I'm a fully feral furball 70, and spend most of my time solo or duo questing. When I party up for 5-toon quests and instances I tank 75% of the time, heal 20% and DPS on very rare occasions. So many people looking to DPS I'm happy to fill the less popular roles and I enjoy both.
In my DPS gear and cat form, I've got 2050 AP and 32.5% crit. I've neglected +hit, though, and only have +26. (+100 is the magic number, right?) I just got a new cloak that's a big upgrade over my old one. Don't have WoW up atm but it's ballpark of:
Old: +12 agility, +12 strength, +18 stamina vs. New: +18 agility, +18 strength, +24 stamina
Woohoo, right? The only catch is the old cloak has +13 hit, which makes up half of my total.
I've herad +hit is most (if not only) key when trying to hit level 72/73 bosses. So since I'm always in my tank gear anyway I might as well lose the +13 hit in my DPS set in favor of the attack power and crit boost of the new cloak, right?
Is +13 hit important enough that I should keep the cloak with +hit in the bank for the off chance I may have to dps in an instance? Generally speaking, even for everyday combat against like-level mobs, should I get my +hit up?