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We had a prot in our raidFollow

#27 Nov 02 2007 at 9:56 PM Rating: Decent
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274 posts
Dilbrt wrote:
There was a moonkin that tanked Gruul, by your reasoning, moonkins are now main tanks.

Just because someone CAN do it, doesn't mean they SHOULD.


See, now you are taking deductive reasoning and sodomizing it to a point beyond recognition. Paladins *should* tank bosses because they rock balls at it. Not because they can.

You are entitled to your tragically flawed opinion, but if you continue to repeat it I strongly suggest you repeat it at http://www.failsafedesign.com/maintankadin/viewforum.php?f=2 and sufficiently lubricate your colon to handle what is to come.
#28 Nov 03 2007 at 12:00 AM Rating: Decent
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2,183 posts
I come here and see all this crap about how Paladins don't deserve to be MTs and it makes me laugh cause I know what we can do. Then I go log into WoW to tank and find yet another prejudice moron that tries to make my life miserable by telling me the only thing I'm good for is healbotting and it makes me cry. Then I go tank and show him what an idiot he is for his prejudicial thoughts and get another "You can tank for me anytime!" and I feel all better again.

Yea, I know I haven't been to all these higher tier raids yet, but I've heard stories and watched the videos of these bosses being killed by a Paladin tank, and if I'm ever able to get the gear and move on, you can bet your last copper I'm gonna do it too, no matter what anyone says. You don't like Paladin tanks? Fine, don't use them. But get used to the fact we're here and not going anywhere.
#29 Nov 03 2007 at 4:29 AM Rating: Good
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1,503 posts
i went Tankadin because of all the sucka$$ warrior tanks. playing a ret pally and mage it was very frustrating having to lower my skill to that of the tank. with a pally i can go to town almost off the bat. with a warrior i'll usually give him about 12 sunders...which is great because during this time i can bio or make a sandwich, so my personal downtime is nil.
#30 Nov 03 2007 at 7:51 PM Rating: Decent
lol tommy. thats how alot of fights in eq was warriors had to take time to build threat. i always hated that and wanted to get in there.
#31 Nov 08 2007 at 2:01 PM Rating: Decent
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3,801 posts
newfangle wrote:
So anyways, my crude, offensive posts generally lead towards one clear, unadultered thesis. Prot pallies poon noobs. Warrior tanks are like Grandma's meatloaf.


The best players, the best raiders, are those that are fully aware of their strengths and weaknesses. You may hate it all you want, but Blizzard has point blank specifically said that boss encounters that are designed to be melee tanked, are designed to be tanked with a warrior.

However, this does not mean that a warrior is the optimal tank for every occasion. Tidewalker, as one example, would be better tanked by a paladin. Holy Shield's charges mean the Paladin most likely won't get crushed, while a warrior probably will since the Earthquake attack still removes a shield block charge. Ferals work ok but they take more damage from the earthquake and tidal wave than a pally or warrior does. A prot pally also works very nicely for tanking weapons during Kael, and then there's always the well known Hyjal trash.

However there are also points where pally tanks (and feral tanks) just don't work. With the nerf to fear ward (3 minute cooldown) and the unreliable pulse nature of Tremor Totems, anything that uses a fear is going to be damn near impossible to tank. This starts in Karazhan but continues in SSC (fear immunity can help if striders get loose on Vashj. Feared tank = one more loose mob) as well as TK (one of Kael's advisers)

Prot pallies do "just fine". Just like Feral druids do "just fine" and your average warrior will do "just fine". To go around acting like pallies are the perfect tank for every occasion is, well, as stupid as warriors who go around acting like they're the perfect tank for every occasion.
#32REDACTED, Posted: Nov 08 2007 at 2:42 PM, Rating: Sub-Default, (Expand Post) No they haven't. Show me some proof.
#33 Nov 08 2007 at 4:09 PM Rating: Good
Must be nice having fear ward... Do alliance tanks even know how to stance dance?
#34 Nov 08 2007 at 4:23 PM Rating: Good
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3,801 posts
ramera wrote:
Quote:
Blizzard has point blank specifically said that boss encounters that are designed to be melee tanked, are designed to be tanked with a warrior


No they haven't. Show me some proof.


Thanks for the rate down!

Oh and by the way, that proof you wanted?

http://blue.cardplace.com/newcache/us/70698697.htm

Tseric wrote:
However, the devs intention is to use Warrior threat generation as the baseline for all other classes, which would suggest that they are the more primary tank.

