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Raiding as frostFollow

#1 Oct 10 2007 at 11:31 PM Rating: Default
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Hey there

I'm onto start raiding Karazhan now however I have to admit I really hate the fire tree. Due to the fact that I'm in shadoweave and love frost I was trying to find an alternative to my "cookie cutter" build of 17/0/44 that could enable more damage but at the same keep clearcasting as this is perhaps my favourite talent in the arcane tree. I'd consider raiding as arcane but kinda want the gear from Kara first. So just wanted to work out if this new build was a good one.

this is my current armory: http://eu.wowarmory.com/character-talents.xml?r=The+Maelstrom&n=Narcissica

Generally I like this build but want more fire power... or frost power really. So my thoughts were to trade improved counter spell (I'm not pvp'ing a lot right now) and magic absorption for elemental precision to make capping spell hit rate easier, maxing out arctic winds and putting the rest into winter's chill. Like this; http://www.worldofwarcraft.com/info/classes/mage/talents.html?2300050000000000000000000000000000000000000000535320310235010241551

Its probably not going to do as much fire damage I know that; but I want to do as much damage with frost as possible until I can gear up to get say a 40/0/21 build, plus use my set still. Any thoughts?

N

Edited, Oct 11th 2007 3:34am by Narcissica
#2 Oct 10 2007 at 11:50 PM Rating: Good
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If you dont want to gimp youre guild/group, really, go fire.
It kinda depends on what replacement pieces you have for youre crafted set, but at Kara level fire is WAY better damage then frost. Especially with bosses like Moroes and Curator.

Kara is only 10 man and if youre guild hasnt cleared it yet every little bit helps, most mages spec frost when theyre done with SSC and are almost done in TK.
Something about Hyjal and BT and frost, i dont know bc im still in SSC/TK :P

Youre personal preferences dont matter sh*t bc youre raiding, raiding is a team game. If you hold on to that train of thought and youre whole guild does youre guild will make progress. If everyone specs and does everything he wants bc he/she "likes" so you guild wont get anywhere.
I would seriously consider speccing fire.

Youre current build is still to much PvP something like this:
http://www.worldofwarcraft.com/info/class...35010241551
is more like it, if you have enough mana you can always dump Magic absorption and arcane mind. Fights will be long and Mana probably short if youre guild is taking its first steps in Kara. It saves on the mana pots at least :P



Edited, Oct 11th 2007 10:16am by Sjans
#3 Oct 10 2007 at 11:57 PM Rating: Good
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Narcissica wrote:
Its probably not going to do as much fire damage I know that; but I want to do as much damage with frost as possible until I can gear up to get say a 40/0/21 build, plus use my set still. Any thoughts?



Your 10/0/51 looked fine to me. Probably how I'd build it if I didn't want to go 17/0/44 as a frostie. Another thing to note: You will find a 10/0/51 scales better than a 40/0/21. If you want to go with the build that gets better faster with better gear, stick with the 10/0/51, or go 40/0/21 and respec when you have something like 850 frost damage.



Sjans wrote:
Something about Hyjal and BT and frost, i dont know bc im still in SSC/TK :P


As I understand it, the Illidan fight is unfriendly to fire.
#4 Oct 11 2007 at 12:04 AM Rating: Good
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get rid of frostbite, it will break so fast it wun matter.
drop shatter, if you actually get to the point where you need to frost nova there is something wrong.

as far I can tell you in normal raiding circumstances, your survival toy talents that frost tree has is mute. Cold Snap is a burst damage talent combined with water elemental. Use that whenever possible since the WE's threat is not yours. Save the points you got from there to get arcane meditation. that talent is going to offer 10/20/30 percent extra mana regen in 2.3 even now its good for you. 2 points gives 10% and with mage armor which you should put up will give 40% mana regen.

you can even consider taking points away from ice floes or leave one point in it and get full arcane meditation.

rotation currently is changed from frostbolt X N to adding the odd ice lance in to refresh winter chill.
#5REDACTED, Posted: Oct 11 2007 at 7:59 AM, Rating: Sub-Default, (Expand Post) Your place will be taken by a destructo lock anyway since the grossly out dps mages. Until that happens, fire is the only serious mage build. It puzzles me how some RLs take frost mages for their increased survivability. A mages job is not survivability, it is sheer DPS, which fire provides more than ice.
#6 Oct 11 2007 at 8:19 AM Rating: Decent
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Your place will be taken by a destructo lock anyway since the grossly out dps mages. Until that happens, fire is the only serious mage build. It puzzles me how some RLs take frost mages for their increased survivability. A mages job is not survivability, it is sheer DPS, which fire provides more than ice.


