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Retribution getting threat reduction talent...Follow

#27 Oct 20 2007 at 8:48 PM Rating: Good
Quote:
Sanctity Aura on a prot pally tank is pretty sweet. I mean +10% damage on holy spells, that's what 19% more threat from holy damage?


No, it'd be a 10% threat boost over what they're currently doing. Actually 12, if you consider you're going to have Imp. Sanc.

Of course, being in the MT group ensures you'll never do any decent damage (say ta-ta to Battle Shout or Windfury Totem) so it's a bit of a mixed bag.
#28 Oct 20 2007 at 10:08 PM Rating: Decent
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Here's the problem I see with introducing a base threat reduction talent into the ret tree...ret is used a lot for levelling, and if you're in the 50's where an off-spec can still tank (albeit not as well) you're going to have a paladin trying to tank with a 15% handicap. Granted, by the time you get there specs are actually becoming specialized, but you still may have that time where someone is levelling as a retadin and someone says "You! Tank!" and he'd either miss out, spend G to respec, or be forced to have an incredibly difficult time tanking.

Of course, I've always specced prot before I got plate, and maybe pallys are different than warriors (in that a properly played fury warrior can tank most outlands pre-70's) and you'd need to be prot anyway, I dont know because I havent played too much with off-specs in my 58-70 grind and I havent spent enough time on hybrid forums.

So, if I'm wrong and by the time someone could get this talent (level 45) it would be so deep you wouldn't be tanking anyway, then ignore my logic.

EDIT: Oh yeah, forgot the solution to the problem: Have an ability reduce threat, like has been said with the reverse RF.

Edited, Oct 20th 2007 11:08pm by skribs
#29 Oct 20 2007 at 11:17 PM Rating: Decent
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After the ret buff and reading the official board for a bit, it makes me see how much retadins cry. No, the buff can't be good enough can it? They need to turn it off and on, then have it in a diff area in the tree... Cmon, its a buff and ret is the dps tree. Sorry you can't be OTS anymore, but the gain was much greater than the loss.
#30 Oct 20 2007 at 11:35 PM Rating: Decent
RPZip wrote:
Quote:
Sanctity Aura on a prot pally tank is pretty sweet. I mean +10% damage on holy spells, that's what 19% more threat from holy damage?


No, it'd be a 10% threat boost over what they're currently doing. Actually 12, if you consider you're going to have Imp. Sanc.

Of course, being in the MT group ensures you'll never do any decent damage (say ta-ta to Battle Shout or Windfury Totem) so it's a bit of a mixed bag.


What Im saying is for a pally MT. For example, I would get +10% holy damage. So that +10% holy threat, plus the bonus from RF would make another 90% of that. My holy damage would get a boost of 19% threat. I wasn't talking about the ret himself.

Correction I mean a pally MT and a Ret in the same group.
#31 Oct 21 2007 at 7:36 AM Rating: Decent
Quote:
Here's the problem I see with introducing a base threat reduction talent into the ret tree...ret is used a lot for levelling, and if you're in the 50's where an off-spec can still tank (albeit not as well) you're going to have a paladin trying to tank with a 15% handicap. Granted, by the time you get there specs are actually becoming specialized, but you still may have that time where someone is levelling as a retadin and someone says "You! Tank!" and he'd either miss out, spend G to respec, or be forced to have an incredibly difficult time tanking.


Yeah, but I guess after the patch it will be rediculous to ask a ret paladin to tank after they get those talents. Bu t by that level it's really so much easier to run with a real tank than a ret tank.
#32 Oct 21 2007 at 9:09 AM Rating: Decent
Drama Nerdvana
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Pally MT? Ha! Smiley: tongue

Prot pally has no problem generating or holding aggro, in fact they are the best at it in the game. So yeah, RPzip has a point. Why pull a melee dps class into Prot Pally group to help generate threat at the expense of dps when threat is a non issue?

As for raid utility. I need one for 3% crit, and CS. That is it. One per 25 man raid guild. Which means you either are a member of a raid guild and talk the GL into letting you go ret or you start looking for a guild and encounter something Hunters and Rogues found out a long time ago. Finding a raid slot as DPS can be a very hard thing to do.
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#33 Oct 21 2007 at 9:54 AM Rating: Good
ramera wrote:
RPZip wrote:
Quote:
Sanctity Aura on a prot pally tank is pretty sweet. I mean +10% damage on holy spells, that's what 19% more threat from holy damage?


No, it'd be a 10% threat boost over what they're currently doing. Actually 12, if you consider you're going to have Imp. Sanc.

Of course, being in the MT group ensures you'll never do any decent damage (say ta-ta to Battle Shout or Windfury Totem) so it's a bit of a mixed bag.


