Forum Settings
       
Reply To Thread

Master of Deception Talent Points?Follow

#1 Oct 17 2007 at 3:31 PM Rating: Decent
Avatar
*
64 posts
Firstly, many apologies for the noobish question.

I have started playing a BE Rogue (just dinged lvl 10), and am planning on speccing Combat(43) / Assassination (18). However, I have noticed how easily mobs of 2 or 3 lvls below me can detect me through my stealth.

So my question is, should I put 1 or 2 points in Master of Deception, or does the rogues' stealth capability improve appreciably at a higher level?

Thanks very much for any and all help.
____________________________
"Scars remind us where we've been.......they don't have to dictate where we're going" David Rossi - Criminal Minds

“What we do for ourselves dies with us. What we do for others and the world
remains and is immortal.” Albert Pine
#2 Oct 17 2007 at 3:45 PM Rating: Excellent
Scholar
****
6,129 posts
Don't walk in front/on top of a mob.

Use distract. If you walk behind mobs and to the side of them they are much less likely to notice you.

Don't get MoD. it is a crutch and probably wiser to learn to live without it.
____________________________
Alla's Arena/PVP Forum

SO I PLAY WoW COOL EH!?

Let that beat build.

Xbox Live: kyNsdub
#3 Oct 17 2007 at 4:18 PM Rating: Excellent
*
207 posts
Quote:
Use distract. If you walk behind mobs and to the side of them they are much less likely to notice you.

Uhh, you don't get the Distract skill till lvl 20 (at least, maybe 30?)

Anyway, i agree, just don't get close to the mob until they have their back facing you.

Master of Deception is pretty much useless as it just reduces the amount of skill needed to pull off whatever you're up to.

Those points would be better placed in Improved Sinister Strike (if you're going combat, and you should) or Lethality (if you're going Assassination)
#4 Oct 17 2007 at 4:28 PM Rating: Excellent
***
3,451 posts
As said above, stay out of the mobs line of sight and you'll be fine, especially if they are a few levels lower then you.

Correct me if I'm wrong, but even if the mob is a way higher level then you, they won't aggro you if you're in melee range behind them.
#5 Oct 17 2007 at 4:37 PM Rating: Excellent
Scholar
****
6,129 posts
Zornov wrote:
As said above, stay out of the mobs line of sight and you'll be fine, especially if they are a few levels lower then you.

Correct me if I'm wrong, but even if the mob is a way higher level then you, they won't aggro you if you're in melee range behind them.


The level gap would have to be tremendous for them to aggro you, so, correct.


You can easily be 5 levels below a mob and stand right behind them though.
____________________________
Alla's Arena/PVP Forum

SO I PLAY WoW COOL EH!?

Let that beat build.

Xbox Live: kyNsdub
#6 Oct 17 2007 at 5:58 PM Rating: Good
Avatar
*
64 posts
Thank you all so much for your informative replies....I will NOT be putting any points into MoD.....you convinced me!
____________________________
"Scars remind us where we've been.......they don't have to dictate where we're going" David Rossi - Criminal Minds

“What we do for ourselves dies with us. What we do for others and the world
remains and is immortal.” Albert Pine
#7 Oct 17 2007 at 9:44 PM Rating: Decent
bucklingbranch wrote:
Thank you all so much for your informative replies....I will NOT be putting any points into MoD.....you convinced me!


Well, I agree MoD isn't great for levelling, but I like it for pvp and farming higher level mobs at 70. Plus the only other sub option is Opportunity, if you don't use daggers just go with MoD if you're going deeper than 5 in sub.

Quote:
Master of Deception is pretty much useless as it just reduces the amount of skill needed to pull off whatever you're up to.


Also reduces the amount of time spent positioning or sapping before pickpocketing or whatever. Time saved > all if you're going to succeed in killing the enemy anyway, or succeed in whatever it is you're doing that requires skill sneaking around.
#8 Oct 17 2007 at 10:43 PM Rating: Decent
*
207 posts
Quote:
Also reduces the amount of time spent positioning or sapping before pickpocketing or whatever. Time saved > all if you're going to succeed in killing the enemy anyway, or succeed in whatever it is you're doing that requires skill sneaking around.