#35 Nov 08 2007 at 5:26 PM Rating: Good
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1,441 posts
Ialaman wrote:

Oh and by the way, that proof you wanted?

http://blue.cardplace.com/newcache/us/70698697.htm

Tseric wrote:
However, the devs intention is to use Warrior threat generation as the baseline for all other classes, which would suggest that they are the more primary tank.



If you're going to quote stuff from last January, you may just as well quote from the original class description or from whatever happened during beta or watever. Things change, patch 2.1 did change a lot for tankadins. I'm the first to plead for using the right tank for the right job, but such blanket statements is something I find hard to endorse, moreso since ferals will typically contend very easily with the warriors for the top single-target threat generation.

Things change. MM hunters were once the best raiding spec. Pallies were once just buffbots. Shammies used to dominate PvP. Locks were completely broken. Moonkins used to be an utter joke. A 10-months old statement by a CM who doesn't even work for Blizzard anymore is hardly indicative of what the game has evolved into.
#36 Nov 08 2007 at 5:35 PM Rating: Good
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3,801 posts
Alastaironsiren wrote:
If you're going to quote stuff from last January, you may just as well quote from the original class description or from whatever happened during beta or watever. Things change, patch 2.1 did change a lot for tankadins. I'm the first to plead for using the right tank for the right job, but such blanket statements is something I find hard to endorse, moreso since ferals will typically contend very easily with the warriors for the top single-target threat generation.

Things change. MM hunters were once the best raiding spec. Pallies were once just buffbots. Shammies used to dominate PvP. Locks were completely broken. Moonkins used to be an utter joke. A 10-months old statement by a CM who doesn't even work for Blizzard anymore is hardly indicative of what the game has evolved into.


Did you even bother to read my entire first post? In particular, this part where I basically classified all 3 tanking class/specs as equal?

Ialaman wrote:
Prot pallies do "just fine". Just like Feral druids do "just fine" and your average warrior will do "just fine".


Every tanking spec has its strengths and weaknesses. The sooner you get past the class vs. class bickering and acknowledge it the better you can be. I've never been against Prot Paladins. Hell I'm even trying to recruit some in to my guild (Reference 1, Reference 2, Reference 3) but if you want to keep the anti-warrior paranoia running go right ahead. The whole reason I came to the Paladin forum to begin with was to find some up to date information to resume leveling my own paladin, which you can see in my sig. Apparently the pally community isn't as welcoming as the others.



EDIT: fixed links

Edited, Nov 8th 2007 7:37pm by Ialaman
#37 Nov 08 2007 at 7:20 PM Rating: Decent
Ialaman wrote:

Thanks for the rate down!


Nice, but if I wanted to rate you down I would have. Well now I have but your earned it.

Since when do blue posts mean the absolute truth? Go look, Tseric hasn't posted since 5/13/2007. I see blues post nonsense all the time, sometimes that nonsense represents their own beliefs or reasonings.



#38 Nov 08 2007 at 7:22 PM Rating: Decent
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274 posts
Ialaman wrote:


Prot pallies do "just fine". Just like Feral druids do "just fine" and your average warrior will do "just fine". To go around acting like pallies are the perfect tank for every occasion is, well, as stupid as warriors who go around acting like they're the perfect tank for every occasion.


I never stated that pallies are the perfect tank for every occasion. In fact I clearly, vehemently stated the contrary.

Just face the reality of the situation. As tankadins get more and more viable, warriors scramble harder and harder to find the ruler to measure their genitalia.

Edited, Nov 8th 2007 10:23pm by newfangle
#39 Nov 08 2007 at 8:32 PM Rating: Good
19 posts
While I don't have the Super High Level raid experience that others have, and my paladin isn't even 30 yet, I felt like I should comment on the issue.

I was off-tanking Kara on my druid with a Prot Pally MT'ing and the raid went very well. The only boss fight that I main-tanked was Maiden simply because of the silence. So as long as there is nothing that prevents a mana-based tank, paladins will be there taking care of it.
#40 Nov 08 2007 at 11:42 PM Rating: Good
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387 posts
Hey Flux,

(completely off topic)

I see you have a char named Xar too! Loved that series, you too?

Though I feel Xar should be a mage really (mine is).

Two thumbs up /cheer.
#41 Nov 09 2007 at 1:06 AM Rating: Default
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1,441 posts
Ialaman wrote:
but if you want to keep the anti-warrior paranoia running go right ahead.


There's no anti-warrior paranoia here but there's putting the January quote you used to back up your argument about warrior being the baseline tank into its temporal context.
Quote:
Apparently the pally community isn't as welcoming as the others.


