Quote:
Warlock
- Banish can no longer be cast on targets tapped by other players or
groups.
- Drain Life and Siphon Life now reduce the amount healed when the
warlock is affected by healing reducing effects (e.g. Mortal Strike,
Wounding Poison).
- Hellfire: This spell will no longer cause enemy spells to increase
casting time or reduce channel time. It will also no longer prevent
flag captures in Battlegrounds.
- Nether Protection (Destruction) now has a new, more distinct visual
effect.
- Ritual of Souls now takes significantly less time to cast and complete.
- Seed of Corruption detonation will now obey line of sight.
- Shadow Ward: This spell now gains additional benefit from spell
damage bonuses. Base absorb value of rank 4 has been reduced.
- Soul Siphon (Affliction) now increases damage by 2/4% and no longer
affects Drain Mana.
- Banish can no longer be cast on targets tapped by other players or
groups.
- Drain Life and Siphon Life now reduce the amount healed when the
warlock is affected by healing reducing effects (e.g. Mortal Strike,
Wounding Poison).
- Hellfire: This spell will no longer cause enemy spells to increase
casting time or reduce channel time. It will also no longer prevent
flag captures in Battlegrounds.
- Nether Protection (Destruction) now has a new, more distinct visual
effect.
- Ritual of Souls now takes significantly less time to cast and complete.
- Seed of Corruption detonation will now obey line of sight.
- Shadow Ward: This spell now gains additional benefit from spell
damage bonuses. Base absorb value of rank 4 has been reduced.
- Soul Siphon (Affliction) now increases damage by 2/4% and no longer
affects Drain Mana.
That's from a post on the main forum.
It seems to me like we got a mixed bag here, some a teeny bit good - some a teeny bit bad. Actually, the good here might slightly outweigh the bad.
Are we turning a corner here? Blizz has to hit us with something bad each patch, so the gripers can be placated ("See, we nerfed locks with this and that - don't worry, we are whittling them down") - while hopefully not trying to actually kill us as a class (as they arguably have done to other classes in the past).
Maybe this is a good one for us (if this is real, if this goes live).
The worst part seems to be for SL/SLers (and other pvp/bg drainers) - they might - might - have been hit with an actual nerf here. I'll have to look up how bad the healing hurt is that they're taking. And of course this may not be a full-on "nerf." It may be a cookie for warriors to quiet them down - it may be that a competant SL/SLer can still spank the typical warrior just fine. Maybe someone w/ more SL SL experience can weigh in.