is its graphs, just click on anyones name in the window and bam a pie chart with percentages showing top to bottom. Thats not all thogh, shift click a name and get a wonderful graph chart with filters.

Anyway I just thaught I'd share. Very nice addons. You can get at curse gaming from the links that follow:

DrDamage
Recount
#2 Nov 02 2007 at 10:15 PM Rating: Excellent
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341 posts
I love recount. Since I was pointed to it, I have used nothing but. It really allows for a great idea of what you are doing for damage and what constitutes your damage. Also shows healing, interrupts, and many more. This is one of those addons (along with BigWigs and Omen) that there is simply no reason not to have.

I;m not familiar with DrDamage, so I'll have to check that out (after I clean my mods, have way to many).
#3 Nov 03 2007 at 1:23 AM Rating: Good
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1,463 posts
What you forgot to mention is to nuke the data in recount everyday otherwise you end up with a massive compilation of data, similar to sw stats.

I was getting hung up in arena, nearly smashing my monitor coz I couldn't finish off that mage, protect my healer etc.

Then the next day I check addon memory usage, 180megs wtf? recount 140 megs wtf? So nuking the data allowed smooth gameplay again Smiley: grin.
#4 Nov 03 2007 at 8:46 AM Rating: Decent
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459 posts
I havn't run into that problem yet, because Im trying to get my addons straight. Got my own lil comp going, and if I get it to run smoothly you guys might see it after a couple patches (by about mid 2.3)

PS: not trying to compete with theo
#5 Nov 03 2007 at 12:17 PM Rating: Default
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13,048 posts
devzzz, Assassin Reject wrote:
What you forgot to mention is to nuke the data in recount everyday otherwise you end up with a massive compilation of data, similar to sw stats.

I was getting hung up in arena, nearly smashing my monitor coz I couldn't finish off that mage, protect my healer etc.

Then the next day I check addon memory usage, 180megs wtf? recount 140 megs wtf? So nuking the data allowed smooth gameplay again Smiley: grin.

That's common sense though. Smiley: wink
#6 Nov 03 2007 at 1:01 PM Rating: Excellent
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341 posts
Theophany the Sly wrote:
devzzz, Assassin Reject wrote:
What you forgot to mention is to nuke the data in recount everyday otherwise you end up with a massive compilation of data, similar to sw stats.

I was getting hung up in arena, nearly smashing my monitor coz I couldn't finish off that mage, protect my healer etc.

Then the next day I check addon memory usage, 180megs wtf? recount 140 megs wtf? So nuking the data allowed smooth gameplay again Smiley: grin.

That's common sense though. Smiley: wink


Maybe for you old man Theo, but some of us had to learn that crap the hard way.....
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