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2v2 with 2 locks, how to spec?Follow

#1 Oct 18 2007 at 5:50 PM Rating: Good
If you were doing a 2v2 team with just 2 locks, how would you spec them and why? A buddy and me are about ready to start a team once we're both at 70 and could use some suggestions.
#2 Oct 21 2007 at 9:42 PM Rating: Good
We ran our first ever arena battles without changing our current leveling specs(Deathgrin 41/20/0, Carolanne 5/45/11). We ended up winning 4 and losing 7. Beat a rogue/druid, a warrior/lock twice, and something else, it might have been a mage/lock. Had 2 longs battles against a priest/lock, and was completely pwned by a hunter/hunter team. It was a blast even though we lost most of them.

We got a feel for things, now we're going to start grinding out some BG's to get the Pvp rewards and also respec. My current plan is to have us spec to this;

Carolanne - SL/SL
23/38/0

Deathgrin - Destro
7/7/47

We couldn't do enough dmg quick enough in our battles(especially against the priest/lock) so I think we need the extra punch destro brings, plus shadowfury for an additional quick spell interrupt.

Any thoughts on the specs above? Should they be tweaked, should we both do SL/SL, etc?


#3 Oct 21 2007 at 11:03 PM Rating: Decent
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3,761 posts
IMO both SL/SL. You have no healer, your fears share DR's. You both need to stay alive. Fortunately this could be an alright setup with multiple interupts on a healer, so killing healers first should be your priority. It would take good communication but to stop a heal you have curse of tongues, 2 deathcoils, 2 spell locks and 2 fears. I still don't think its a very great team setup, but for a 2x dps it has potential. The only question is can you survive a rogue or warrior long enough to burn down that druid thats healing them? I doubt it.
#4 Oct 22 2007 at 12:42 AM Rating: Decent
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309 posts
mikelolol wrote:
IMO both SL/SL. You have no healer, your fears share DR's. You both need to stay alive. Fortunately this could be an alright setup with multiple interupts on a healer, so killing healers first should be your priority. It would take good communication but to stop a heal you have curse of tongues, 2 deathcoils, 2 spell locks and 2 fears. I still don't think its a very great team setup, but for a 2x dps it has potential. The only question is can you survive a rogue or warrior long enough to burn down that druid thats healing them? I doubt it.


I've just started playing 2v2 arena with a huntard.
I'm 6/44/11 and he's BM.
Since I'm not much for grinding BG, the only pvp gear I have is the belt, other than that I've got pure raid gear.

Anyway, we've had more luck with interrupting, CoT and CC (fear, trap) the healer while killing the dps. But this only works if you can dish out enough dmg to kill a warrior while his healer is temporarily unavailible ;)

With higher rating and better geared opponents, I'm not sure how well that works...
#5 Oct 22 2007 at 12:17 PM Rating: Decent
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3,761 posts
Yeah with a hunter I'd pick a burst build and felguard is pretty nice for that. I suppose 2 warlock burst builds could work as well. I'm just thinking 1 survival build (SL/SL) and 1 burst build (felguard, ua, destro) wouldn't work so well with no healer. Both survival or both burst imo.

ATM hunters have it rough in higher level arena with pillar LOS kiting. The next patch sounds like it will make hunters a whole lot more viable in arena though, we'll see how it plays out.
#6 Oct 27 2007 at 7:55 AM Rating: Decent
We ended up both speccing SL/SL, our fights last much longer and we went 6 wins, 5 losses. The only time we got pwned was against two frost mages, that combo kinda surprised us and we froze up ;) All the rest of the fights we made a good showing even when losing. A resto druid/lock combo is very slow and painful to fight though, and we lost to them twice. Wanted to fight them again because the 2nd time was a lot closer than the first.

Managed to kill a few teams with healers, pally/hunter, lock/priest, druid/shammy, etc. If we time things right, we can do fairly well but we still have a lot of coordiation issues to work out.

One thought I had was for both of us to amply curse of doom, put that on one target, and just try to survive for 1 minute. That should be 12k dmg in one shot and put us in a 1v2 or 1v1 situation. The trick is to survive for a minute, but if that's all we're trying to do, we should be able to do it. Only teams with druids can remove curses, correct? Or does a priest dispel magic remove that as well?

