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Doomkin of Doom!Follow

#1 Oct 29 2007 at 10:05 AM Rating: Decent
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755 posts
So a friend talked me into rolling on the server he plays on, and being a sucker for new alts I decided to do it.

Decided to make a Druid, actually. I like the multi-class sorts (tank, healer, DPS'er).

Now I seek advice on a build. What I want is a Doomkin-tank build. IE a build I /can/ tank or DPS in. The one I had in mind is this:

40/21/0

Any advice would be greatly appreciated.
#2 Oct 29 2007 at 10:39 AM Rating: Excellent
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817 posts
vyodar wrote:
What I want is a Doomkin-tank build. IE a build I /can/ tank or DPS in.

To be clear, if you're trying to blend balance and feral you must want a build you can tank or RANGED DPS in. Right? Because if you just want to kick *** tanking and dealing damage, don't ***** around in Balance and go Feral, taking only the key resto talents that contribute to feral ferocity: Furor, Naturalist, and Omen of Clarity.

Note that I'm a fully feral furball and have never 'balanced,' so this advice is from the perspective of somebody who just can't imagine tanking without any one of the tier 6-9 talents, let alone without ALL of them. I don't know the subtleties of value within the Balance talents.

I do know, or at least believe that:
- To tank you need 3/3 Feral Instinct for the 15% threat bonus, otherwise you won't out-threat your DPS partymates.
- To tank you need Feral Faerie Fire for pulling. Tanking is infinitely easier if you're the mob's first target.

I think this is a very "unusual" goal you've got, to be polite, and you'll be weak in either role, but if you insist on having moonkin and being a decent tank, I guess I'd recommend something like this craziness: http://www.worldofwarcraft.com/info/classes/druid/talents.html?50032231053313503100050023213032000000000000000000000000000000


EDIT: I'm still cringing over this build, so have to make sure you have read the sticky's advice on talents, and checked out the recommended builds at http://wow.allakhazam.com/db/class.html?wclass=6;mid=1142379200225102855;page=1;howmany=50#m114237924051195053



Edited, Oct 29th 2007 11:42am by JeeBar
#3 Oct 29 2007 at 10:47 AM Rating: Decent
I think he's talking about something u can watch on warcraftmovies.com . A tanking Moonkin (while being in moonkin form).
#4 Oct 29 2007 at 11:09 AM Rating: Good
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755 posts
Watch a movie? That drops my framerate down to like 15 from 60, I don't make movies.

In all seriousness: Unrealistic goal? Okay, I'll rethink it. I was leaning towards trying out a ranged DPS/tank build with Moonkin, but if its nigh impossible to pull off Moonkin really isn't needed. I have done a mostly feral with some resto build in the past that worked fairly well at tanking, dps'ing and off healing. I might just do that again.

Edit: Something like this.

Edited, Oct 29th 2007 1:14pm by vyodar
#5 Oct 29 2007 at 11:14 AM Rating: Good
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817 posts
schweizi wrote:
I think he's talking about something u can watch on warcraftmovies.com . A tanking Moonkin (while being in moonkin form).


Maybe. Actually, given the title, you're probably right.
Equally scary and weird.

With comments like "I like the multi-class sorts" and "Now I seek advice on a build" and no mention of tanking AS a moonkin, I assumed they aren't druid-savvy enough to have seen those videos or endured that debate.

Regardless, he should know that if you want to tank anything meaningful as a druid, you're talking bear form. You better be feral spec'd too, the deeper the better. There's some critical tanking talents in there, talents I didn't even touch on because to get Moonkin you just can't reach 'em.

So we're all clear, any videos of moonkin tanking are clearly players with guilds willing to let them tank as moonkin once in a while for fun. Hell, even if they've found a guild that lets them do it on a regular basis, (which I can't imagine...) you'd never ever ever get into groups saying you want to tank as a moonkin. Ever.



#6 Oct 29 2007 at 11:18 AM Rating: Good
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1,859 posts
Quote:
I think he's talking about something u can watch on warcraftmovies.com . A tanking Moonkin (while being in moonkin form).

If he were, he wouldn't be putting so many points in Feral.

As for the build, I'd offer this alternative. (BTW JeeBar, maybe it's just me or it seems you've linked the OP's build, not sure O_o)

To be frank, I second JeeBar's advice to go full Feral. Sure, it ain't ranged DPS, but it's the best way to get both great melee DPS and awesome tanking.

For tanking you'll be lacking some key talents in Feral and some really helpful stuff in Resto. (If even just Furor)

I wish you luck and it's nice to see creative builds, but don't expect to excel in both fields.
#7 Oct 29 2007 at 11:29 AM Rating: Good
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817 posts
vyodar wrote:
In all seriousness: Unrealistic goal? Okay, I'll rethink it. I was leaning towards trying out a ranged DPS/tank build with Moonkin, but if its nigh impossible to pull off Moonkin really isn't needed. I have done a mostly feral with some resto build in the past that worked fairly well at tanking, dps'ing and off healing. I might just do that again.

Edit: Something like this.


Now you're talkin! The feral talents just do too much good stuff to both bear and cat form to neglect the uberawesome DPS of a feral talented cat.

The only changes I'd recommend would be to the resto talents. I'd lose Improved Mark of the Wild (stat boosts are myeh in light of high end numbers) and Natural Shapeshifter unless you PvP.

The 10% damage boost of Naturalist is huge, as are the rage/energy free attacks of Omen of Clarity.

You're spot on that a "mostly feral with some resto" build gives you the ability to heal just fine with a healing set while rocking the house as a tank and DPSer.

