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#1 Oct 30 2007 at 5:06 AM Rating: Decent
Does anyone else's Guild do breakdowns for Boss fights?

We started not to long ago and Last Saturday Night I had an interesting total.
Webstats - Opera

Obviously the higher your DPS number the better, but at 666; what am I looking at?
I am assuming it's half-way decent.
#2 Oct 30 2007 at 5:23 AM Rating: Decent
Well I'd immediately ask this:

You had 322 auto shots...

You did steady shot 41 times...

You did multi-shot 68 times...

You did aimed shot 39 times...

What's your shot rotation?
#3 Oct 30 2007 at 5:30 AM Rating: Good
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1,259 posts
I wouldn't rely to heavily on your DPS number itself. I would base it more on Total DMG. Out during the fight.

Let's be honest, If you can do 2000dps but are only dps'ing things half the time, what good is it?

Here's a webstat from the last time we downed Magtheridon:

Mag WebStats

Aimed shot isn't an efficient way to DPS a target, for MD/Opening the fight I always use it. Past that I have a steady/arcane rotation with the occasional multi thrown in for fun. Multi uses too much mana >.<
#4 Oct 30 2007 at 5:40 AM Rating: Decent
I throw in Aimed shot when FD is on CD and I'm pushing to much Agro.
I find the shot time is a nice agro gain buffer.
#5 Oct 30 2007 at 6:17 AM Rating: Good
The dbernor of Doom wrote:
I throw in Aimed shot when FD is on CD and I'm pushing to much Agro.
I find the shot time is a nice agro gain buffer.


Why not just autoshot during that phase (or even stop shooting when you are so close to the tanks aggro)?

Normally you should have no aggro problems after the first 40seconds. Your FD cooldown then will always be up when you reach the MT's aggro.

As for your shots:

Start using a shot rotation when you DPS. Something like steady/auto would be a nice start. Once you get this rotation done try to insert some specials like arcane or multi in between.

Aimed shot has no place in any shot rotation. It has limited use in PvP and is a nice opener for misdirection. Other than that forget about aimed shot.

Also please do not use serpent sting. It is a waste of mana and any shot fired instead of serpent sting will yield you more damage.
#6 Oct 30 2007 at 7:52 AM Rating: Good
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1,259 posts
Download something like Quartz for an addon. It has a shot timer so you can weave between autos better.

Also, I blow MD on bosses everytime they are up. Nothings better than the MT having more aggro :D

Edited, Oct 30th 2007 11:55am by Ebonspine
#7 Oct 30 2007 at 9:12 AM Rating: Good
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1,264 posts
I agree with the above comments about a shot rotation and using Aimed Shot.

For a good illustrated example of shot rotations and why Aimed Shot isn't good to use in a rotation see this link.

Your explanation of using Aimed Shot when FD is on cooldown and using the cast time of Aimed to not generate agrro doesn't really make sense. True, you may not be getting more aggro during the cast, but Aimed Shot should have the potential to be your single biggest damage shot. So, although you may not be getting aggro during cast time, that's negated if you get a huge crit when it fires. When I'm in that situation, I typically revert to only using Auto Shot until FD cooldown is up. I usually don't let myself get too close on aggro anyway. If I'm climbing the charts too quickly, I just pop FD. It's only a 30 sec cooldown and in a raid I'm much less concerned about using it to save me a death as I am using it to manage my aggro. If you're risking grabbing aggro again before 30 sec is up, the tank needs some help.

The other thing to consider using is Scorpid Sting. It's a bit of a mana hog, but the 5% hit reduction makes other raid members (particularly melee) very happy.

Another I notice is that you don't seem to be using Aspect of the Hawk. In my opinion, hunters should have Hawk up most of the time in raids. Use consumables to refresh your mana during a fight. Unless you're almost completely out of mana and pot cooldown isn't up, then use Viper. But, otherwise, you're just sacrificing AP.

Overall though, these are just minor tweaks. It looks like you're doing a really good job as it is.
#8 Oct 30 2007 at 10:29 AM Rating: Excellent
On the AotH, Our guild is progressing but these boss fights do take us awhile.
I find Aspect of the serpent keps me in mana through the fight, and that's using Post as well.

I will def look into a visible timer for my shots. That should help a ton.

Thanks for the input.

And I swear to limit my Aimed shots to openers only. Smiley: lol
#9 Oct 30 2007 at 10:49 AM Rating: Good
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747 posts
DPS is one thing, total damage dealt is another....sort of. The two are related but your DPS will always have it's ups and downs, like when using Bestial Wrath, trinket, Rapid Fire, have Bloodlust on and you are an orc using Blood Fury? I've done that maybe twice, both times were great for DPS but bad on the tank...I was doing about 1400-1500 DPS (lucky crits, so i'm not gonna say i'm leet, just lucky)

Normally though without blowing all my CD's I can do about 650-900 DPS depending on the mob we're fighting, how much armor they have, if they are enraged, etc. and my gear is not top notch. I am however the cookie cutter BM/MM Raid DPS spec of 41/20, except I put 2 points into efficiency instead of Rapid Killing. Yeah the 2 minute CD reduction is nice, but most fights you're in don't last that long anyway, even Prince lasts about 4 minutes maybe 5, and most people aren't gonna pop their CD's until maybe 1 minute into the fight to ensure the tank has solid threat generated. Least thats what I do. So the CD reduction is nice, but i'd rather have more mana for longer.

Focus on what your job is in the party, and for Raids Hunters are DPS because Rogues, Mages and Locks are just easier to use for CC, not because they are better, but because they are easier to use. Raid DPS is all about sustained damage, not burst, so the higher your DPS is the better.

In the end though, beating the boss, getting your loot and moving on is what it's all about, so don't sweat it, just make sure you're not anywhere close in overall damage output to someone who's main purpose is NOT DPS (meaning your behind.) When that happens it usually means you're not worth the raid slot and you'll get replaced.
#10 Oct 30 2007 at 11:40 AM Rating: Good
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1,259 posts
The dbernor of Doom wrote:
On the AotH, Our guild is progressing but these boss fights do take us awhile.
I find Aspect of the serpent keps me in mana through the fight, and that's using Post as well.

I will def look into a visible timer for my shots. That should help a ton.

Thanks for the input.

And I swear to limit my Aimed shots to openers only. Smiley: lol


I also find AotS helps a lot, I usually don't switch to it unless I am below 40% mana and I am out of Pots.

I really like how open you are to new ideas. From what you are currently doing, plus these new techniques, people are really going to be impressed with your new output :D
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