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a few not-so-FAQsFollow

#1 Oct 20 2007 at 10:32 AM Rating: Decent
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OK I am specced combat swords and dinging away. Afew questions have popped up that I cant seem to find in any sticky.

1. Why are OH weapons ranked by speed, not DPS? The only answer I can think of is if any cast reset the timer on your OH too, thus a slower weapon might never swing. If not, no idea.

2. I pretty sure I know the answer to this one: Once I ding lvl 50, I have access to Mut. Spec Mut at 50, or keep swords to 70 (probably 80 before I get there). I know many of you love swords, probably silly of me to ask.

3. In a few places I saw Mut. listed as a lvl 40 spell. I presume this was before TBC and expansion to 41 pt talents. yes?

4. Grinding away lvls = boring! Every n9th level I BG until I get some of the pretty blue rewards. Is it worth it to grind away for the nice Insignia trinket, or as usual, wait until 70?

Im getting there....
#2 Oct 20 2007 at 11:02 AM Rating: Excellent
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1,538 posts
DrMayhem wrote:
1. Why are OH weapons ranked by speed, not DPS? The only answer I can think of is if any cast reset the timer on your OH too, thus a slower weapon might never swing. If not, no idea.

Three reasons.

1. Sword spec. Faster offhand means more sword spec procs. The way it works is when your offhand procs, your mainhand swings, even if it isn't a sword. More offhand swings means more damage, so faster is better.

2. Poisons. More offhand swings means more damage through poisons.

3. Combat Potency. more offhand swings means more CP procs, more energy, and thus, more damage.

[qutoe]2. I pretty sure I know the answer to this one: Once I ding lvl 50, I have access to Mut. Spec Mut at 50, or keep swords to 70 (probably 80 before I get there). I know many of you love swords, probably silly of me to ask.[/quote]
Mutilate isn't really viable until 55, when you can get Opportunity. I'd recommend branching out and trying new things, it's fun, and that's what this is all about, anyway. In the 60s, Mutilate can be very good for grinding, but Swords is still king (but not by nearly as much as it is before 60).

Quote:
3. In a few places I saw Mut. listed as a lvl 40 spell. I presume this was before TBC and expansion to 41 pt talents. yes?

It has never been available at level 40. It didn't even exist until the 41 point talents, and has always held its place as the 41 point Assassination.

Quote:
4. Grinding away lvls = boring! Every n9th level I BG until I get some of the pretty blue rewards. Is it worth it to grind away for the nice Insignia trinket, or as usual, wait until 70?

Whatever you enjoy most, really. The game isn't all about grinding, but that is a big part of what you do until 70. If it's boring you to tears and you're hating it, take a break and have some fun for a while. You can enjoy the game before 70 too.
#3 Oct 20 2007 at 10:45 PM Rating: Decent
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2,602 posts
Or try to bring a friend along.

Its amazing how having someone along can even alleviate the boredom of a free-mmo thats an inane grindfest in disguise,

Edited, Oct 21st 2007 6:47am by Tenjen
#4 Oct 21 2007 at 7:14 PM Rating: Decent
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400 posts
Quote:
Grinding away lvls = boring! Every n9th level I BG until I get some of the pretty blue rewards. Is it worth it to grind away for the nice Insignia trinket, or as usual, wait until 70?


If you enjoy pvp & do it frequently, the trinket should probably be the highest on your priority list. It will save you countless times. Tenjen's advice is good too, a friend makes a massive difference in the monotony of level grinding. Other rogues or druids make good partners since they can also stealth with you. Druids are especially useful friends since they grind like no other class & can heal / ressurect if things get messy. It also opens up the opportunity for you to level a lot easier with daggers; if a druid friend is always around to tank for you in bear form things go a lot faster & it breaks up the SS mashing fest of combat-builds.
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