You mean a welcoming community is one which lets a silly point go by unnoticed? Right, the pally community isn't as welcoming in that respect.
#42 Nov 09 2007 at 7:32 AM Rating: Decent
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1,503 posts
Quote:
anti-warrior paranoia


you got it backwards. pallies seem to be known across the land as job stealers. first the healers cried nerf when healadins moved in. then warriors yelled f@ck off when tankadins came to be. now the PTR is cluttered with dps classes whining about retadins.

those that suck would rather make the whole community suck like them as opposed to striving to be better than the communtity.
#43 Nov 09 2007 at 7:54 AM Rating: Excellent
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490 posts
Like someone said above, I wish people would get past the mindset of MT = tank for whole raid. And I wish people would get past the idea that only tanks who excel at raid bosses are 'real' tanks.

Wouldn't it be nice if we had instead Boss Tanks and Trash/Add Tanks, so you could bring along a Prot Pally to be the main tank for trash and adds, and a warrior for boss tanking? I bet the raid would go a lot more smoothly. And as long as no one made any asinine comments about which tank was 'more important' or 'better', the whole raid would be more efficient and we'd finish raids faster and everything would be hunky-dory.

When I'm healing, I don't give a s&^% whether I'm assigned to do tank healing, off-tank healing, general healing, whatever - as long as what I'm assigned is what I'm good at, and it's the best way I can help the raid. Sometimes on bosses we'll change healing assignments and dps assignments to play to people's strengths, why should tanking be any different?
#44 Nov 09 2007 at 8:50 AM Rating: Excellent
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1,859 posts
Quote:
When I'm healing, I don't give a s&^% whether I'm assigned to do tank healing, off-tank healing, general healing, whatever - as long as what I'm assigned is what I'm good at, and it's the best way I can help the raid. Sometimes on bosses we'll change healing assignments and dps assignments to play to people's strengths, why should tanking be any different?

Wow, I think I never realized how true that was till now.
I like to focus on the MT because I know I'm more efficient that way rather than try to float and heal everyone, but I still do it sometimes cause I don't really care about it. As long as I'm first on the healing meters I'm glad. ;D
#45 Nov 09 2007 at 8:59 AM Rating: Good
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1,441 posts
FenrirSulis wrote:
Sometimes on bosses we'll change healing assignments and dps assignments to play to people's strengths, why should tanking be any different?


My point exactly.

For any obstacle to tank there is, among the three primary tanking classes, an ideal choice, a worst choice and one in-between. The objective should be efficiency and speed of clearing, not pointless inter-class battles of who is, by default, the best jack-of-all-roles. Ego, e-peen, and WoW-1.0 outdated thinking often get in the way of using the appropriate tool to get the job done best, safest and fastest. There's plently of fights out there where you'd be a fool to use a pallie unless you like to make things unnecessarily hard on 24 other people. But conversely, there's also a rising number of situations where sticking to the warrior-fits-it-all stereotype is self-crippling. And I'd go on a limb and venture that this is, actually, by design.
#46 Nov 09 2007 at 12:35 PM Rating: Excellent
Quote:

For any obstacle to tank there is, among the three primary tanking classes, an ideal choice, a worst choice and one in-between. The objective should be efficiency and speed of clearing, not pointless inter-class battles of who is, by default, the best jack-of-all-roles. Ego, e-peen, and WoW-1.0 outdated thinking often get in the way of using the appropriate tool to get the job done best, safest and fastest. There's plently of fights out there where you'd be a fool to use a pallie unless you like to make things unnecessarily hard on 24 other people. But conversely, there's also a rising number of situations where sticking to the warrior-fits-it-all stereotype is self-crippling. And I'd go on a limb and venture that this is, actually, by design.


The same prot pally that OTs for Hydross MTs for Leo. Why? AoE aggro gain = win for the adds, but Holy Shield > Shield Block for a dual wielding maniac. Know your tanks. Love your tanks.
#47 Nov 10 2007 at 8:25 AM Rating: Default
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225 posts
I kno pally that tanks VR alone despite knockbacks
#48 Nov 10 2007 at 11:35 AM Rating: Excellent
Drama Nerdvana
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20,674 posts
We've used our Paladin to MT a couple things, including fathomlord. Their was the post about Prot tanking Illidan the other day but the guild was geared out for it.

But, yeah single target threat I would want a warrior.

I will start watching Omen, something I never do since I am a healer, but I will look at my prot tanks and their aggro generation compared to that of our tanks. It has to be decent because I yet to see anyone pull a mob off our prot pallies once they have the threat.
____________________________
Bode - 100 Holy Paladin - Lightbringer
#49 Nov 10 2007 at 12:27 PM Rating: Decent
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1,245 posts
FenrirSulis wrote:
Like someone said above, I wish people would get past the mindset of MT = tank for whole raid. And I wish people would get past the idea that only tanks who excel at raid bosses are 'real' tanks.

