Traventine wrote:
I want a class thathas the ability to do both mellee and magic damage if possible, so i narrowed it down to pally or shammie my question to you experts is which one of these is:
a) easiest and funnest to lvl,
b) best at pvp
c)wanted in groups/raids/arena at end game
Also are any of the above getting mega nerfs/buffs in 2.3?
Wouldn't say the last poster actually answered the questions like he said as it specifically states between Shaman and Paladin, but meh.
Anyways, my take on it would be this:
a) As mentioned, this depends on what you like personally. I found my Paladin easier to level cause I have so much more downtime leveling my Shaman then I ever did with my Paladin. I could also take out tougher opponents with my Paladin, as well as groups, much easier than with my Shaman (level 45 so far). Shaman are more interactive though, and offense oriented.
b) I never PvPed with my Paladin, but did for a while with my Shaman, twinked at level 29. I must say I had a blast with my Shaman in the BGs. Nothing could kill me 1on1, most times not even 2on1. Not sure what this is like at the higher levels though, if it's the same or not.
c) Groups: tanks and healers are ALWAYS in demand, so if you spec Resto (Shaman) or Prot/Holy (Paladin) I can almost guarantee that you'll be able to find groups. If you want to be a DPSer Enhancement/Elemental Shaman are much more desired then Ret Paladins come end game.
Raids: Same as groups, tank or healer you should be able to find your way into raids. DPS, Shaman still more likely than Paladin, at least for Alliance.
Arena: Not a lot of experience here, but I'd have to guess that Paladins are more desirable, if Holy. Something about having a healer with uninterruptable heals, and that can go immune for 12 seconds :)
Last: haven't studied the Shaman changes yet, but Paladins are getting some very nice buffs: 10% more Stamina for Prot, and threat reduction for Ret.