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#1 Oct 15 2007 at 6:52 PM Rating: Good
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This talent in the beast mastery tree has always caught my eye. I was wondering if it makes a large enough difference with 2 points in it. IMO it looks a lot like the HP/5 stat except its HP/10 and it scales with you. Any help would be much appreciated :)
#2 Oct 15 2007 at 7:28 PM Rating: Default
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Your a scholar...

Hit Search Forums- Spirit Bond, there is your answer
#3 Oct 15 2007 at 8:12 PM Rating: Decent
You will find a few different takes on this. I think it really depends on what you do most often.

if you quest and pve alot than i would say its worth it. i really dont know how valid it is in instances though. But for pvp i am not so sure its worth it at all.

Im sure most will tell you they dislike it (myself included) but i have seen some awsome hunters with it. so who knows.
#4 Oct 15 2007 at 8:13 PM Rating: Good
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I may be a scholar, but the search feature is limited to premium members and I'm cheap.
#5 Oct 15 2007 at 11:50 PM Rating: Good
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415 posts
It is a waste of 2 points. If someone tells that they were able to grind non=stop with it, great for them. Not having it certainly didn't stop me from doing the very same.
#6 Oct 16 2007 at 12:45 AM Rating: Excellent
My personal opinion on this is that for solo play, Spirit Bond is one of the most subtle yet beneficial investments of 2 talents you could hope for.

The reason for this is because any decent solo Hunter with an appropriate tanking pet probably isn't going to be taking too many hits, but they're going to be fighting almost non-stop. This means the hits you do take can be very slow to regen, since your HP doesn't regen while you're in combat. Also, when you're in a tough fight and you've got Mend Pet going on your pet but he's still losing more HP than he's regaining, when you see those insignificantly low seeming numbers flash in green over your pet's portrait, you're grateful. Believe me.

That, however, is the only practical use for Spirit Bond. Since I like to do the solo grind at a pretty quick pace, I loved it. I pause to feed my pet when his happiness icon goes yellow, and that's about it. There were times when I would have the same food for my Hunter in my inventory for so long I'd end up feeding it to my pet because I never needed it...it was so rare that my HP go so low that I needed to stop and top up that HP restoring food was moot.

As far as saving your *** in a tough fight, that's a big fat maybe. It's a shame I never had a damage meter running during my time in the solo grind as a BM Hunter. I'm sure I'd be pretty amazed at how much HP Spirit Bond returned to me and my pet over the course of a 2-3 hour grind. Nevertheless, it'll help in a close fight, but it's not going to save you in an epic conflict.

For group fights, I would say it's really not worth it. You could probably bring more utility to your group by putting those 2 talent points somewhere else. (Imp. Revive Pet seems to be a popular alternative, especially in Outland instances where pets have a disturbing tendancy to die very quickly).

(Sneaky side note: I downloaded the PTR Client today and during the install I read through the 2.3 patch notes that it showed me. Blizzard is planning to make it so that when you engage a pet on a target in group play, your pet will automatically try to move and remain behind the mob throughout the fight to avoid frontal cleaves :D)

Spirit Bond is a very subtle talent ability. It's not going to wow you, but I found it very useful.
#7 Oct 16 2007 at 4:21 AM Rating: Decent
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198 posts
Quote:
Spirit Bond is a very subtle talent ability. It's not going to wow you, but I found it very useful.


Agreed.

I personally steer clear of it because I prefer to have the points in a more raid orientated talent, such as Bestial Discipline.
#8 Oct 16 2007 at 5:38 AM Rating: Good
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1,292 posts
Untoucheable wrote:
I was wondering if it makes a large enough difference with 2 points in it.


It's a great Talent, if you have 2 free Talent points to spend. And there are piles of better things in the BM tree to spend those 2 points on.

Sure, it helps for solo grinding. But the Hunter is one of the best classes at solo grinding, and so we don't need any help there.