Heh, fought a priest/enhance shammy and they focused on my partner and took him down, fairly fast actually. Then they came after me, I just dotted, ran, CoE, ran some more, etc. etc. Ended up lasting forever, they finally killed my pet, then came after me, and I could only see the priest. I figured the shammy was in ghost wolf and was cutting me off, so I(1/4 health, 1/4 mana) just focus on the priest(who was full health and about half mana), summoned another fel hunter, and proceed to dance with the priest 1v1 and finally kill them! The game ends and I just had the one kill, so the shammy disconnected. Kinda crappy way to win but I'll take it!

The arena's been a blast even though we don't have that good of team combo. There really isn't any alternatives for us now unless we pick up someone we don't know and we'd rather not do that. We may have a resto shammy join up once they hit 70.

Edited, Oct 27th 2007 10:56am by deathgrin
#7 Oct 27 2007 at 9:30 PM Rating: Decent
Curse of Doom can't be casted on PCs.
#8 Oct 27 2007 at 10:42 PM Rating: Good
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3,761 posts
Quote:
We ended up both speccing SL/SL, our fights last much longer and we went 6 wins, 5 losses. The only time we got pwned was against two frost mages, that combo kinda surprised us and we froze up ;) All the rest of the fights we made a good showing even when losing. A resto druid/lock combo is very slow and painful to fight though, and we lost to them twice. Wanted to fight them again because the 2nd time was a lot closer than the first.


Ah man, you shouldn't be losing to mages :(

And yeah, you can't cast CoD on players, ever. Try curse of tongues on mages. Alot of PVP mages have given up on casting frostbolts and stuff, they burst you down with instants, but CoT will still slow them considerably if they DO try and cast a frostbolt.

Of course they'll decurse, but you just recurse. With your dots ticking away at their health, a battle of global cooldowns is the last thing a mage wants. In reality a mage is screwed no matter what in a warlock fight.

Just remember to use your felhunter, counterspell their school on a cast, keep curse of tongues on them. Drop line of sight when they counterspell you, switch to fire when shadows locked. Better yet bait them to lock fire, crappy mages will just CS the first spell they see (same could be said for locks, dont spell lock a scorch when you see them run out with ice barrier and a water elemental).

Also banish the water elemental, drain life, mages should be ez-mode for locks. Good to hear you guys were doing better though. A resto druid + SL/SL lock team should beat you, in reality 2s is about healer+dps. But 2 SL/SL locks is about as good as it gets for 2x dps teams so you should do OK.
#9 Oct 31 2007 at 7:49 AM Rating: Decent
Dont whatever you do do SL/SL for both locks...in fact dont do SL/SL period without a healer to back you up...trust me on this. I run a 2 lock 2v2 and the best combo is one go UA the other go felguard.

This offers dot protection in the form of UA some very decent physical damage and interuption from the felguard and the UA lock has his felhunter for spell lock as well, dont worry about DR on fears because in a 2v2 if your BOTH fearing the same guy youve already lost. Howl of terror doesnt share the same DR as fear, you both have DC and also make sure the UA lock has curse of exauhstion. At our current rating druid healer/warrior or druid/rogue teams are all the rage so being able to effectivly kite the melee and LOS them from thier healer is a MUST imo.
#10 Oct 31 2007 at 8:13 AM Rating: Good
If you're doing this combo, double Destro. You're going to have to lock them up and burn them quick, and the best way to do that is going to be to charge in blazing with Death Coil, Shadowfury, fears and Spell Lock to stop them from reacting and shutting you down.
#11 Nov 01 2007 at 10:00 PM Rating: Decent
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158 posts
Double destro is the way to go if your doing 2 locks. a Demo lock does not have much burst dmg. they just have a nice tank that hits hard and some decent survivability. A SL/SL has very little burst damage and all they can really do is stay alive. Against any team with a healer, a SL/SL&Demo combo will most likely lose since the other team can easily heal through your damage. A UA build also does not work well without a healer. Yes you can do ALOT of damage and imp drain life is helpful but by the time it actually takes to go through, your partner will be dead.

A double destro team will hit hard and fast. With some mediocre gear, you can easily crit 3.5-4k. I would recommend both of you having your felpups out, keeping spell lock on manual so that you can coordinate your silence better. All you would have to do is keep there healer silenced for those minimum of 6 seconds while you nuke the other member as fast as possible. Keep your battles short though with a two destro locks. You're going to burn mana fast so if the battle takes long, you will probably both go oom and be completely useless.

Edited, Nov 2nd 2007 2:03am by Tugnus
#12 Nov 02 2007 at 5:31 AM Rating: Decent
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428 posts
To answer an imbedded question there--mages also dispell curses, though most won't take the time to unless they have the Decursive addon.
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