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combat swordsFollow

#1 Oct 29 2007 at 7:58 AM Rating: Decent
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Level 38, just got the pvp sword, just respec'd to Combat Swords ( Me if you're curious).

I have a simple question: how do I know if the extra swing proc'd? Is there a sound associated with it like so many other procs? Or would I just have to be paying very close attn to my sword swings to notice?

edit: the word random needn't precede proc ffs. Redundant much? I b smrt.

Edited, Oct 29th 2007 12:07pm by AynLoD
#2 Oct 29 2007 at 7:59 AM Rating: Excellent
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Well, on my screen it goes:

Extra Swing!

in the middle, but that might just be Scrolling Combat Text.
#3 Oct 29 2007 at 8:03 AM Rating: Decent
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That's an addon, right? Not just an interface option?
#4 Oct 29 2007 at 8:20 AM Rating: Decent
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You can see it in your combat log.
#5 Oct 29 2007 at 9:06 AM Rating: Excellent
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I believe it used to make a sound much like the Thrash Blade, but I haven't had game sound turned on in a long time, so I couldn't tell you anymore.
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#6 Oct 29 2007 at 9:21 AM Rating: Decent
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No game sound? Are you crazy Demea? It's invaluable for hunting other rogues.
#7 Oct 29 2007 at 9:42 AM Rating: Decent
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Oh, the combat log. I always have the chat pane up instead. I can't afford to look at the combat log while fighting (at least pvp)--I need all my attn on the bastid in front of me.

I hate playing w/o sound. I have left ctrl as my pushtotalk and every once in a while I hit some key combo when I'm trying to talk that turns off all sound. Hugely distracting in Arena.
#8 Oct 29 2007 at 10:11 AM Rating: Excellent
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EonSprinter wrote:
No game sound? Are you crazy Demea? It's invaluable for hunting other rogues.

I play on a carebear server, and I play 10 arena games a week. My need for rogue detection is fairly small.
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#9 Oct 29 2007 at 10:39 AM Rating: Decent
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pvp server
i dont ever have a combat log up
no sound enabled

i have no problems
;)
#10 Oct 29 2007 at 11:14 AM Rating: Good
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No game sound? Are you crazy Demea? It's invaluable for hunting other rogues.


I've played without game sounds for years, and it's still incredibly trivial to detect Rogues without the stealth sound.
#11 Oct 29 2007 at 12:29 PM Rating: Decent
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I often hear stealthed rogues before I see them, especially with so few putting points in sub these days. As a rogue, RPZip, how do you detect other stealthed rogues w/o sound? Getting cheap shotted doesn't count... ;P My mage has myriad rank 1 AoE spells to use, though they aren't very useful while I'm mounted.

There are uses for sound besides detecting stealthed rogues--for example clearcasting mages, who often break their spell rotation when it procs. I rarely notice the buff icon but I never miss the sound.
#12 Oct 29 2007 at 12:37 PM Rating: Decent
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It's true. I always hear them before I see them. Sometimes I hear it but don't see them. But I scan the area wildly the moment I hear it.

It's just a bit more advantage.
#13 Oct 29 2007 at 2:45 PM Rating: Good
They always flash on my screen. Not... literally flash, but I've gotten quite practiced at seeing even a faint outline of them before they vanish again. *shrug*

Sound is helpful but it's by no means required, especially once you've gotten used to doing without it.
#14 Oct 29 2007 at 10:24 PM Rating: Decent
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okay seeing how the typic of this thread is combat swords ill just ask in here instead of making a new thread.

okay im getting really sick of my aldor rep sword and with spiteblade being a douche ill probably end up with heartless before that damn thing drops.. what i am wondering about is can combat swords proc and make a mace in MH do the extra attack?

i basically have every melee weapon in kara.. fool's bane princes dagger, moroes dagger.. all but spiteblade really, so like above^ im just sick of staring at that ugly *** sword so i was wondering if i put fool's bane in MH and kept sword spec would it cause my mace to get an extra attack? and if not would i really lose that much damage staying combat swords but using fool's bane in my MH?

like i could go combat dagger's but my gear doesnt really have a ton of crit on it, i could also go mutilate with princes dagger and emerald ripper 41/20 but i would full more behind a combat sword build i think, not much crit too.

with aldor sword i sit 456-585dmg 1606ap 16.49hit 22.18crit unbuffed
with fools i sit 466-604dmg 1598ap 15.79hit 22.87
i know above^ doesnt really say much because when im raid buff it's a whole lot different.

anyone know?
#15 Oct 30 2007 at 4:51 AM Rating: Decent
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Guess I'll ask in here....


