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Whats the point of pvp gear?Follow

#1 Oct 31 2007 at 8:53 AM Rating: Decent
So I respecced to arcane for arena. With my pvp gear on, I had 10k hp and 9.4k mana with 954 damage. I couldn't kill ****. Sure I stayed alive longer but couldn't kill anything.

Now I put on my pve gear with 6.7k hp and 11k mana, and 1300 damage. And I was raping. It was either be killed quickly or kill quickly. If I critted, pretty good chance to do so, 33% chance, I could two shot them, with a fireblast following my pom pyro.

So sure with my pvp gear on I could live, but couldn't kill anything. That is our class, its essentially a race who can kill who first. So I am just wondering why choose pvp gear.
#2 Oct 31 2007 at 9:12 AM Rating: Default
Ice.
#3 Oct 31 2007 at 10:15 AM Rating: Decent
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391 posts
Tanking Krosh in gruuls comes to mind.
#4 Oct 31 2007 at 12:06 PM Rating: Decent
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2,029 posts
Well, frost is the main PvP spec. Fire isn't that great except with a very good team and good gear.
Without PvP gear, try getting into the high tiers of arena. It won't happen unless your team is either lucky or makes up for your lack of gear.
#5 Oct 31 2007 at 12:12 PM Rating: Decent
fuganator wrote:
Tanking Krosh in gruuls comes to mind.


that can work, although I totally just scan the AH for 'of stamina' gear and just stack that.
#6 Oct 31 2007 at 12:33 PM Rating: Decent
zxcy wrote:
So I respecced to arcane for arena. With my pvp gear on, I had 10k hp and 9.4k mana with 954 damage. I couldn't kill sh*t. Sure I stayed alive longer but couldn't kill anything.


Please post your build and a link to your armory, I'm thinking you have a very bad idea of what PvP gear is. When I see that I can assisy yiou better with your issues.
#7 Oct 31 2007 at 2:06 PM Rating: Good
he actually has a really good point. The gear is really going to depend on spec for us mages in arena. Full season 2 as a frost spec would work better then say the spellstrike and frozen shadowweave set. But if your a arcane/fire build you have to base your pvp strat around burst damage. I have a full season 2 set but as a 33/28 spec i find that being in battlecast and spellfire set does alot better. If i can wipe out that priest in 4-5 sec then that's better then dueling it out for 15sec.

It all really depends on your playing style and spec. But for non frost mages more damage usually prevails.
#8 Oct 31 2007 at 5:26 PM Rating: Decent
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794 posts
depends... what other classes are on your arena team(s)?

say your team has a spriest. most of the time, a priest appearing just signals the other side to start targeting him. Drop the priest and most likely they get the win.

of course there are times when you are the first target your opponents pick on. though it seems like this is not the case, i kinda learnt to treat resilience with respect when my spell do not hurt at all. its a real damper when your normal 4 digit hits become a measly 3 digit hit. worse when it is a crit...

i read a post on Ming's blog stating that when pvp priest wear their tanking set and is in their tanking spec (disc/holy). they rely on being the focus and buying time for their teammates to do damage. when their opponents pick on somone more fragile, make em pay for ignoring you.

ignoring a mage regardless of the amount of burst he does is a tactical error in the making. sure when your hits are not hard enough they tend to overlook you. I would go and burn their healer, make em regret leaving you alone.
#9 Nov 01 2007 at 8:56 AM Rating: Excellent
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412 posts
Well first of all I'm definitely no expert, for all I know you're ranked higher than I am and have more experience than I do. Also, Im not sure which arenas you're doing and I'm not sure what rank you're around, but as you go up in rankings you'll probably reach a point and notice teams pick out members in PvE gear and focus them first. At the lower ends most teams just try to kill healers first which can work great if they can't survive your burst, but most good healers focused by 3 opponents will be able to survive surprisingly long (a few minutes) especially with another healer and good CC assistance which most good teams will provide. Yes sadly this includes burst from PoM Pyro Mages, though actually to be honest, at my rank 2 PoM Pyro mages could probably still do ok since the resilience isnt THAT high to almost guarantee a Pyro for under 4-5k with only a 10ish% crit rate.

