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call me crazy but i like the flurry/tm balancing act. in the old trees you had basically four builds at level 60:
this is what worries me about WotLK. a balancing act is nice and all, but another 10 talent points means, in my mind, one of two things.
either most pvp warriors will max out flurry, grab 3/3 tm, and then have another 5 points to play around with,
OR
something in the talent trees will change to make a full flurry/ms/TM build impossible to have. whether this is accomplished by making deep arms worth a damn (a good thing) or by rearranging talent trees again (not as good a thing) or even by a combination of both is anyones guess. im not a pessimist, but its hard not to generalize past patterns of behavior onto similar future events, which causes me to worry about our talent trees come WotLK.