Wouldn't it be nice if we had instead Boss Tanks and Trash/Add Tanks, so you could bring along a Prot Pally to be the main tank for trash and adds, and a warrior for boss tanking? I bet the raid would go a lot more smoothly. And as long as no one made any asinine comments about which tank was 'more important' or 'better', the whole raid would be more efficient and we'd finish raids faster and everything would be hunky-dory.

When I'm healing, I don't give a s&^% whether I'm assigned to do tank healing, off-tank healing, general healing, whatever - as long as what I'm assigned is what I'm good at, and it's the best way I can help the raid. Sometimes on bosses we'll change healing assignments and dps assignments to play to people's strengths, why should tanking be any different?


Alastaironsiren wrote:
FenrirSulis wrote:
Sometimes on bosses we'll change healing assignments and dps assignments to play to people's strengths, why should tanking be any different?



My point exactly.

For any obstacle to tank there is, among the three primary tanking classes, an ideal choice, a worst choice and one in-between. The objective should be efficiency and speed of clearing, not pointless inter-class battles of who is, by default, the best jack-of-all-roles. Ego, e-peen, and WoW-1.0 outdated thinking often get in the way of using the appropriate tool to get the job done best, safest and fastest. There's plently of fights out there where you'd be a fool to use a pallie unless you like to make things unnecessarily hard on 24 other people. But conversely, there's also a rising number of situations where sticking to the warrior-fits-it-all stereotype is self-crippling. And I'd go on a limb and venture that this is, actually, by design.


You two and the link posted win.
#50 Nov 10 2007 at 3:13 PM Rating: Decent
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427 posts
From my experience, each tank is equal - in different ways. Each tank will have its own strengths...and weaknesses. Bias towards one certain tank is fine for a certain fight - but not in general for all fights. That's simple stereotyping.
#51 Nov 12 2007 at 2:18 AM Rating: Good
Dilbrt wrote:

Quote:
I wish blizzard still had the old class description page. In that description it listed paladins as off-tanks, not main tanks. I don't care if you're the best in the world, there will always be certain situations that a paladin tank will not work, and there will never be a situation where a warrior tank will not work. By that fact alone, I stand by my claim that while paladins are good on trash mobs they are, have been, and most likely always will be inferior main tanks.


No offense, but even though you are very highly rated, this kind of feels like a trolling post. The truth is that any of the three tanking classes can tank exceedingly well in most situations. Each has their respective strengths and weaknesses. It could easily be argued that warriors are the weakest tanks whenever they have to deal with more than one mob. Paladins also have a unique taunt that functions in places and on mobs where warriors are disadvantaged. You may have an excellent warrior tank, but there are many, many other paladin tanks who do just as well despite class differences.

A lot has changed since release, and if it's important, I could go out of my way to link several blue posts and Blizzard write-ups declaring the paladin class as a premiere tanking class. The problem with declarations like the one you made above:

Quote:
...I stand by my claim that while paladins are good on trash mobs they are, have been, and most likely always will be inferior main tanks.


...is that people read things like that and come away demoralized. They look at their 50ish protection paladin and start to realize (falsely) that guilds aren't going to accept them as main tanks. The truth is that they are just as viable as warrior tanks on 98% of the encounters they run into, and while warriors shine in certain places, paladins easily surpass warriors in other situations. Player skill is a much bigger factor than class differences.

This is also a great time to bring up things like:

* Paladins have a second, immediate taunt usuable 1.5 seconds after Righteous Defense. We also have Avenger's Shield in case the bubble doesn't work

* Paladins can generate much more threat than a warrior is able to manage at the start of the fight. DPS can open up sooner. We also support AOE dps much better, and given a proper playstyle, we get through instances much faster than warrior tanks do. This is countered slightly by the need for drinking.

* Paladins gear harder to get uncrushable, but they stay that way more often than warrior tanks. We have many more charges on Holy Shield than warriors have on Shield Block

* We have auras and blessings and plenty of other perks, like Lay on Hands (how many warriors can bring themselves instantly back up to full health?)

The point is that you're talking about two classes, who each tank equally well in most instances; there is a small amount of raid content that favors having one or the other class around for tanking (and was intentionally designed that way), and it shouldn't be a factor in labeling "main" main tanks.

Our guild has a protection pally main tank, a dps kitty who slips into bear for offtanking (when needed), and an Arms/Prot warrior who can step up in the cases where Spell Reflect starts to shine.
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