vyodar wrote:
What I want is a Doomkin-tank build. IE a build I /can/ tank or DPS in.
To be clear, if you're trying to blend balance and feral you must want a build you can tank or RANGED DPS in. Right? Because if you just want to kick *** tanking and dealing damage, don't ***** around in Balance and go Feral, taking only the key resto talents that contribute to feral ferocity: Furor, Naturalist, and Omen of Clarity.
Note that I'm a fully feral furball and have never 'balanced,' so this advice is from the perspective of somebody who just can't imagine tanking without any one of the tier 6-9 talents, let alone without ALL of them. I don't know the subtleties of value within the Balance talents.
I do know, or at least believe that:
- To tank you need 3/3 Feral Instinct for the 15% threat bonus, otherwise you won't out-threat your DPS partymates.
- To tank you need Feral Faerie Fire for pulling. Tanking is infinitely easier if you're the mob's first target.
I think this is a very "unusual" goal you've got, to be polite, and you'll be weak in either role, but if you insist on having moonkin and being a decent tank, I guess I'd recommend something like this craziness: http://www.worldofwarcraft.com/info/classes/druid/talents.html?50032231053313503100050023213032000000000000000000000000000000
EDIT: I'm still cringing over this build, so have to make sure you have read the sticky's advice on talents, and checked out the recommended builds at http://wow.allakhazam.com/db/class.html?wclass=6;mid=1142379200225102855;page=1;howmany=50#m114237924051195053
Edited, Oct 29th 2007 11:42am by JeeBar