Edited, Oct 29th 2007 12:29pm by JeeBar
#8 Oct 30 2007 at 5:45 AM Rating: Decent
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755 posts
Well I do a lot of PVE but I also do some PVP - battlegrounds and the occasional raid on a city - but not exclusively, so I mostly aim towards a build that's as viable in both circumstances as possible. At this point its looking like full on feral with a side of resto, and maybe at 70 - depending on guild needs and such - going full resto or a hybrid of resto and some balance.
#9 Oct 30 2007 at 6:18 AM Rating: Good
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326 posts
I don't think a tanking Moonkin build is really viable - fun yes, viable...

Thread HiJack!!

34/0/27

With patch 2.3 coming and the change to +healing (i.e. +healing giving 1/3 +damage) would the above build become a viable one for anything other than soloing? I am rocking +1500 healing atm and with this build and a few nice gear upgrades I could probably hit +750 +damage. I am thinking of taking that point out of moonkin but 5% crit for when I am a dedicated dpser sounds pretty good...
#10 Oct 30 2007 at 8:38 AM Rating: Default
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207 posts
You don't get a stamina boost in moonkin, I don't see how these types of threads have merit.
#11 Oct 30 2007 at 9:09 AM Rating: Excellent
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817 posts
modusTollens wrote:
You don't get a stamina boost in moonkin, I don't see how these types of threads have merit.


This thread's different than the other one on page 1 right now. This guy wasn't ever talking about tanking in moonkin form -- he was humbly and sincerely asking for advice on spec'ing in such a way that he could deal wicked casting damage as a moonkin and also be able to tank as a bear.

The other thread has thoroughly covered the fact that tanking as a moonkin is remotely do-able by an expert player playing an overgeared toon surrounded by other expert/overgeared players that are willing to play along for fun, and it's quite impressive that they can pull it off good for them, but generally speaking you just can't truly "tank" as a moonkin.
#12 Oct 30 2007 at 9:38 AM Rating: Decent
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207 posts
If he want's to dps and tank, full feral with resto is the way to go. His dps as well as his mana regen will always be frustratingly low unless he has 2 fantastic gear sets. At least by going full feral, his kitty set wouldn't have to be different from his tank set until he got to end game content.

Just trying to give him honest feedback. I think balance/feral would be a bad idea .
#13 Oct 30 2007 at 12:15 PM Rating: Excellent
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1,859 posts
Quote:
I think balance/feral would be a bad idea.

Most people will agree, too. But it's sometimes nice when someone tries something different. So while it's good to point out flaws, you shouldn't just ignore all options and dismiss them as they come up.

That being said, I agree Feral/Resto would be more effective as I said in my last post. If that's not what the OP is looking for, though, best of luck to him with his experiment build.
#14 Oct 30 2007 at 4:37 PM Rating: Decent
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814 posts
Quote:
34/0/27

With patch 2.3 coming and the change to +healing (i.e. +healing giving 1/3 +damage) would the above build become a viable one for anything other than soloing? I am rocking +1500 healing atm and with this build and a few nice gear upgrades I could probably hit +750 +damage


Nice build. However if your packing all that damage, I would go with something like this...

34/0/27

Control of Nature isnt necessary in raids and Moonfury wont add enough damage to make it more important then Moonglow.
#15 Oct 30 2007 at 4:54 PM Rating: Good
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229 posts
Scholar Selverein, I love your incuragment(sp?) lol

Side Note: USE WOWHEAD TALENT CALCULATORS PLEASE! some people can't look at the offical talent calc form work (like me) so if you would please use wowhead I will love you long time. =D
#16 Oct 30 2007 at 5:32 PM Rating: Decent
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814 posts
Alright sloniah you spoiled brat here ya go (just kidding)


34/0/27

Same build, but its just for people who have wowcalcphobia like sloniah =)
#17 Oct 30 2007 at 7:54 PM Rating: Good
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1,859 posts
That, and the official WoW site takes EONS to load! Or minutes. But I live in the future, so it's all the same!!

Now, about the build, I agree with the changes made to the build but... am I the only one who'd take Naturalist instead of Nature's Focus? I mean, it's a HT-spam build, ain't it not? O_o
#18 Oct 31 2007 at 4:44 AM Rating: Good
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326 posts
Hmmm... Selverein you're right but I think I would take the points from Subtlety instead as you really should not be pulling aggro from your tank while healing and if you are then 20% isnt going to make or break you.
#19 Oct 31 2007 at 6:33 AM Rating: Good
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1,859 posts
Agreed, but that threat reduction also applies to spellcasting DPS which is what it is important for. :)

(Since it is a Heal/DPS build)

Edited, Oct 31st 2007 9:33am by Selverein
#20 Oct 31 2007 at 8:46 AM Rating: Decent
#21 Oct 31 2007 at 5:34 PM Rating: Decent
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814 posts
You know what Selverin your right. Don't know what I was thinking. Good pick up.
#22 Nov 01 2007 at 12:23 AM Rating: Good
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326 posts
/Agreed - you are definitely correct.

Will change my build :D

I can't wait for new patch so I can actually give this a try
#23 Nov 01 2007 at 4:15 PM Rating: Good
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229 posts
thank you for the wowhead conversion :) now I have an Idea for an alt that I'm making on a differant server.
#24 Nov 02 2007 at 12:42 PM Rating: Decent
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755 posts
Well I think my question has been answered. A lot.

I'm going to reroll on a PVP server tonight. I have a low level Mage on one now but haven't played him in months (not a good side for longevity), so I might just have to roll me a Druid somewhere on a PVP server. Full on Feral, me thinks.
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