4% crit added to a base of 28% crit
or
2/5 combat potency (1.5 offhand)
or
6% more ap added to a base of 1420 ap
what woould yield better dps in a 60 second fight? im not very good at number crunching such conditional things, but it would be a big help
why you ask?
to get my arena off to a decent start, ill be using some ar/prep before i swap to a full on shadowstep (as i would love a s3 mainhand :D)
so im trying to figure if i want to go
http://www.wowhead.com/?talent=fZhdEzbVzV00RZxrfoMhRo
plus
a: 4/5 malice
b: 2/2 vitality (or imp kick, unsure which) and 2/5 combat potency
c: 1/2 heightened senses 3/5 deadliness
my team is not gonna have a healer, so the most dps in lets say a 1 minute period is a concern for me..... since most fights after the 1 minute mark are finesse, rather then raw killing power
if ya could help, id appreciate it
if someone else helps this thread out, just an endorsement on someone elses opinion
(my guess would be on potency, since it also has the bonus of adding me a few hundred hp)
thanks in advance :D