We actually do play with an arcane mage in Spellfire and even in the mid-1600s he'll frequently get picked out first leaving us on the wrong end of a 5-4 advantage. From there It is very tough to DPS down 300+ resilience 11000+ health opponents with only 2 DPSers. On the other hand if one of our high resilience players gets focused first leaving the arcane mage alive we typically win.

BTW this may be disappointing, but in arena DPS is not typically considered to be our role, though it certainly can be. We are generally considered to be Crowd Control, decursing (especially Curse of Tongues) and a general control class, while Warriors, (particularly with Bloodlust) and in certain setups Rogues and Warlocks are typically considered to be the arena DPS classes. They can survive quite a while, while DPSing AND lowering the healing done to the current target. Anyway, I'm not trying to say this is how you should play, just letting you know that this is generally the accepted formula for the higher ranked teams and why Frost is considered the top arena spec atm.
#10 Nov 01 2007 at 7:38 PM Rating: Decent
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2,029 posts
Furburglar, have him switch out Spellfire robes for something else. Crafted tailoring sets all scream "target me first, I have no health!," *especially* Spellfire.
#11 Nov 02 2007 at 11:37 PM Rating: Good
40 posts
Quote:
Furburglar, have him switch out Spellfire robes for something else. Crafted tailoring sets all scream "target me first, I have no health!," *especially* Spellfire.


More than that, with Spellfire the scream sentence is actualy: "I'm not Frost, no Ice Block to save me from focus fire".

The whole of a Mage on Arenas is ecxatly the CC, that´s the main reason we can play very well on 2x2, but we are not on the top. On 2x2, Arcane/Fire can work because of the burst dmg on at one guy while the other is CCed...but when it comes to geared people with Stamina and Resilience all stacked, you start to feel the pain on criting for almost the same dmg as a normal spl cast. Things become more tactical and the endurance battles are common.

On 5x5 sheep is your Friend...ususally, sheeping a Healer, Counterspelling the other and helping your mates to finish someone off. Sheep on Arena is not only to take one guy off of battle, but to break some casts also. If a Hunter or Lock helps on the healer CCing, you can put a guy out of his whole for a loooong time (or at least, for a precious time).

We can be a focused on DPS on a group, but we actually shine on CC. Unfortunately, there are classes more viable to DPS on Arena than Mages. We suffer too much with LoS (Arcane Missiles helps a little anyway) while Warriors, Rogues and Locks don´t. Also, our lack on indirect dmg and unability to make a sustainable dmg while being hit are the main "downsides" on being a Mage focused only on DPS in Arena. And I'm not counting the mana issues we have if we spam our best tricks.

A little trick for the non-Frost is to not enter with Mana Shield before engaging the battle, making this will prolly make you be the first target.

Hope I could help.
#12 Nov 03 2007 at 12:35 PM Rating: Decent
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412 posts
yeah we've asked him to switch but he just doesnt have anything else atm :-/ We didnt start until late in season 1 and he went for weapons first (like most non-healers seem to do) We have a very squishy main setup too (Warlock Mage Mage Priest Priest) and we'd really prefer not to switch out any of the members because we're friends. It sort of sucks knowing we have no real shot at getting a real high ranking with our gear and setup :-/

At least at this range MOST teams don't target the lower survivability members first, but when they do we're screwed. We try to have our Warlock take the focus fire by staying out in the open and that works suprisingly well (She has about 13000 health and 350ish resilience). A lot of teams focus the first person that comes and most others target healers (ours both have 10000 health and 240ish resilience.) When one of those 3 are focused they're alive long enough to outlast opponant DPS especially with 3 CC (at least until they become immune... but usually the game is decided by then anyway) and 1 member quasi-locked down by focus fire.

As Frost I get focused maybe once every 20 games, I think Ice Barrier tells most teams not to bother with you. I do hide most of my gear and wear the Merciless Robe to hide the relative lack of survivability in the rest of my gear. Its real nice to be left free to do what I want most games.
#13 Nov 06 2007 at 4:08 PM Rating: Decent
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128 posts
if your ice you'd want it
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