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+ 2.3 PTRs: PVP realm +Follow

#1 Oct 20 2007 at 9:52 PM Rating: Good
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anyone on there atm? i wanna fight people!!!

0-20-41 atm, and holy sh*t..... /gleam

his name is Anraku


edit #1:

614 top end weapon dmg, crit a 125% ghostly strike... with 20% from dirty deeds, and 20% from shadowstep

lol at killin a pri at zero armor with a 1700 ghostly strike :D

Edited, Oct 21st 2007 2:48am by mongoosexcore

Edited, Oct 21st 2007 3:14pm by mongoosexcore
#2 Oct 21 2007 at 7:12 AM Rating: Decent
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1,113 posts
My ShS rogue on PTR is named Nucka.
#3 Oct 21 2007 at 12:34 PM Rating: Good
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1,875 posts
so reports so far (use the 2.3 versions of these moves, not these live ones)
http://wowhead.com/?talent=fZhbEzbMZfRIorGRsxou
s1 mh fist, s2 oh fist (no weapon swap to ambush)

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why this build?
1: no imp ss? no need
2: riposte? now affects everything, since immunity to disarm is gone... it helps a bunch
3: 2/5 dw spec? all i could afford =\

4: 2 points mod? is 1 level of stealth (3/5 x2) and i use garrote enough to up its damage
5: 2/3 SETUP?! a free CP or 2 during a evasion helps TREMENDOUSLY vs rogues and warriors, this build lacks raw power AND it lacks burst... any help is a big help
6: 3/5 sin calling? i dont stack agi, didnt feel like maxing it all out instead of getting some in setup (might final go 3/3 setup 2/5 sin calling)

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reports vs each class:

priests are easy, VERY easy... like always though (shadow is a lil harder though) even if they get a fear off, you can step right to em again... no way to remove crip poison and bam... your in their face ALL the time, constant wound effect and they cant do too much of anything... this build can stall thru a pain supression, and COS to bandage (or vanish -> food) and you can outlast any trick they got... dirty deeds makes it easy to finish the job

locks, i havent fought any yet... ill let ya know when i do

druid i havent fought, the class scares me though, but well see

hunter... ahh yes theres the rub, no more kiting makes only BM a threat... and with prep u get 2 evasions/sprints/vanish, just dodge damage during his red phase and the rest isnt too rough, COS the freeze trap and keep trinket open

BUT know this, with the deadzone gone, a 5yd conc shot triggering its improved talent is very *********** u will wanna break your keyboard in half haha

mage... a interesting fight, frost cant kite ya do it becomes a damage race... a good cos can ruin their entire fight (open premed step garrote shiv expose armor, then sprint or cos when u need root breakers... step will be open a second time if you need it... dirty deeds+step+5pt evasion when they are low is a surprise to them so far) || fire is easier since they lack the control... i dont even really need cds

paladin: still easy, ret is a lil more fun but they cant dish it out fast enough, and step prevents hoj> run away> heal.... youll always force a bubble and when they do, thats when u get back in stealth

rogue: is WEIRD holy sh*t, ar/prep eats rogues alive, so thats the hard one to kill... mut isnt so complicated since prep is a best vs it, GOTTA keep crip on though... full combat is like fightin a warr, a well timed evasion (free cp too for me) breaks it, the GOOD thing that riposte and ghostly are anti rogue, and 1 well timed step at low hp can end it, especially if they try to gouge and run to restealth

DEADLY THROW MISSLE SPEED IS FAST ENOUGH TO HIT YOU BEFORE COMBAT DROPS AFTER A GOUGE, DONT TRY IT NEAR THE OPPONENT ROGUE: maybe if u run far far away, but i dunno honestly, havent seen many try it

shaman, is interesting... i had an easier time vs enhance (riposte and ghostly alone ruin that class, step kick if they try to kite into a heal) and elemental (big plus, since this class used to scare me... the anti kite thing really @#%^s with them... step right before a cast finishs and youll LOS it sometimes, allows for a quick finish evis at low hp) | resto however i havent fought a good one i could beat... ill let u know when i do beat one