Sheer warlock propaganda Damocles.

Obviously you didn't take our responses to heart when we took the time to answer in your "why mages" thread

On this forum, the answer to "why mages" has been answered numerous times. And we are all mages what do you expect us to say?...go troll elsewhere..../shoo.

Edited, Oct 11th 2007 12:25pm by NCspaz
#7 Oct 11 2007 at 8:36 AM Rating: Default
I have a 70 mage in full purples/blues

I have no lock (i object to playing an overpowered class)

I am not giving out lock propaganda, I have just become so demoralized at the fact that warlocks beat mages at everything.
#8 Oct 11 2007 at 8:39 AM Rating: Good
Well, if that is the case Damocles, let me offer an apology for jumping to conclusions. I get defensive when folks put down my class. I usually only offer advice and rarely bash another class.

Also, let me offer a word of encouragement. Mages are still excellent raiders. Sure, warlocks do a lot of damage, but in a raid, they are on our team, so that is a good thing. The more DPS they put out, the better it is for everyone. Mages have their place and we are still sought after. Wait until we get our coefficient back. Then we'll see what's up.
#9 Oct 11 2007 at 8:44 AM Rating: Good
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NCspaz wrote:
Well, if that is the case Damocles, let me offer an apology for jumping to conclusions. I get defensive when folks put down my class. I usually only offer advice and rarely bash another class.



I offer no apologies. He's whining.
#10 Oct 11 2007 at 8:58 AM Rating: Good
I only apologize for thinking he was a lock. I jumped to the wrong conclusion. He is whining, though. Being a mage is more than just loggin in and playing. It is a state of mind. I hope he finds that out.
#11 Oct 11 2007 at 2:18 PM Rating: Decent
I know, being a mage is a state of mind. I always try to consider the consequences of my actions and act as efficiently as possible. This works well until a lock shows up:

- Fears me
- I trinket out, assuming my rather long-cooldown trinket of off cooldown.
- Fears me
- Oh dear, no trinket left (im firemage).
- Stacks me up with many dots.
- Waits, usually mocks me by spamming 'kek', recasts fear as necessary although it usually isnt.
- I die.

My meticulous and attentive state of mind did not help me. Like I said in another thread, I wish a warlock just had a 3 second cast 'kill mage' ability since the conclusion is inevitable anyway, and that would make the whole process much less painful.
#12 Oct 11 2007 at 3:33 PM Rating: Default
A skilled lock with the right build and similar gear will always beat a mage, even if the mage uses cold snap. If the lock loses, they're crap, or forgot how to spam life drain.

ACCEPT IT AND MOVE ON

Consider the number of classes that can't beat a frost mage of the same skill or gear:

Warrior
Rogue
Hunter
Priest
Fire mage

So we have 1 nemesis class that always beats us.. imagine being a hunter or shammy....

Stop whining

Besides, WoW pvp is best done in groups, then locks are as squishy as the rest of us.

As for you being fire.. there are no fire mages of any decent arena rating in the world. Fire isn't a pvp spec. Expect to lose... often
#13 Oct 12 2007 at 3:13 AM Rating: Good
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You can stay frost and raid just fine. In fact, there are ways in which you'll raid better as frost, despite the "fire is the best dps and that's all that matters" orthodoxy.

For one thing, how long will it take you do replace your shadoweave gear if you respec? Do you have the spellfire set sitting around along with comparable quality shoulder and boot pieces? If you gain a little dps in changing spec and lose a huge amount of dps in changing gear, you're not helping anybody.

Further, mages almost never simply stand still and chain cast spells. Raids involve moving around for almost everybody on almost every boss fight, and they usually involve everybody, not just the tank(s), taking some damage or having to deal with distractions.

Aside from the unavoidable theoretical limitations imposed, this means that awareness and reaction speed in each encounter will make a much bigger difference than talent spec. So, for that matter, will compensating for latency, e.g. by using the Quartz mod and "/stopcasting" macros (the latter no longer being necessary when 2.3 comes). These factors don't make frost better; the point is simply that before you worry about your spec there are more significant things you might be able to improve.

There are many fights where being able to ice block (out of garrote, holy fire, demon chains, randomly dropped aggro, etc.) helps the raid a great deal, as everybody saves considerable time that might have been wasted on cleansing you, keeping your health up, pulling targets off you, or killing extra things. And, of course, dead dps is no dps.

For small scattered damage in some fights (both to save healers' focus and to avoid pushback), Ice Barrier can be worth keeping up, and it's more mana-efficient than Mana Shield, espeicially as the first one is free if you pop it and immediately drink right before the pull.