In PvP, do the math as though you were fighting yourself: Each Auto-shot or Steady Shot does about 600 damage, and you fire one of each every 2 seconds. How many additional seconds of life would Spirit Bond give you, were you fighting yourself? None, because you'd be dead before the first tick of SB Health came in. If that first tick did come in, you'd be dead before it made a difference.

Against classes which don't do damage as fast as you, it might give you a second or two of additional life, but is that worth offsetting your damage through the loss of the 2 Talents SB will replace? Nope.

In PvE, Hunters don't take a lot of damage. When we do it usually comes in fast and kills us, or we FD and avoid death. Not something SB will prevent. SB will help against the odd AOE effect or damage from random chargers or DOTS or whatnot. But so will a competent healer. Or a Heal pot. Or a Bandage.

So, no, it doesn't make a large enough difference with 2 points in it.
#9 Oct 16 2007 at 6:54 AM Rating: Excellent
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194 posts
I love my SB for soloing....

I respecced out of it once, and I really missed it. It doesn't seem like alot of health regen, but I was finding myself sitting to eat ALOT more often without it.

I try to avoid melee as much as possible, but sometimes it's just as easy to take a few swings and kill a mob rather than FD or trap. The spirit bond EASILY mitigates any damage, and health isn't a concern before moving on to the next.

That having been said, I don't Raid or PvP much, so if that's what you're into, then I'm sure the 2 points may be better spent elsewhere.
#10 Oct 16 2007 at 7:25 AM Rating: Decent
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1,256 posts
Wizarrdress wrote:
I love my SB for soloing....

I respecced out of it once, and I really missed it. It doesn't seem like alot of health regen, but I was finding myself sitting to eat ALOT more often without it.

I try to avoid melee as much as possible, but sometimes it's just as easy to take a few swings and kill a mob rather than FD or trap. The spirit bond EASILY mitigates any damage, and health isn't a concern before moving on to the next.

That having been said, I don't Raid or PvP much, so if that's what you're into, then I'm sure the 2 points may be better spent elsewhere.


QFT for me anyway.

I missed the fact I never had to bandage or eat when I speced away from it. I like the idea that while solo grinding if I get an add I can sit there and take the hits from a spell caster while my pet is killing the original mob (Im only taking the hits for like 3 or 4 shots if needed but it keeps my FD for something more important.)

Then when I am done and killed both mobs I can heal while I am fighting something. I never really ever noticed my health below half unless I was mounted... then I got kind of cranky and got off my mount to kill what ever was in the area while healing.

#11 Oct 16 2007 at 7:29 AM Rating: Decent
Even when soloing it is pointless. I've had it, respecced out of it, and never missed it even once. Just using a bandage every nth fight will do the exact same thing as Spirit Bond, and eliminate any downtime due to healthloss. Hell, by the time I need to heal myself (even as Surv today) I usually need to drink for mana anyway.

Spirit Bond is made obsolete with bandages. One full bandage will heal more than Spirit Bond ever could throughout a few hours of grinding. And the lack of PvP viability has already been covered. It simply isn't enough of a buff for two whole talent points that can be spent far more wisely in any tree.
#12 Oct 16 2007 at 8:36 AM Rating: Good
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With aspect of the viper, I don't ever drink, but I also do not have spirit bond and have never missed it. I can grind pretty much continually, and if by some bizaare chance I actually lose some health, a 5 second bandage takes care of it.
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#13 Oct 16 2007 at 10:18 AM Rating: Good
I don't think anyone is suggesting that Spirit Bond is necessary for prolonged grinding. The point is, it helps. The cloth you guys are using for bandages is cloth I'm selling.

North: Your comment about one bandage healing "more than Spirit Bond ever could" over the course of a couple of hours grinding tells me that you haven't stopped to do the math. For starters, to get full use out of that bandage, you've got to be lower on HP than I like to run with. I've won a lot of fights gone sideways because I went into it at (or very near) full HP. If you're slowly allowing yourself to get worn down, waiting for when it becomes practical to use a bandage, you're popping a potion when that sideways scenrio comes (expensive) or you're dead.