What Im saying is for a pally MT. For example, I would get +10% holy damage. So that +10% holy threat, plus the bonus from RF would make another 90% of that. My holy damage would get a boost of 19% threat. I wasn't talking about the ret himself.

Correction I mean a pally MT and a Ret in the same group.


Smiley: oyvey

No. There's this thing called math.

You do 100 Holy Damage. With Imp. RF up that works out to 190 threat.
You gain Sanctuary Aura and do 110 Holy Damage. With Imp. RF that works out to 209 threat.

209 / 190 = 1.1% = 10% more threat.

Edited, Oct 21st 2007 1:55pm by RPZip
#34 Oct 21 2007 at 10:20 AM Rating: Default
NERD ALERT NERD ALERT

lol had to, sorry.
#35 Oct 21 2007 at 6:59 PM Rating: Decent
Thats almost exactly the same math i did the other day >.> using the same numbers, to disprove almost the same thing.

Any % damage increase will increase the same % amount in threat.
#36 Oct 21 2007 at 9:09 PM Rating: Decent
I agree.

x=normal damage

x*1.9=T

(x*1.1)*1.9=T

In my mind I was doing the math like this:

209-190= 19

100/19=19*

I was thinking a 20% bonus to base threat. That however skews the numbers, since I was ignoring the RF bonus to the base threat.

Edited, Oct 22nd 2007 1:23am by ramera
#37 Oct 22 2007 at 2:36 AM Rating: Good
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82 posts
People asked here, several times, that the reduction to threat would come from an ability and not a talnet. Blizzard decided Paladins have enough abilities(OK, I made this up, Blizzard's reasons are their own) and announced it will be from a talnet. People got a bit irritated, as you can't have that talent and still be a tank from now and then(well, one could, but will be alot harder).
So I was thinking, why not twink that talent a bit, stating that it will not work when RF is on?
#38 Oct 22 2007 at 4:26 AM Rating: Decent
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1,503 posts
ima speak for the Ret pallies here. the threat reduction is awesome. it does NOT take away from our ability to tank. speccing Ret takes away from our ability to tank. when i leveled from 60-70 i always carried a full heal set in my bag for when we needed a MH. i rarely carried any tank gear because a full Ret dps spec SUCKS for taking dmg and holding aggro with sword n board is tough without the talents. leave the MT job to someone better suited and do what you spec'd for.
#39 Oct 22 2007 at 5:56 AM Rating: Decent
Quote:
leave the MT job to someone better suited and do what you spec'd for.


truer words have never been spoken
#40 Oct 22 2007 at 6:00 AM Rating: Decent
Drama Nerdvana
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20,674 posts
The Honorable CapJack wrote:
Quote:
leave the MT job to someone better suited and do what you spec'd for.


truer words have never been spoken


A prot warrior?

Smiley: tongue
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Bode - 100 Holy Paladin - Lightbringer
#41 Oct 22 2007 at 6:31 AM Rating: Decent
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while i would love to be able to turn threat reduction on and off, i'm happy to get it, period. if you could turn it on and off, that would mean a ret pally could dps almost as much as a 'pure' dps class with reduction on, turn it off and w/ RF and the dps a ret pally has generate more threat than any tanking spec even can, and then when he starts getting low on health heal/LoH himself... oh yeah and if things are still going bad, DI the healer or if the healer is a pally get DI'd, rez party and continue on....

my guess is blizzard thinks all that (and blessings, aura, seals and CS to refresh other pallys seals) is too much for a plate wearer... i could be wrong though.

we should be glad the dps tree in ret is getting what it needs for dps (6 sec CS and threat reduction) and not try to get bliz to make ret=god.... course, if blizz WANTS to do that i'd accept it ;)

#42 Oct 22 2007 at 6:40 AM Rating: Decent
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648 posts
hmm, i wrote my post at work on my phone so it took awhile... apparently some of the more respected pallys already addressed the ret tanking idea. my post suddenly seems very redundant.. haha.
#43 Oct 22 2007 at 8:16 AM Rating: Decent
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2,717 posts
How about this..."Gives a/b/c/d/e% threat reduction unless righteous fury is active."
#44 Oct 22 2007 at 10:31 AM Rating: Decent
skribs wrote:
How about this..."Gives a/b/c/d/e% threat reduction unless righteous fury is active."


That would be sweet. It would help in the 50s range, when you could possibly still tank. Although, I think rets need to be happy with what they have for the time being.


Archfiend bodhisattva
Drama Nerdvana wrote:

A prot warrior?


Death to the Heretic!

Edited, Oct 22nd 2007 2:31pm by ramera
#45 Oct 22 2007 at 10:39 AM Rating: Decent
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Loki the Sly wrote:
1) You have enough pallies to cover every blessing, in which case ret is rendered useless, but this means you're running 4 other pallies (one probably being Prot).

