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My lvl 23 mage is a whimpFollow

#1 Oct 16 2007 at 9:09 AM Rating: Default
Out of all my toons, my lvl 23 mage is still whimpy. Attacking any strong lvl 18 is hard work for me. My other toons can take on a lvl higher than them and come out of it ok...my mage wouldn't stand a chance. When do mages start being usefull ?
Thanks
#2 Oct 16 2007 at 9:16 AM Rating: Decent
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391 posts
I was able to burn down stuff 2-3 levels above me. Frost nova is your friend...so is the frost tree come to think of it.
#3 Oct 16 2007 at 9:24 AM Rating: Excellent
I think you are more of the problem than the mage. Gear aside (I was a poor mage), what is your basic battle plan?

Around that time, I was using Fireball/Frostbolt/Fireball/Fireblast to get mobs, and I really didn't have too much difficulty with it. Any mob that got close enough following that would have to face the wrath of either my wand or an Arcane Explosion.

As far as a mage being useful...Whenever you're needed, really. If you're having difficulty, let me suggest the following strategy:

Polymorph, Frostbolt, Fireball, Fireball, Fireblast. By level 23, you shoulld have maybe two of your talents maxed out, be it Frost, Fire, or Arcane. I would really recommend that your first points in your chosen tree go immediatly into "Improved Nuke". Frostbolt and Fireball both lose half a second of cast time, while Improved Arcane Missles can equal the damage of both spells with the added benefit of being able to keep casting, short of an effect that interupts casting.

For Fire, getting both Improved Fireball and Ignite is the first step, for Frost I would say Improved Frostbolt and Ice Shards. By 23 I would add either Frostbite or Permafrost, your choice. Frost mages really shine by the time they are able to get Shatter fully pumped (Level 30 I believe).

Other than that, if you still continue having difficulty, it could just be that the mage is not suited for your tastes.
____________________________
"Do you know what "nemesis" means? A righteous infliction of retribution manifested by an appropriate agent. Personified in this case by an 'orrible c*** : me."
#4 Oct 16 2007 at 9:25 AM Rating: Decent
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374 posts
I was thinking exactly the same thoughts on my mage when I was in 18-23 bracket. By 28 it started getting better. By 32 I am doing very well. By 40 you can expect to perform on a great level. Mages build up strength thru levels with insane speed - just give it some time and you will see what I meen.
#5 Oct 16 2007 at 9:28 AM Rating: Decent
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120 posts
There must be something you do wrong. Wether is be fire, frost or arcane, you should easily be able to take down a mob 2-3 levels higher.

With fire, the bigger damage and dot effect of fireball will ensure the mob is killed quickly. Use frost nova to help freeze the target if it gets close, move back and continue.

With frost, you get sligthly smaller damage but the snare effect means you have more time to cast you frostbolt. Also, casting time is shorter on frostbolt than fireball.

Make sure you start attacking the mob at max range or close for full effect. This is not a melee character and if played like one, you will have a really hard time.

It may help for you to describe a typical fight on an equal level mob to see where things go wrong.
#6 Oct 16 2007 at 9:31 AM Rating: Decent
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120 posts
Quote:
Polymorph, Frostbolt, Fireball, Fireball, Fireblast


There must be something I missed while leveling. Unless the mob is already in combat, why start with polymorph? Not saying it doesn't work or anything, I just never understood the advantage.
#7 Oct 16 2007 at 9:32 AM Rating: Decent
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374 posts
I think he was talking about a PvP situation...
#8 Oct 16 2007 at 9:37 AM Rating: Good
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81 posts
the advantage on polymorphing a target not in combat on pve is actually just to keep him in one place so you can maintain max range when you start casting.
#9 Oct 16 2007 at 9:39 AM Rating: Good
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120 posts
ok thanks for the info. Glad to see I didn't miss anything major.

Of course in PVP, the use is clear.

Edited, Oct 16th 2007 1:40pm by Laroche
#10 Oct 16 2007 at 9:42 AM Rating: Decent
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91 posts
Perhaps you also need to get some +stamina gear to give you more health. If you're dying too fast it's either low health, poor tactics or both.