I've ran the entire game as a Dagger Rogue. I carried a sword off hand for about a level. Now that I'm 63 (Mutilate BTW), I've actually decided to check out Combat Swords. Here's the problem I'm having. I can't find any swords. AH has some for lvl 66 and I just haven't found any drop in Hellfire. Where is a good place to pick up a couple of swords so I can give this spec a try out?
#16 Oct 30 2007 at 5:05 AM Rating: Good
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I'll answer the last 2 questions...

Yes the sword spec of the sword in your offhand will proc the mace to swing an extra time. However, the DPS drop is more severe than you think as your main hand will swing way more times than your offhand in the course of a fight.

To the poster directly above me, the first boss of Ramparts drops an excellent mainhand called Shadowrend Longblade. As far as an offhand I was using Hanzo Sword until about level 64 or 65 because there weren't any.

There is a very nice offhand dropped by the 2nd boss of Mana-Tombs though.
#17 Oct 30 2007 at 5:25 AM Rating: Decent
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Thanks Bigdaddyjug

I've gone through Ramps 3 times and haven't been lucky enough to get the Sword yet. However I'm thinking of grabbing the Footman's Longsword that I can buy now that I'm honored with Honor Hold, is it worth snagging or waiting?
#18 Oct 30 2007 at 5:29 AM Rating: Decent
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428 posts
Seems to me that Footman's thing is way too fast (i.e. it top-end dmg is too low) for a MH sword spec, but I'm still figuring this rogue thing out.

edit: I think my original edit was misleading. Briefly and in general, for sword spec: Slow MH, fast OH.

Edited, Oct 30th 2007 3:36pm by AynLoD
#19 Oct 30 2007 at 5:34 AM Rating: Decent
33 posts
Guess that's where I'm slightly confused. I'll assume you want heavy MH and a fast OH. Is this true? Like I said, I have never even looked into Combats Swords until now, so I'm totally clueless. I figure I'd try it out before I totally bash it.
#20 Oct 30 2007 at 5:49 AM Rating: Good
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Yes you want a slow MAINhand with the highest top end dmg you can find.

You also want the fastest offhand you can find, and I would say .1 or .2 seconds off the speed of your offhand is easily worth 3-6 DPS on it, although some would disagree.

Keep scouting the AH. There are a ton of green BOE swords that drop and get thrown on the AH. I have not seen a single viable offhand green BOE though...

You might be better off just throwing a fast dagger on your offhand until you can get the sword from Mana-Tombs.

Edit: Fixed the glaring error I made. Thanks for pointing it out Demea.

Edited, Oct 31st 2007 8:42pm by Bigdaddyjug
#21 Oct 30 2007 at 5:56 AM Rating: Decent
33 posts
Ok, I may do that, with the Dagger in the offhand. I check the AH every day, thing is I'm on a low pop. server, so people have a tendency to over charge for weapons.

Low Pop. server also seems to be the problem with me getting into Ramps/BF/etc. Never anyone on to run through them.
#22 Oct 30 2007 at 12:51 PM Rating: Decent
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For the AH swords, the Iron Skull Sword of the Bandit (or of Stamina) is a great green BOE. It is level 70 though. 65dps and only costs about 20g on the AH.

http://wow.allakhazam.com/db/item.html?witem=25155
http://www.shadowpanther.net/swords.htm

Edited, Oct 30th 2007 4:51pm by Tromo
#23 Oct 30 2007 at 1:28 PM Rating: Decent
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at lvl 38 I am all about the WSG sword MH, sword of Omen OH (must be horde to get the quest). If u arent Horde, I dunno.
#24 Oct 30 2007 at 9:37 PM Rating: Excellent
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Quote:
Yes the sword spec of the sword in your offhand will proc the mace to swing an extra time. However, the DPS drop is more severe than you think as your main hand will swing way more times than your offhand in the course of a fight.