WARRIOR: the end is here! we win! ud step rogue with riposte wins that fight! premed step garrote, shiv into a 5pt rupture then evasion... they fear u wotf, riposte will disarm now, just use deadly for mh and this fight is cake (against the warrs i fought so far, full glad gear, dt or s2 weapons, ms builds)



my overall view: while im sure i havent been fighting the BEST of their classes, 0-20-41 step is pretty vicious, a good end finisher makes a lot of fights unexpected, and some caster will get LOS'd if you step at the end of a cast

side note, 5 pt evis crit (with DD in effect and step bonus) THROUGH 400 RESILIENCE was almost 2400 (0/3 imp evis)

dirty deeds is pretty nasty for a talent, and quite possibly our best pvp upgrade of the patch


my builds easiest fights: fire mages, priests, ms warriors
hardest: resto sham, bm hunter, im FIGURING druid will be but unsure atm

Edited, Oct 21st 2007 4:48pm by mongoosexcore
#4 Oct 23 2007 at 2:40 AM Rating: Decent
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207 posts
I've been on and off PvP ptr, Brethren.
#5 Oct 23 2007 at 5:45 AM Rating: Decent
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1,262 posts
Quote:
mage... a interesting fight, frost cant kite ya do it becomes a damage race... a good cos can ruin their entire fight (open premed step garrote shiv expose armor, then sprint or cos when u need root breakers... step will be open a second time if you need it... dirty deeds+step+5pt evasion when they are low is a surprise to them so far) || fire is easier since they lack the control... i dont even really need cds


Why is there an expose armor in there? Don't mages wear tissue paper anways? Also, I think there needs to be a new look at another mage game, the arcane mage. My mage uses 'slow' in BGs a lot. It's crap when it gets cast on you as a rogue, but it only affects casting time, movement speed and ranged attack, so if you can get back on them, you can kill em, but it's like a 15 second permafrost effect that is instant cast and repeatable. Mages should still be easy, but this could surprise the unsuspecting rogue.
#6 Oct 23 2007 at 6:25 AM Rating: Good
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1,875 posts
Quote:
Why is there an expose armor in there? Don't mages wear tissue paper anways? Also, I think there needs to be a new look at another mage game, the arcane mage. My mage uses 'slow' in BGs a lot. It's crap when it gets cast on you as a rogue, but it only affects casting time, movement speed and ranged attack, so if you can get back on them, you can kill em, but it's like a 15 second permafrost effect that is instant cast and repeatable. Mages should still be easy, but this could surprise the unsuspecting rogue.


mage arena gear in s2/s3 has increased armor, any armor i can bypass helps kill that IB faster, since mages are very good at getting away from us

slow isnt a big deal, you can COS it, you can imp sprint it, if i vanish i can wait it out, and it costs a bundle of mana for mages to use.... and more mages specced all the way to slow are not very good damage output wise, they dont worry me so much

shadowstep particularly ruins slow, since every 30 sinces you can use it to blink into a shiv... the full arc mage isnt a threat, i wouldnt EA them since they lack IB

and i got enough ways to get back to em before they could arcane blast/missiles/icelance me to death


most serious pvp mages are frost, thats the majority of what i fought... but anything without IB is gonna be joke, even if pom/pyro gets a lucky crit... dirty deeds and step make it almost like execute for magers with no shielding
#7 Oct 27 2007 at 1:45 PM Rating: Decent
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194 posts
Quote:
mage arena gear in s2/s3 has increased armor, any armor i can bypass helps kill that IB faster, since mages are very good at getting away from us


I really hope you're talking about Ice Shield, and not Ice Block.

Nothing kills Ice Block faster than 10 seconds except for mass dispel unless the mage right clicks the buff.