Perhaps you need to practice your kiting skills?
#11 Oct 16 2007 at 4:15 PM Rating: Good
Quote:
the advantage on polymorphing a target not in combat on pve is actually just to keep him in one place so you can maintain max range when you start casting


Exactly. I find that it works the best when dealing with either grouped mobs or against a mob that has a pet, like the Ogre Warlocks.
____________________________
"Do you know what "nemesis" means? A righteous infliction of retribution manifested by an appropriate agent. Personified in this case by an 'orrible c*** : me."
#12 Oct 17 2007 at 1:16 AM Rating: Default
lvl 23 problems killing lvl 18 mob?
DONT USE ONLY YOUR WAND -> USE SPELLS :-D

seriously:
i always did frostbolt, fireball, fireball, fire blast.
if mob not max range: frostbolt, fireball, fireblast, frost nova, fireball
u shouldnt have a problem there.

i have an AOE grinding spec. so if u wanna kill multiple mobs then u should go for an AOE spec.
i take down 8-12 mobs(same lvl as me) at a time without problems (only melee mobs of course)

you'll find your way!!
#13 Oct 17 2007 at 2:18 AM Rating: Decent
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336 posts
Both my GF and myself very nearly gave up with our mages, until suddenly (around mid 30s I think), they began to kick backside. Mine's 43 now and I am very confident to take him into battle.
#14 Oct 17 2007 at 2:41 AM Rating: Decent
20 posts
Indeed, I stuck with fire untill about 30-32, after that u can start to AoE grind and get some oooh's and aaah's from people. From that point on it will get fun.

My spell rotation in the levels before that (i put all my points into fire first, after 32 respec frost. Then u get the most use out of your frost spells)
was like this:
Pyro (or fireball) Fireball, scorch, fireblast, frost nova, fireball

Most mobs are dead before the nova, but some aren't. Then u finish off with either another scorch or fireblast.

I didn't use frostbolt at that levels, cause i found out that the mobs would die faster if i used another fireball instead of an frostbolt. If u do fireball and then frostbolt, u probably won
t have enough time to do another fireball, because the mob is getting too close. That's why i have chosen to use either pyro, fireball or fireball, fireball as an opener. More DPS is a mob that dies sooner and will hit you less.
#15 Oct 17 2007 at 11:01 AM Rating: Decent
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194 posts
Funny, I was just having this conversation with my husband last night.

He's started a new mage (currently level 18) to group up with one of my alts and another friend's alt.

So there he is in Redrige spending more time running back from the grave than anything else, PLEADING with me to tell him what he's doing wrong. I have a 41 gnome mage. I watched his rotation a bit, and thought he was doing great for the spells he had at that level.

Unfortunately, mages are just weak at that level, imho. It DOES get better though. I remember having the same problems with my mage until the late 20's when the frost talents really start to rack up and make a difference.

The rotation I'd suggest is:

1. Sheep it if it wanders. If you can keep it at your max range through your wind up, don't bother, you'd only be using up your mana.
2. Frostbolt
3. Fireball
4. Fireblast
5. Frost Nova.... back up just out of his reach (don't waste the 'nova time' by backing up too far)
6. Fireball.
7. Wand/Arcane Explosion.

Just keep trying. If you have the option, try grouping with someone until you feel you've come into your own. It WILL get better!
#16 Oct 19 2007 at 11:16 AM Rating: Decent
I'm not really understanding any of your strats here. When I was lvling my mage (frost) I don't recall really ever getting hit by a mob past lvl 16 or so. Maybe if it was 2-3 lvls higher.. but only a few times at that.

Start at range.. frost bolt, frost bolt (second should be done by the time the frist one hits) then depending on how slow the mob is you can get atleast 1 more frost bolt if not 2 by the time it's in nova range. Then fireblast, nova, move back.. frost bolt, frost bolt, fireblast. If 5-6 frost bolts and 2 fireblasts doesn't kill whatever it is your fighting..then you shouldn't be fighting that.

I did always manage to get pretty good gear while lvling. Friends running me though stuff to get whatever I needed. But still, if your frost just learn to kite a little better and you'll be fine. Yes fireball is still there.. but if you have imp frostbolt and not imp fireball then that's a extra 1 sec cast time you'll have. Use that time to get in a extra 1-2 frostbolts during the fight.
#17 Oct 21 2007 at 5:59 AM Rating: Decent
hmm... i have the same problem. You all adviced the strategy like - Frostbolt, fireball, fireblast, in case - nova, fireball.. but what if even this dont kill the mob?? where is problem now?? i am lv 10 gnome mage, and killing for example Leper Gnome is always chalenge, unfortunately, in many cases it ends up on graveyard.. :) (sorry for my bad english, i am only studying :) so what is your advice now?
#18 Oct 21 2007 at 4:16 PM Rating: Decent
Frostbite + Permafrost = your friend!
#19 Oct 22 2007 at 9:16 AM Rating: Decent
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133 posts
jamesxxx wrote:
hmm... i have the same problem. You all adviced the strategy like - Frostbolt, fireball, fireblast, in case - nova, fireball.. but what if even this dont kill the mob?? where is problem now?? i am lv 10 gnome mage, and killing for example Leper Gnome is always chalenge, unfortunately, in many cases it ends up on graveyard.. :) (sorry for my bad english, i am only studying :) so what is your advice now?


