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I would love to have Tm back in armsFollow

#1 Oct 29 2007 at 1:44 PM Rating: Decent
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Am I the only one who think its weird that a PVP talent as TM is in the prot tree while a tanking ability as deflection is in arms?

I would like them to swap trees. Then u dont have to tie up 3 points in prot (I know TM is not absolutely necessary but I for one cant live without it in PVP).

That would feww up some points for either BF or flurry
#2 Oct 29 2007 at 8:04 PM Rating: Decent
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4,297 posts
well the only thing was that it used to be in the second tier of arms, and it used to be 5 pts for 25 rage saved, iirc, so you had to spend 10 points in arms to get it.

in the old trees with only 51 talent points, thatt pretty much eliminated the fury/prot hybrid build from consideration.

i think tm is fine where it's at. protection needed a big buff and a teensy weensy nerf to ms/flurry builds helped it happen.

call me crazy but i like the flurry/tm balancing act. in the old trees you had basically four builds at level 60:

protection
17-34 fury dps
31-20 arms/fury pvp
31-5-15 jack-of-all-trades

and that was pretty much it, because parry + tm was invaluable.
#3 Oct 29 2007 at 9:47 PM Rating: Decent
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2,717 posts
TM isn't just a PvP talent. I dont know how many times I enjoy having it on my prot warrior (and I'm only level 39 right now...not exactly prot ATM but will respec back soon). Charge + switch to D stance, get the full benefit of it...or switch to berserker to intercept and be able to use an ability right away...yeah stance dancing is important in all aspects of a warrior, not just PvP.

You should see what the pallys deal with, their parry talent is in the second tier of the retribution tree, meaning they need 10 points in ret to get it.
#4 Oct 30 2007 at 10:00 AM Rating: Decent
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632 posts
tm should be interchanged with tclap.
#5 Oct 31 2007 at 8:23 AM Rating: Decent
tm was fine where it was. a lot of tanks used that to stance dance to be able to hamstring fleeing mobs and not lose all their rage. (blame all the noobs who don't slow/root)

i really don't see the logic in putting it in fury...most of em live in berserker stance. Arms warriors actually used all their stances more often

edit: ...just read my own post. i am an idiot. tm is in prot, which is perfect for warriors. though I still would have preferred it in arms, which was my spec.

Edited, Oct 31st 2007 11:37pm by Gukagim
#6 Oct 31 2007 at 9:16 AM Rating: Decent
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2,717 posts
I think we can all agree that TM is used mainly for those who would spec arms or prot, so it should be in either the arms or prot trees. Also, it should be first tier.

So...I think it's fine where it is, but it could be traded for something else.
#7 Oct 31 2007 at 9:24 AM Rating: Decent
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422 posts
skribs wrote:
TM isn't just a PvP talent. I dont know how many times I enjoy having it on my prot warrior (and I'm only level 39 right now...not exactly prot ATM but will respec back soon). Charge + switch to D stance, get the full benefit of it...or switch to berserker to intercept and be able to use an ability right away...yeah stance dancing is important in all aspects of a warrior, not just PvP.


Don't get too used to Charge pulling. There are very few instances where you can do this as you progress in the game, and almost none in the end game. Sometimes you can charge a boss to start a fight, but you don't really have to worry about rage generation during the boss fight anyway.

The only times I can think of needing to switch stances is to switch to arms to use Mocking Blow if a mob resisted a taunt (assuming the mob isn't immune to such things) or to switch to berserker for berserker rage to prevent being feared. Both of these cases you can do without TM, it's just nice to be able to retain that additional 15 rage. I'm not sure that those few times justify spending 3 points in TM if all you do is tank.
#8 Oct 31 2007 at 11:16 AM Rating: Good
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8,779 posts
Quote:
call me crazy but i like the flurry/tm balancing act. in the old trees you had basically four builds at level 60:


this is what worries me about WotLK. a balancing act is nice and all, but another 10 talent points means, in my mind, one of two things.

either most pvp warriors will max out flurry, grab 3/3 tm, and then have another 5 points to play around with,

OR

something in the talent trees will change to make a full flurry/ms/TM build impossible to have. whether this is accomplished by making deep arms worth a damn (a good thing) or by rearranging talent trees again (not as good a thing) or even by a combination of both is anyones guess. im not a pessimist, but its hard not to generalize past patterns of behavior onto similar future events, which causes me to worry about our talent trees come WotLK.
#9 Oct 31 2007 at 11:25 AM Rating: Decent
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2,580 posts
Even if TM was still in the arms tree, would any of us really give up second wind for the last 2 points in flurry?

For pvp at least. I know alot of warriors that go 31/30 until they have the gear to go full fury.

Edited, Oct 31st 2007 3:25pm by Jimpadan
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