Dilbrt wrote:
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I wish blizzard still had the old class description page. In that description it listed paladins as off-tanks, not main tanks. I don't care if you're the best in the world, there will always be certain situations that a paladin tank will not work, and there will never be a situation where a warrior tank will not work. By that fact alone, I stand by my claim that while paladins are good on trash mobs they are, have been, and most likely always will be inferior main tanks.
No offense, but even though you are very highly rated, this kind of feels like a trolling post. The truth is that any of the three tanking classes can tank exceedingly well in most situations. Each has their respective strengths and weaknesses. It could easily be argued that warriors are the weakest tanks whenever they have to deal with more than one mob. Paladins also have a unique taunt that functions in places and on mobs where warriors are disadvantaged. You may have an excellent warrior tank, but there are many, many other paladin tanks who do just as well despite class differences.
A lot has changed since release, and if it's important, I could go out of my way to link several blue posts and Blizzard write-ups declaring the paladin class as a premiere tanking class. The problem with declarations like the one you made above:
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...I stand by my claim that while paladins are good on trash mobs they are, have been, and most likely always will be inferior main tanks.
...is that people read things like that and come away demoralized. They look at their 50ish protection paladin and start to realize (falsely) that guilds aren't going to accept them as main tanks. The truth is that they are just as viable as warrior tanks on 98% of the encounters they run into, and while warriors shine in certain places, paladins easily surpass warriors in other situations. Player skill is a much bigger factor than class differences.
This is also a great time to bring up things like:
* Paladins have a second, immediate taunt usuable 1.5 seconds after Righteous Defense. We also have Avenger's Shield in case the bubble doesn't work
* Paladins can generate much more threat than a warrior is able to manage at the start of the fight. DPS can open up sooner. We also support AOE dps much better, and given a proper playstyle, we get through instances much faster than warrior tanks do. This is countered slightly by the need for drinking.
* Paladins gear harder to get uncrushable, but they stay that way more often than warrior tanks. We have many more charges on Holy Shield than warriors have on Shield Block
* We have auras and blessings and plenty of other perks, like Lay on Hands (how many warriors can bring themselves instantly back up to full health?)
The point is that you're talking about two classes, who each tank equally well in most instances; there is a small amount of raid content that favors having one or the other class around for tanking (and was intentionally designed that way), and it shouldn't be a factor in labeling "main" main tanks.
Our guild has a protection pally main tank, a dps kitty who slips into bear for offtanking (when needed), and an Arms/Prot warrior who can step up in the cases where Spell Reflect starts to shine.