AynLoD wrote:
Quote:
No. Fast offhand = more swings.
Demea -- do you think this is true even factoring in all the instant SS attacks a combat swords rogue will be using? If all one did was autoattack, then naturally a 1.5 speed weapon is going to hit more often than a 2.8 speed weapon, but if you get on average, say, .75 SS attacks in between each natural swing, that reduces the effective speed of that slow MH quite a bit.
Assuming that you have an
Edge of the Cosmos and a
Latro's Shifting Sword (my current weapons), that you only use SS and no other energy-consuming abilities (this is pretty unrealistic), and that your attacks don't miss (a bit less unrealistic, but possible), this is how it breaks down:
1.4 seconds per swing = 1/1.4 SPS (swings per second) = .714 SPS
2.6 seconds per swing = 1/2.6 SPS = 0.385 SPS
40 energy = 4 seconds of regen = 4 seconds per SS = 1/4 SPS = 0.25 SPS
0.385 + 0.25 = 0.635 SPS
0.635 < 0.714
In order for your mainhand to hit as much as your offhand, including SS strikes, it would have to have a speed of 2.15 or faster, and no rogue in their right mind will use a sword that fast in their MH.
Edit: I should mention that this doesn't factor in Combat Potency. With this talent included, the SS calculation changes to:
10 E/sec + (15*.2)/1.4 E/sec = 12.14 E/sec
40/12.14 = 3.29 seconds per swing = 1/3.29 SPS = 0.30 SPS
0.30 + 0.385 = 0.685
0.685 < 0.714
So even with Combat Potency, your off hand will still hit more than your main hand. For them to be equal, you'd have to have a MH with a speed of 2.42 or less. Not as unrealistic, but still, most (sensible) rogues just won't do it.
Edited, Oct 31st 2007 10:45am by Demea