Frost also does better in damage / threat. While that shouldn't usually be the limiting factor, it can sometimes be an important consideration.

Moreover, you have to be realistic about how you'll be spending the whole of your time. Even somebody whose sole interest in the game is raiding does not spend all game time in raids, as farming gold for consumables, at the least, is necessary. If you have the cash to spec back and forth all the time, go ahead. If not, keep in mind that frost can make solo world farming and 5-person instances easier.

If you are smart and alert, minimize computer issues holding you back, and use your elemental, trinket, and cold snap cooldowns properly, you may well clear Karazhan on top in dps with a frost mage.

If you're curious how different options compare numerically, http://tc.awenet.com/index.php is a handy page.
#14 Oct 12 2007 at 3:46 AM Rating: Decent
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Well written Goedel, but this statement is false:

GoedelOnNathrezim wrote:
Frost also does better in damage / threat. While that shouldn't usually be the limiting factor, it can sometimes be an important consideration.



Assuming each build has their respective threat reduction, both do the same amount of threat per point of damage. The only threat based consideration is on fights where aggro wipes are an issue and the DoTs from fire's spells can be a detriment(whereas frost can just stop casting to stop all threat output).

Arcane, on the other hand, does much less threat than either frost or fire for the same amount of damage.
#15 Oct 12 2007 at 7:36 AM Rating: Decent
Damoloces wrote:
I know, being a mage is a state of mind. I always try to consider the consequences of my actions and act as efficiently as possible. This works well until a lock shows up:

- Fears me
- I trinket out, assuming my rather long-cooldown trinket of off cooldown.
- Fears me
- Oh dear, no trinket left (im firemage).
- Stacks me up with many dots.
- Waits, usually mocks me by spamming 'kek', recasts fear as necessary although it usually isnt.
- I die.

My meticulous and attentive state of mind did not help me. Like I said in another thread, I wish a warlock just had a 3 second cast 'kill mage' ability since the conclusion is inevitable anyway, and that would make the whole process much less painful.


This is a raiding thread, not PvP. Because you get beat by locks in pvp does not make them better raiders. The only saving grace that I have for locks is the lovely instance when the raid wipes but their DoTs tick to kill the boss. It happened on our second Gruul downing some time ago, was clasic.

A well played, or equally geared mage, will do equal or outdps a lock, and this will become even more evident after the 2.3 patch when our main nukes get some of our power back.


[edit] for some strange reason my sig doesn't show up all of my spellhit... only 95 of my 174 (I need to drop a +8 hit gem...)

Edited, Oct 12th 2007 11:38am by Anobix
#16 Oct 14 2007 at 11:45 PM Rating: Decent
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I stand by my statement that frost does better on damage / threat than fire, because a frost mage gets a significant portion of his or her damage from the water elemental, which does not count towards the mage's threat. The damage / threat done by the mage him- or herself will be equal.


Edited, Oct 15th 2007 3:47am by GoedelOnNathrezim
#17REDACTED, Posted: Oct 14 2007 at 11:53 PM, Rating: Sub-Default, (Expand Post) At least until we get our coefficient back, a well played mage cannot equal a destructo lock in terms of damage done. Blizzard has acknowledged this, why do people like you say mages are fine when even the game designers admit the arent?
#18 Oct 15 2007 at 12:14 AM Rating: Decent
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thx for the replies. this really wasnt a thread about "should i spec fire or frost tho". my guild has enough fire mages and dps to get by on and i have no interest in rolling a lock or speccing fire. my gear for snything else isnt that good... i'm new to the game and i dont have enough casdh to bother with a 2nd tailored set id replace.

i respecced 10/0/51 for anyone interested and yes it is in the interest of the guild so cheers for the responses but its kinda done now :p

N
#19 Oct 15 2007 at 3:10 AM Rating: Good
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GoedelOnNathrezim wrote:
I stand by my statement that frost does better on damage / threat than fire, because a frost mage gets a significant portion of his or her damage from the water elemental, which does not count towards the mage's threat. The damage / threat done by the mage him- or herself will be equal.