At low levels, I would get a wand and explect to take a few hits. It will help raise your defense skill, low level wands are decent DPS, and they are great for finishing off mobs if you run out of mana.
#20 Oct 25 2007 at 6:13 AM Rating: Decent
keep moveing your not a tank anymore and dont polymorph after the mob has takein dmg or it can heal up to full you can take mobs 2-3 times your level with np with any spec
#21 Oct 26 2007 at 4:47 AM Rating: Decent
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530 posts
It's odd, but I didn't feel as if my mage was particularly weak at that level. If you are going frost, it's true that some of the damage advantages take a bit to stack up in terms of talents, but I still didn't find it hard against on-level mobs -- I died in cases where I did something wrong (ie, forget to use a skill, bit off too much) or got an unlucky add, but nothing more than that. I could also take on one mob of 1-2 higher levels, and win, but it would cost a lot of mana.

As a frostie, what I would do is be sure to start at max range -- don't get lazy or sloppy about that, setting up at max range is a critical skill to learn as a mage, whatever spec you are ... move around, back up as needed to get to max range -- and then frostbolt, frostbolt, frostbolt -- if the mob isn't already frozen, then FN and strafe away, then frostbolt, frostbolt and, if needed, fire blast and/or wand. Frostbolt is a relatively low mana cost spell for a nuke, and if you put the five points into it it is a very fast cast as well .. in my view, for both of those reasons, it's meant to be spammed. Using this frostbolt-spam rotation, I found I would end most on-level fights with a good amount of mana left, while fights against higher levels would take more mana and result in some drinking downtime. But I can't remember ever going OOM or, again, getting killed unless I made a mistake, or got an unlucky add.

As a fire spec, a few levels later (in the 20s), I would open with fireball, fireball (and if time, a third one or a scorch), then FN and strafe, scorch, fire blast, wand. On tougher ones I would open with pyroblast. Now of course, with fire, you are going to burn through mana more quickly, so you have to be careful, and you will be drinking more (at least that's how I've found it), but that rotation isn't "weak" really.

#22 Oct 26 2007 at 7:10 AM Rating: Decent
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1,262 posts
One thing to make sure of is that you have bought all of your spells. When I was a young n00b... er.... I mean, when SOMEONE I KNEW... was a young n00b, I was getting killed a lot and had to figure out to use the latest rank of whatever spell I bought. I also had to figure out that I get to buy new spells from time to time.

Just a thought. Also, some mobs hit harder than others. I'm leveling a human (gasp!) warrior in Elwyn Forest and found that the murlocks (lvl 9-10) hit 2x as hard as the bears and prowlers in that same level. So, I waited to complete that quest till I was lvl 11. Pwned them. Try killing some other mobs and come back to these.
#23 Nov 01 2007 at 8:19 AM Rating: Decent
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133 posts
I rolled a new undead mage (frost spec) recently, and he's level 23. I was fighting in Stonetalon Mountains last night, and I had no issues taking out mobs. I even took out the named spider who was a lvl 21 elite, and I survived!

Like others suggested, I lead with two or three frost bolts depending on freeze proc and then use a Frost Nova to get some distance. If I get resists, blink is nice way to get some distance. I may through in a couple istant spells (fireblase and arcane explosion), I may frost bolt the mob to death, or wand it down to get the kill.

I'm pretty happy with my mage at this level, I just have to drink a lot to recover mana, but that is why we get summon water I guess. :)
#24 Nov 09 2007 at 11:58 AM Rating: Decent
23 posts
I'm super confused that there are so many people that seem to have had trouble. I can't imagine any class have problems killing stuff in the early levels unless we are talking about trying to fight 3 mobs at once. Just get to max range cast fireball or frostbolt depending on spec then frost nova and strafe (DO NOT BACK UP) cast again. On the last cast before the nova if they are getting to close to do your main nuke cast scorch instead. Fireblast if they are runners and will agro something.

Seriously if I care and am not lazy I can pretty much not get touched if they are melee.

If you are talking about PvP that is a different story and we would need to know spec, gear and where your problems are coming from.
#25 Nov 11 2007 at 6:56 PM Rating: Decent
I think at the 20's, it's imperitive that squishies have at least a decent talent build and decent gear (hence the reason they can make their gear out of common drops).

If Mojavemike has a subpar build and subpar gear, then he's going to get flattened.

I also believe that out of the 3 squishies, mages are the hardest to learn at the start.

Priests just bubble and heal(and have a powerful insta-heal depending on the race), locks can send in voidie and dot the mob up, where as mages have to learn how to use quite a lot of their skills when leveling.
#26REDACTED, Posted: Dec 27 2007 at 8:18 PM, Rating: Sub-Default, (Expand Post) At any lvl a mage shouldnt have any problem. when my mage was lvl 20 i could easilly solo mobs lvl 25 (in greens) . and using the frost tree for lvling in any other way then AoE grinding is just pure noob. and the perfect rotation is fireball, fireball, fireblast, FN, (run 4 ft away) turn around and finish it if it survived ur first 3 attacks.
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