That's what Spirit Bond is. It's that little extra regen in or out of combat that keeps you topped up. Raging Storm Rippers in Elemental Plateau are a fantastic example. I don't know what buff it is they use, but I can have my pet on one with a wide threat margin over me, and I still take periodic damage from range while I'm pewpewing it down. Not a ton...120-170 damage or so usually. As a BM Hunter, it was nothing. Literally...I'd be back to full health by the time I started the next fight a couple of seconds after the first one ended. As an SV Hunter, that adds up. It's not "life threatening" but it slows me down over time.

I don't remember for sure what the exact HP regen of Spirit Bond with 2 talent points in it, but I think it's 2%. That's potentially 12% of your total health restored every minute. Or 720% of your total health restored every hour (maximum, of course). How can you say that's useless?
#14 Oct 16 2007 at 10:46 AM Rating: Default
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2,388 posts
I am back and all the more astonished at lazy people, but here you go:

Quote:
I may be a scholar, but the search feature is limited to premium members and I'm cheap.


http://wow.allakhazam.com/db/class.html?wclass=5;mid=1191264205143895988;num=13;page=1

TOP POST on the damn 4th page!

Now I am going to take a nap because of the hge amount of effort that took me, and in all of what? 5 seconds?

I am getting tired of the whole SB thread coming up every 2 pages...
#15 Oct 16 2007 at 10:56 AM Rating: Decent
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194 posts
Quote:
I don't think anyone is suggesting that Spirit Bond is necessary for prolonged grinding. The point is, it helps. The cloth you guys are using for bandages is cloth I'm selling.


QFT... wish I could have said it that well!

Quote:
With aspect of the viper, I don't ever drink


With AoV AND SB, you're looking at next to no downtime whatsoever. You should be able to start killing your next mob with full (or really close!) mana AND health.



#16 Oct 16 2007 at 11:09 AM Rating: Good
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2,101 posts
AureliusSir wrote:
I don't remember for sure what the exact HP regen of Spirit Bond with 2 talent points in it, but I think it's 2%. That's potentially 12% of your total health restored every minute. Or 720% of your total health restored every hour (maximum, of course). How can you say that's useless?


No one can argue the fact that it helps. That's a given, every little bit of health returned is helpful in some way. But your numbers are all base numbers. 12% every minute, 720% every hour, but how much of that is actually usefull. You aren't low on health every second of every minute of every hour. So of that 720% of your health returned, how much of that was returned when you already have full health.

To me it becomes more of what I would be giving up to take that talent. My oppinion is there are other talents available that I wouldn't be willing to give up, just for a 2% health return every 10 seconds.


Edit:
Quote:
I am back and all the more astonished at lazy people, but here you go:


Quote:
I may be a scholar, but the search feature is limited to premium members and I'm cheap.


http://wow.allakhazam.com/db/class.h...m=13;page=1

TOP POST on the damn 4th page!

Now I am going to take a nap because of the hge amount of effort that took me, and in all of what? 5 seconds?

I am getting tired of the whole SB thread coming up every 2 pages...


Woot a thread I created was linked woohoo :-P

Edited, Oct 16th 2007 3:10pm by SynnTastic
#17 Oct 16 2007 at 11:18 AM Rating: Decent
Aurelius: The cloth I am using for Bandages amounts to a maximum of 5 gold a day. The talents I chose over Spirit Bond when playing as a BM earned me a much faster killspeed, and thus I gained far more than 5 gold a day while grinding. And no, it doesn't require me to wait until I am so and so damaged to get full use of it. Have you checked the best bandage? I can use it at 70ish percent and still get full use of it.

Bandages are cheaper than I was when celebrating the end of high school. Spirit Bond costs a massive 2 talent points that could be spent somewhere they actually did something for you.