Any more than two blessings is more or less superfluous. DPS classes will want Salvation and a DPS blessing (usually Wisdom or Might), healers get Salvation and Wisdom, tanks get some combination of Might/Light/Kings depending.

I'd have to say that any more than two Pallies in a raid serves to make the Retribution Paladin's "natural" support (I.E. blessings) unnecessary, but maybe you and some others are more forgiving than I am.

Quote:
2) You've got 3 2 or less pallies.

In the former situation this allows the ret pally to keep up crusader, light and wisdom. It's slightly more significant than at first glance.

In the latter situation you'll get much the same thing, although the retadin will also provide an additional blessing.

In this I would have to agree with you and, for once, disagree with everyone else and take the side of Retribution.

A six-second cooldown on Crusader Strike allows the Paladin to miss once and still not lose his refresh on judgements, which is huge. Huge. Bigger than any increase in damage this buff could ever bring.

A 2% damage increase + 3% crit + a blessing + judgement maintainance + higher damage output thanks to the new threat reduction is not a bad spread for a raiding class. Could you do better? Sure, but there are plenty of other DD classes that make raid without much more or even less utility than that. I would not expect, want, or take any more than one Retribution Paladin per 25-man, two tops, but come on, people... that's an improvement from before. That's enough.
#46 Oct 22 2007 at 11:59 AM Rating: Decent
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648 posts
skribs wrote:
How about this..."Gives a/b/c/d/e% threat reduction unless righteous fury is active."


that'd be wonderful. a warrior can dps w/ threat reduction.. or with a change of stance and gear he can tank with reduced dps. a druid can dps w/ threat reduction... then shapeshift and be able to tank with less dps... then shape shift and heal...

why can't a pally? maybe becuase if all i have to do with my ret pally to hold mobs on me is add a spell that cancels my threat reduction and adds 60% threat.... and i can still heal all at the same time, then if i can pull it off i'm god-like, and if i can't (not enough defense) would end up wiping the group. the other tanking classes have to change stance to tank effectively (and to cast a heal for the druid). i undestnd that people can seen the potential for the ultimate hybrid in the pally, but i think blizzard is telling us with this change that they'll give us what we want only if they can preserve class/spec balance in the process.
#47 Oct 22 2007 at 12:05 PM Rating: Decent
I guess to trade for an inherant threat reduction you need to give up being able to tank in the 50s, I personally think that's a fair trade
#48 Oct 22 2007 at 1:08 PM Rating: Decent
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648 posts
The Honorable CapJack wrote:
I guess to trade for an inherant threat reduction you need to give up being able to tank in the 50s, I personally think that's a fair trade


hmm, tanking up tp the 50's as ret is fun... top dps and dsmage taken is very possible. how ever i'd agree with capjack that this is a fair trade. i rolled ret on my second pally because i wanted dps+support (first pally is holy). if i really wanted to tank i'd have rolled a prot pally. this will allow my retadin to be what i created her to be.

side note... if you really must tank ret in the 50's just take 5 points in prot or somewhere else in ret instead of fanatacism... extra crits on judgements is nice, but if you're tanking, it not necessary.just get this when you hit the 60's and are done tanking.

Edited, Oct 22nd 2007 5:32pm by toolofjesus
#49 Oct 22 2007 at 1:19 PM Rating: Decent
My raids feel empty with less than 3 pallies. We QQ over not having Salv, Wis and Kings on the locks.
#50 Oct 22 2007 at 1:30 PM Rating: Decent
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163 posts
I have to agree with Loki, I don't see more than 2 paladins being superfluous. Might, kings, salv for melee dps, and wisdom, kings, salv for the spellcasters seems pretty nice to me.

Gaudion wrote:
A 2% damage increase + 3% crit + a blessing + judgement maintainance + higher damage output thanks to the new threat reduction is not a bad spread for a raiding class. Could you do better? Sure, but there are plenty of other DD classes that make raid without much more or even less utility than that. I would not expect, want, or take any more than one Retribution Paladin per 25-man, two tops, but come on, people... that's an improvement from before. That's enough.


Also, throw them with a prot pally +10% holy damage and a nice additional hunk of threat. I've heard paladins have very little trouble holding hate, but can a tank ever have to much threat- especially if its free?
#51 Oct 22 2007 at 1:51 PM Rating: Good
Quote:


A 2% damage increase + 3% crit + a blessing + judgement maintainance + higher damage output thanks to the new threat reduction is not a bad spread for a raiding class. Could you do better? Sure, but there are plenty of other DD classes that make raid without much more or even less utility than that. I would not expect, want, or take any more than one Retribution Paladin per 25-man, two tops, but come on, people... that's an improvement from before. That's enough.


Retadins don't get 3% crit, though. Or, rather, it's not exclusive to them... being as it now requires a very minor side-spec into Ret to pick up, Holyadins can easily snag and apply it.
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