So, how will the new Hemo work out? Let's do some math and find out.
Proposed build, 11/27/23.
With this build, we get most of the Combat goodies. Only 4/5 weapon spec can be taken so we can pick up Preparation. More threat dumps will be very nice in long battles where you will be threat capped. Losing one point in Sword Spec will decrease your DPS only very slightly, while dropping all your threat another time will increase it significantly. If you're not having trouble with capping threat, feel free to drop Prep for that last point in Sword Spec. There's not much other use for Prep in this build, since we don't have AR.
So, how about Hemo damage? Since it's reduced to 10 charges, you can assume 100% of the debuff will be used 100% of the time, for +360 damage on Hemo. So, our Hemo formula becomes:
Base Hemo Damage == Average Dmg. + AP / 14 * Wpn. Speed + 360
We'll assume a Season Two Sword and 2500 AP raid buffed (pretty easy to attain in SSC/TK guilds).
Base Hemo Damage == 254 + 2500 / 14 * 2.6 + 360 == 718 + 360
So, average damage is as follows. We'll assume 25% crit.
75% Chance: 0718 + 360 == 0808.5
25% Chance: 1436 + 360 == 0449.0
Average Hemo --------- == 1257.5
Not too shabby. It will actually be slightly higher than this, since the extra damage does gain some from crit, but will be consumed by things with very low crit like pets and tanks, so we'll assume a 0% crit to be sure we don't overestimate.
Now, Energy Efficiency. 1257.5 / 35 == 35.9 Damage:Energy Ratio. Let's see how that compares to Combat Swords.
Base SS Damage == (254 + 2500 / 14 * 2.4 + 98) * 1.1 * 1.06 == 910
75% Chance: 0910 == 0682.50
25% Chance: 2093 == 0523.25
Average SS ----- == 1205.75
Woah! With 2500 AP and 25% crit, Hemo straight up outdamages SS! That's with 0/5 Lethality too. Once Dirty Deeds kicks in at low health, Hemo is seriously going to destroy SS in terms of damage. This change might just open up Subtlety as the new raid tree. I'm definitely going to pop onto the PTR and test this out.
Since Hemo doesn't scale as well with Crit, let's see about higher crit levels, to see where SS starts to beat it out.
30% crit Hemo: 754 + 0538 == 1292
40% crit Hemo: 646 + 0718 == 1364
45% crit Hemo: 592 + 0808 == 1400
30% crit SS: 637 + 627 == 1264
40% crit SS: 546 + 837 == 1383
45% crit SS: 500 + 941 == 1441
So, we can see how SS starts to pull away as your crit goes up. Somewhere around 37% they're equal with these stats. In all cases, the Damage:Energy ratio of Hemo is much better. I'll be testing this on the PTR today and will post my results with various builds.
Edited, Oct 20th 2007 11:39am by Nooblestick