Wasting time and energy beating on an ice block is worthless, you're better off waiting for combat to drop and trying to get an opener when they drop block and blink.
#8 Oct 27 2007 at 3:08 PM Rating: Decent
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1,875 posts
IB = ice BARRIER

thats the spells name, not ice shield... sorry for confusion
#9 Oct 27 2007 at 4:57 PM Rating: Good
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1,875 posts
analysis of 0-20-41 hemo/step: version 2

(does not include eng. using opponents)
in equal gear fights, or even with my rogue being outgeared...

fights i win, 90%+ of the time, no cds beyond 2 minutes

warrior: anything not prot
druid: resto
shaman: enhance
rogue: none
hunter: anything but full bm
warlock: anything without soul link
mage: anything without ice barrier and beyond in frost
priest: anything missing reflective shield and beyond in disc
paladin: anything not prot

opponents i beat 90%+ of the time, using some cds (no prep)

warrior: anything not prot
druid: resto, feral
shaman: enhance, elemental
rogue: any spec missing AR, mutilate is sometimes more difficult
hunter: all
warlock: anything without soul link
mage: anything without WE
priest: all
paladin: anything not prot

using cds, 50%+ win ratio fights

warrior: anything not prot
druid: all
shaman: anything non resto
rogue: all except ar/prep, mutilate is sometimes difficult
hunter: all
warlock: all
mage: all
priest: all
paladin: anything not prot



so basically, what does is boil down to?

im bad fighting prot, you never see it in pvp and its a spec thats only good vs melee... rogues in particular, i am not concerned with prot specced classes

resto shamans ive been fighting might just be overgearring the **** outta me or something, but i cant get them down more then 1 of out 3 or 4 ratio

rogues with ar/prep got my number, they get the opener and ruin me.... most have better weapons then i, but i aint gonna see ill ever get they down well... mutilate is always case by case, i usually win... but i know i could be fighting better mutilate rogues... usually its just who gets opener with most specs, but mutilate is the hardest i can win without the opener

otherwise im happy with the build, druids are ******* but im gettin better with em, i wanna have all specs of druid to 90%+ win ratio

but im happy with the results :D

Edited, Oct 27th 2007 10:07pm by mongoosexcore
#10 Oct 27 2007 at 10:27 PM Rating: Good
my gear sucks but i'll have to find you guys on the ptr and try dueling you! i'd either do an ar/prep (most likely) or this:

http://wowhead.com/?talent=fZhbEz0mZxrforhRoxst

ar prep is just so sexy.....

nice analysis btw, hope you're posting these valuable findings on the o-boards ^^

Edited, Oct 28th 2007 2:28am by lessonsinlogic
#11 Oct 27 2007 at 11:09 PM Rating: Good
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1,875 posts
rate up for sarcasm

i know ar/prep is stronger, as is much other things for different goals

the builds good for 1v1... /nod on that... but just about only that
#12 Oct 28 2007 at 2:22 AM Rating: Good
haha wasn't really trying to be sarcastic. it's interesting how pvp dynamics will change. your question of rogue--strength/weakness opponents is a good question
#13 Oct 28 2007 at 12:54 PM Rating: Decent
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1,875 posts
well if you wanna know why i thought sarcasm

go post any opinion on the rogue o-boards

ill promise to visit you in the hospital after the brutal mental gang-rape youll recieve <3
#14 Oct 28 2007 at 6:54 PM Rating: Good
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8,779 posts
could you provide a relative gear comparison of your rogue vs the opponents youve fought mongoose? im looking for a general ilvl of sorts, like the overall ilvl of your gear vs theirs for instance.
#15 Oct 29 2007 at 6:27 AM Rating: Decent
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1,875 posts
me

just under 10k hp
just under 1500 ap as full sub ( -_- )
32.3% crit
240 resil


the opponents mostly range
full s2 gear
full bg pvp epics
melee classes s2/s3 weapons
casters s2/good raid weapons

estimated min 10k hp for all classes
warriors near 12k+, warlocks near 12k+
350+ resil all classes


so id say im mainly outgeared a lil bit id say

damn my crit stacking, it ruined my stats for full sub haha.... ill be re-gem to get closer to 1600 ap, thats my goal
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