Ah, alrighty. I see what you're saying. Yes, the damage done by the elemental does not count towards the mage's threat. I misunderstood you. You wouldn't believe how many times people have tried to push the nonsense that the damage done by the frost mage themselves does less threat than that done by a fire mage, even before the elemental entered the game.
#20 Oct 15 2007 at 5:32 AM Rating: Decent
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I have done kara just fine in frozen shadoweave as a 2/0/59 spec. ;-) At kara, the spec doesn't matter that much as long as you have some spell damage going in. When you get to some of the more difficult raids (SSC, TK) and such, then spec starts to matter more, though our guild used to raid Void Reaver with 4 frost mages, and they did pretty good dps... but then those stupid balls make you move frequently and you would not believe the difference 1/2 a second casting time would make. ;-)
#21 Oct 15 2007 at 9:32 AM Rating: Decent
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The reason mages respec to frost post-TK/SSC is twofold: Frost gives much higher control during the Hyjal waves, and the second BT boss has significant Fire resist. Fire is still superior for pure damage output (with the single exception of Supremus), however, and on top of it has stronger AoE for the Hyjal waves.

Deep Fire scales significantly better once you get a number of SSC/TK/ZA items, but until that point deep frost with WE remains competitive (as long as your WE stays alive >.>). Beyond that point, frost simply can't keep up in terms of raw damage output, especially when JoW and spriests are available to counter Fire's inferior dmg/mana.
It's worth noting that by the time you get that ZA/SSC/TK gear, it isn't frost or fire specific, so you can respec to deep fire if you feel you need to without regearing.
#22 Oct 15 2007 at 10:56 AM Rating: Decent
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I am not a Mage Master yet, but I am Frost, and think it'd be good for raiding. I think Arcane would be better dmg wise, but you'd spend a lot of time drinking.
#23 Oct 15 2007 at 2:19 PM Rating: Good
Quote:
The reason mages respec to frost post-TK/SSC is twofold: Frost gives much higher control during the Hyjal waves, and the second BT boss has significant Fire resist. Fire is still superior for pure damage output (with the single exception of Supremus), however, and on top of it has stronger AoE for the Hyjal waves.

Deep Fire scales significantly better once you get a number of SSC/TK/ZA items, but until that point deep frost with WE remains competitive (as long as your WE stays alive >.>). Beyond that point, frost simply can't keep up in terms of raw damage output, especially when JoW and spriests are available to counter Fire's inferior dmg/mana.
It's worth noting that by the time you get that ZA/SSC/TK gear, it isn't frost or fire specific, so you can respec to deep fire if you feel you need to without regearing.


Supremus is a total joke (as in "We one-shot him losing 15 people figuring out that Volcanos = Bad and then just dragging the fight out"), so he's not a factor. Mages as a general rule don't ever spec _Frost_ post-Kael; they may spec it when they're just starting TK due to Al'ar (Immune to fire ftw!) but after that there's not much of a reason to.

Up until the next patch, and especially when you have 2/5 T5, Arcane is king. Insane threat reduction, huge DPS possibilities and... well, a lot of main lost, but that's what Shadow Priests and potions are for. After the Metagem nerf (and the removal of the damage tax) Arcane will still probably be the preferred spec through TK/SSC with 2-piece Tier 5, but look to Mages to be going deep Fire once they hit BT and Hyjal.
#24 Oct 15 2007 at 8:53 PM Rating: Decent
RPZip wrote:
Quote:
The reason mages respec to frost post-TK/SSC is twofold: Frost gives much higher control during the Hyjal waves, and the second BT boss has significant Fire resist. Fire is still superior for pure damage output (with the single exception of Supremus), however, and on top of it has stronger AoE for the Hyjal waves.

Deep Fire scales significantly better once you get a number of SSC/TK/ZA items, but until that point deep frost with WE remains competitive (as long as your WE stays alive >.>). Beyond that point, frost simply can't keep up in terms of raw damage output, especially when JoW and spriests are available to counter Fire's inferior dmg/mana.
It's worth noting that by the time you get that ZA/SSC/TK gear, it isn't frost or fire specific, so you can respec to deep fire if you feel you need to without regearing.


Supremus is a total joke (as in "We one-shot him losing 15 people figuring out that Volcanos = Bad and then just dragging the fight out"), so he's not a factor. Mages as a general rule don't ever spec _Frost_ post-Kael; they may spec it when they're just starting TK due to Al'ar (Immune to fire ftw!) but after that there's not much of a reason to.

Up until the next patch, and especially when you have 2/5 T5, Arcane is king. Insane threat reduction, huge DPS possibilities and... well, a lot of main lost, but that's what Shadow Priests and potions are for. After the Metagem nerf (and the removal of the damage tax) Arcane will still probably be the preferred spec through TK/SSC with 2-piece Tier 5, but look to Mages to be going deep Fire once they hit BT and Hyjal.


Isn't the Illidan fight also not very fire-friendly because of the fire elemental stages?

Oh and grats on such excellent progression, RPZip, I wish I could get my mage into a guild that can see these places... sadly my server either isn't recruiting more mages (for progression guilds) or they are too casual.
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