And I stay "topped up" anyway. It's nigh impossible to grind something and actually take much in the way of damage anyway, if you just plan your grindroute. When farming leather I got myself a massive killspeed, and didn't have downtime until I had filled my bags. And that's without Spirit Bond. I didn't once through those hours feel even the slightest need for it.

The reason I am against it, is pretty much the opposite of you wanting it. You want to stay topped up over hours. I need something I can use in a second's warning. Or that will be useful the next minute while I am juggling four mobs and a ganker. Spirit Bond is quite simply completely useless in such situations. That is when you wish you spent those two talent points in talents which could make a difference.

Spirit Bond, no matter how you look at it, will give you an infinitesemal amount of healing, which you don't need, over a long period of time. And costs (let me repeat it for you) TWO WHOLE TALENT POINTS which could be spent in... say Scatter, Bestial Discipline, or any talent that boosts your DPS. Which will boost your killrate, which will boost your grinding/farming. AND help out when you are actually in a situation where you are against the wall. Spirit Bond matters for nothing in those situations.
#18 Oct 16 2007 at 12:14 PM Rating: Decent
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1,256 posts
SB doesn't Tick if your at full health. You or your pet has to be damaged for it to tick at all. This is one of those, you feel I feel, things that really can go based on what your opinion is.

In my opinion it's worth it for "ME"

In your opinion it's not worth it for "YOU"

Pure and simple. Try it for a bit with and then try it without that will let ya know if you like it better or not.
#19 Oct 16 2007 at 1:19 PM Rating: Excellent
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4,574 posts
It’s mostly just a mater of personal preference. Personally, I love it. It’s the very first goal I have for each of my hunters. And I’ve enjoyed it just as much at level 70 and I did while leveling. There might come a time when I don’t use Spirit Bond, but then there might come a time when Ed McMahon gives me the ten million dollars he promised me for years. I’m just not sure which will come first.

I’d suggest putting a couple of points into it and deciding whether or not it fits in with your play style. You’re the only one who can really decide that.
#20 Oct 16 2007 at 2:39 PM Rating: Good
NorthAI the Hand wrote:
Aurelius: The cloth I am using for Bandages amounts to a maximum of 5 gold a day. The talents I chose over Spirit Bond when playing as a BM earned me a much faster killspeed, and thus I gained far more than 5 gold a day while grinding. And no, it doesn't require me to wait until I am so and so damaged to get full use of it. Have you checked the best bandage? I can use it at 70ish percent and still get full use of it.


The point is, you can't say it's useless because it's not. Scatter Shot while grinding as a BM Hunter? That could be classed as useless as well, since you've got pretty much the same thing on your pet in the form of Intimidate. I like Spirit Bond, you like bandages. Your cost in bandages (or lost income from selling them) is my repair bill and ammunition cost covered for a prolonged grind.

You can say it's not to your liking, or that you prefer to put your talents into something else, but when you say it's "useless", you make yourself seem narrow minded and really not on the ball. Wording is key, and there are a great many people not unlike myself who would find benefit in it but would be turned off from trying it by such a vehement stance to the negative.

Quote:
Bandages are cheaper than I was when celebrating the end of high school. Spirit Bond costs a massive 2 talent points that could be spent somewhere they actually did something for you.


2. Out of 61 on a level 70 Hunter. I'd hardly call that massive.

Quote:
And I stay "topped up" anyway. It's nigh impossible to grind something and actually take much in the way of damage anyway, if you just plan your grindroute. When farming leather I got myself a massive killspeed, and didn't have downtime until I had filled my bags. And that's without Spirit Bond. I didn't once through those hours feel even the slightest need for it.


AoE. Adds. That momentary bit of aggro you pull on a caster who melts your face a bit before your pet gets things back under control. Never anything major, but adding up over time having it taken care of automatically is nice for some people.