No. Fast offhand = more swings. It even hits more often, assuming that you aren't a scrub with 0 +hit.

Quote:
Yes you want a slow offhand with the highest top end dmg you can find.

You also want the fastest offhand you can find, and I would say .1 or .2 seconds off the speed of your offhand is easily worth 3-6 DPS on it, although some would disagree.

I'll give you the benefit of the doubt and assume that this was a mistake.

You want your mainhand to be as slow as possible with a high damage range. This is because your instant attack(s) are based off of weapon damage range, not speed or DPS. And yes, you'll want the fastest offhand possible, but in reality, a .1 speed difference is trivial if you have to sacrifice other stats to use it.
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#25 Oct 31 2007 at 5:16 AM Rating: Decent
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Quote:
No. Fast offhand = more swings.

Demea -- do you think this is true even factoring in all the instant SS attacks a combat swords rogue will be using? If all one did was autoattack, then naturally a 1.5 speed weapon is going to hit more often than a 2.8 speed weapon, but if you get on average, say, .75 SS attacks in between each natural swing, that reduces the effective speed of that slow MH quite a bit.


Quote:
at lvl 38 I am all about the WSG sword MH, sword of Omen OH (must be horde to get the quest). If u arent Horde, I dunno.

It's funny, in the 29 bracket, the PvP sword isn't the best (i.e. slowest or hardest hitting), but in the 39 bracket, I couldn't find a slower, bigger 1h sword for my MH than the PvP one.

The ally equivalent of the Sword of Omen is the Sword of Serenity, from the big SM quest chain. Sword of Omen >>> Sword of Serenity, at least for us. I think I'd rather have the dagger reward from that quest in my OH, but mostly that's just to frustrate Demea. ;)

Edited, Oct 31st 2007 9:17am by AynLoD
#26 Oct 31 2007 at 7:34 AM Rating: Excellent
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AynLoD wrote:
Quote:
No. Fast offhand = more swings.

Demea -- do you think this is true even factoring in all the instant SS attacks a combat swords rogue will be using? If all one did was autoattack, then naturally a 1.5 speed weapon is going to hit more often than a 2.8 speed weapon, but if you get on average, say, .75 SS attacks in between each natural swing, that reduces the effective speed of that slow MH quite a bit.

Assuming that you have an Edge of the Cosmos and a Latro's Shifting Sword (my current weapons), that you only use SS and no other energy-consuming abilities (this is pretty unrealistic), and that your attacks don't miss (a bit less unrealistic, but possible), this is how it breaks down:

1.4 seconds per swing = 1/1.4 SPS (swings per second) = .714 SPS
2.6 seconds per swing = 1/2.6 SPS = 0.385 SPS
40 energy = 4 seconds of regen = 4 seconds per SS = 1/4 SPS = 0.25 SPS

0.385 + 0.25 = 0.635 SPS

0.635 < 0.714

In order for your mainhand to hit as much as your offhand, including SS strikes, it would have to have a speed of 2.15 or faster, and no rogue in their right mind will use a sword that fast in their MH.

Edit: I should mention that this doesn't factor in Combat Potency. With this talent included, the SS calculation changes to:

10 E/sec + (15*.2)/1.4 E/sec = 12.14 E/sec
40/12.14 = 3.29 seconds per swing = 1/3.29 SPS = 0.30 SPS

0.30 + 0.385 = 0.685

0.685 < 0.714

So even with Combat Potency, your off hand will still hit more than your main hand. For them to be equal, you'd have to have a MH with a speed of 2.42 or less. Not as unrealistic, but still, most (sensible) rogues just won't do it.

Edited, Oct 31st 2007 10:45am by Demea
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