That said, it takes about 5 seconds to position and use my distract skill, get up behind the target and hit sap/pickpocket/whatever, by the time I get up to the target my energy from using Distract has already been replenished.

The five points placed in MoD would be better placed in a talent that helps me kill my target that much faster (often more so). And the only time sneaking around is a must is while killing <Insert name here> behind enemy lines, or when getting your worg puppy solo in BRD (Pulled that off at 61) both of which has been incredibly simple even without MoD (as well as distract).

Truthfully, back when I was but a wee rogue (and still learning about the game), the points I put into my talents after sinister strike was full MoD and went back to work on the combat tree, it was okay, but later on I respecced (lvl 25 or so) to full combat and was much, much happier with my overall game-play.

I will agree that it shows its real use during PvP (as sub was THE PvP spec once upon a time) but elsewhere it's just something to make wandering around in stealth a little less tedious for the sneaky rogue.

Another thing to the OP, as you get more and more used to sneaking around, the Master of Deception talent will more or less become a skill you get through experience than a rung on the talent tree, it'll get easier and more tools will reveal themselves to you along the way (Namely Distract).
#9 Oct 17 2007 at 11:02 PM Rating: Good
**
349 posts
Palpitus wrote:
Also reduces the amount of time spent positioning or sapping before pickpocketing or whatever. Time saved > all if you're going to succeed in killing the enemy anyway, or succeed in whatever it is you're doing that requires skill sneaking around.


If you wanna save time, you shouldn't sap-pp-attack...

I don't have points in MoD, and still can walk right into the face of a level 72 mob. Yes he will detect me if I come close, but even then I usually can use my CS (including PickPocket macro) before he knocks me out of stealth.
#10 Oct 18 2007 at 12:59 AM Rating: Decent
***
2,602 posts
A creep can see us in stealth if we're 180 degrees infront of it. Distance is also a factor.

if youy get too close from behind they will spot you [they suddenly twist around]

The greater their level to you the more likely they are to notice you if you get close from behind.

If its the other way around. Hell you can walk through a room full of low level murlocs without even a "wlerg?" let alone a "LRGRLWGLGRLGWRLGRWLGRWGLRWLG!"

MOD increases your strealth level, in pvp terms it fades you more increases the distance you cant be seen at.

ALL of which is avoidable if you just learn the skills [actual skills] for stealth attacks. keep practising and realising what you did wrong and go through some newb and pro guides. Even a thorough error tester infomaniac like me finds stuff out on the net.
#11 Oct 18 2007 at 5:06 PM Rating: Decent
Jonofthedead wrote:
I will agree that it shows its real use during PvP (as sub was THE PvP spec once upon a time) but elsewhere it's just something to make wandering around in stealth a little less tedious for the sneaky rogue.


Yeah, I suppose it's usefulness is largely dependant on spec and more importantly playstyle. I've tried various builds and have always missed MoD when I didn't have it, primarily in pvp but also make pve faster for me. Plus I'm a weird sword ***/Sub build most of the time and it's certainly better than opportunity.

Just wanted to give a slightly different opinion for the OP. Good point about learning to live without it, maybe I need to practice that more too :)

Oh, this is an interesting look at the numbers behind stealth.:

http://shadowpanther.net/stealth.htm
#12 Oct 18 2007 at 7:56 PM Rating: Decent
*****
19,369 posts
Tenjen wrote:
A creep can see us in stealth if we're 180 degrees in front of it. Distance is also a factor.

if youy get too close from behind they will spot you [they suddenly twist around]


Smiley: dubious
#13 Oct 19 2007 at 1:07 AM Rating: Decent
***
2,602 posts
Ok let me clear that up then,

A creep can see us in stealth if we're 180 degrees in front of it. Distance is also a factor.

Even if youy get way too close [touching] from behind they will spot you [they suddenly twist around].
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 168 All times are in CST
Anonymous Guests (168)