Lastly, you're getting out of hand with the accusations of laziness. There's no ******* way I would ever read through 4 pages of thread titles to see if something was discussed here 2-4 weeks ago. Behave yourself. You've enjoyed a certain amount of leeway with the, "Ya, that's North for ya," but now it's time to get real and get back in touch with reality. Don't like the topic? Don't click on the thread. If you do click on it when it's clearly labeled as a topic you don't want to see because it was covered 4 pages ago, try to be an adult about it and recognize that if it's not on the first page (maybe second), it didn't happen. (Excluding, "Wut is teh best pet!?!?!" threads, of course.)
#21 Oct 16 2007 at 3:49 PM Rating: Decent
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2,388 posts
Quote:
That could be classed as useless as well, since you've got pretty much the same thing on your pet in the form of Intimidate


Cept for Intimidate requires your pet to be on what you are trying to stun.

Example:

Your grinding and your a good distance away from your pet shooting at his target.

You get jumped by a horde/alliance, whichever

A: You Scattershot and have a bit more time to have some fun with him.

B: You wait till your pet gets to him while they continue to rape you.


Quote:
Lastly, you're getting out of hand with the accusations of laziness. There's no @#%^ing way I would ever read through 4 pages of thread titles to see if something was discussed here 2-4 weeks ago. Behave yourself.


And as for the Lazyness coment, it took me 5 seconds or reading post titles to find it, and no way in hell am I going to let North take credit for that one :)
#22 Oct 16 2007 at 4:36 PM Rating: Decent
AureliusSir wrote:

Lastly, you're getting out of hand with the accusations of laziness. There's no @#%^ing way I would ever read through 4 pages of thread titles to see if something was discussed here 2-4 weeks ago. Behave yourself. You've enjoyed a certain amount of leeway with the, "Ya, that's North for ya," but now it's time to get real and get back in touch with reality. Don't like the topic? Don't click on the thread. If you do click on it when it's clearly labeled as a topic you don't want to see because it was covered 4 pages ago, try to be an adult about it and recognize that if it's not on the first page (maybe second), it didn't happen. (Excluding, "Wut is teh best pet!?!?!" threads, of course.)

Wait, excuse me? Was that posted towards me? I do believe you are thinking about someone else right here. I mean, sure I'm not your nicest playmate in these forums but I am most certainly not the only one tired of lazy posters. But to my own chagrin I haven't even posted anything about that for quite some time.

You are referring to Caldone's answer, yeah?
#23 Oct 16 2007 at 5:17 PM Rating: Decent
NorthAI the Hand wrote:
Wait, excuse me? Was that posted towards me? I do believe you are thinking about someone else right here. I mean, sure I'm not your nicest playmate in these forums but I am most certainly not the only one tired of lazy posters. But to my own chagrin I haven't even posted anything about that for quite some time.

You are referring to Caldone's answer, yeah?


Ack...my bad. Too much venemous tripe to sort through.

BOTH OF YOU BEHAVE!!

There...that's better.
#24 Oct 16 2007 at 5:22 PM Rating: Decent
AureliusSir wrote:

BOTH OF YOU BEHAVE!!

There...that's better.

I always behave. Whether it is good or bad behaviour just depends on the people posting on these boards. When you think about it, it is completely out of my hands. I can't help it if people decide to post smacktarded crap here, so I am pretty much Scott Free on these matters. Fuzzy logic saves the day!
#25 Oct 16 2007 at 7:37 PM Rating: Default
back on the subject of spirit bond being worth the two points. I would really agree with the posters that have said that it is personal preference.
And to elaborate on this i will try to provide some examples. Some people also say that true shot aura is almost useless, but many marksman hunters like the "comfort" factor that it gives. I guess the same could be said for hunters mark because it has been proven that the benefits of these skills are small compared to some other options. But for some players its just a comfort thing.

Also I don't believe in the whole "without a doubt its a bad thing to have" attitude that can sometimes fly around in these forums. I believe if you feel the skill helps you and you do well with it. then your good to go. Now im sure some will disagree with that. but in essence what good is a player going to do with a build or talent they don't like?

So to sum it up if you like it, Roll with it. You will be all the happier for it.

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