Quote:
Weapon Expertise (Protection) renamed Combat Expertise, now increases expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%.
I copied my Tankadin over to the PTR today. Combat Expertise is sweet. It is a must have. Although Im beginning to feel that the new PoJ is gonna be useless to tanks. It takes 3 points from the the already bloated Prot tree, and adds a mediocre increase to spell avoidance.
I was thinking about dropping Anticipation, but thats 20 defense skill I'd be loosing. That's what? 44 defense rating that I would have to add to my gear.
What about Reckoning? Until I'm passively uncrusable, that isn't going to happen. It might be hit or miss. When it kicks, it adds a nice buff to your threat. It leaves room for mistakes, it does what its supposed to do.
Guardians Favor? That's saved the lives of more mages than I could ever count. 3 minute cooldown is every other fight. Although this is the only place I would drop, but for 3% spell avoidance? I don't think so.
I already choose to leave out Improved Judgements. With my current build, the increase in threat has little effect when I will OOM after 4 judgements. I usually tank trash with SoW for longevity. Judging that every 8 seconds is a waste.