Forum Settings
       
Reply To Thread

Hey just a quick question...Follow

#1 Oct 09 2007 at 8:15 PM Rating: Decent
Hey I'm sure its already been said but I'm looking for a good system for tanking in instances. I run alot of them....actually its basically all I do. I just recently rerolled to pro warrior and I figured out that stamina and dodge/defense bonuses are more important than strenght so I have been trying to change my items. I think I have alright tanking gear but I'm not sure and would like to have some reasurence lol.

http://www.wowarmory.com/character-sheet.xml?r=Coilfang&n=Trojanxman

that is my armory page and hopefully someone can tell me if I'm looking good or need help. I know I need a new 1h but I'm waiting for BRD and hopefully I can pull something out of there.


Now my main question is how do all you tanks go about starting a battle. I usually hit a battle shout. then i hit sunder if I am facing 1 thing or already have all the others on me. I will continue with sunder unless I see my target casting, then I use the shield thing that makes the casting stop. When revenge comes up I use it everytime I have enough rage. I basically stack sunder until I can and then I will go to other things like rend and other abilities, all while continuing with revenge.

So my basic question is is that effective or is there a better way to handle it? I use thunderclap if all the targets aren't on me or I will target the other people and taunt them or revenge them so they focus on me. I don't do much damage but I can hold aggro pretty good. I was just wondering if there is a better way to handle it or maybe a more easier way?

Thank you
#2 Oct 09 2007 at 9:27 PM Rating: Decent
If it's working for you, keep doing what you're doing :) As long as your DPS knows what they're doing (I know, a tall order), just keep TC, Shield Block and Revenge on CD as best you can, throwing in Sunders whenever one of those options isn't up. If the dps is attacking different mobs, well, TC, Sunder, Revenge as often as possible and Taunt or Mocking Blow any mob that's not targeting you (ones targeting the healer first) and be sure to spend one or two global cooldowns on that mob to try and prevent it from going after the dps once the debuff wears off. If after the first few pulls the dps can't figure out to kill the mobs in order, I generally just leave the group. If you're looking for something a bit more precise, here's what I generally do.

Multi-Mob: Pull, Bloodrage, Thunderclap if CC not in range (Demo Shout if CC in range and move back a bit to be able to TC and not break CC), Sunder x5 first target, being sure to keep TC and Shield Block on CD, Revenging extra targets at each opportunity, throwing in Shield Slams when I can and substituting Devastate for Sunder once I can stack it.

Single-Mob (most bosses too): Pull, Bloodrage, Shield Block, Sunder x3, TC, Demo Shout, Shield Slam/Revenge at each opportunity, final two Sunders when I can get them in. Then I go into a Devastate -> Shield Block/Revenge -> Devastate -> Shield Slam rotation, renewing TC and Demo Shout when needed.

As I generally have an Enhancement Shaman or Rogue with me, I don't need to worry about Shield Bash very often, but if you don't have someone that can interrupt spells, use it. If it's a mob capable of healing, save it for the heal though.

Spelling > Me

Edited, Oct 9th 2007 10:28pm by Wulelendamuwi
#3 Oct 12 2007 at 7:35 AM Rating: Decent
At yout level, i think you are doing great. Some of your gear is a little on the DPS side, but it's ok. You wont start aquiring actual "Tank Gear" that is worth mentioning till around lvl 55. Your shoulders are great though, lots of lvl 60 tanks before BC had those before their teir 1. Mainly try going for dodge, block, stamina, and defense. You don't need a crit chance to tank, all u need is your aggro spells and good armor. On the armory, i might have all dps gear, but i do MT kara and other lvl 70 raids.




Deel, lvl 70 human warrior(Scarlet Crusade)



Edited, Oct 12th 2007 11:38am by Deelll
#4 Oct 12 2007 at 9:10 AM Rating: Decent
Well thank you both for your input. I have rearanged what I use while doing instances and I will give it a try as soon as I can. Hopefully it will increase however if it doesnt I'll just go back to my old way


And about my items. lol. Ya up untill about 47 I was all dps. I new how to tank persay, I just didn't realize that stamina and the defense/dodge rating bonuses were so heavily important. I got the shoulders after looking them up and realizing that for 55g I can't pass them up. But the stuff that is old is the stuff that I am yet to convert to tanking. And I totally need a new one hander...that sword just isn't going to cut it anymore. lol


But again, thank you both so much. Just some reassurance that I am doing something right lol.

Any other imput is welcome. lol
#5 Oct 12 2007 at 1:27 PM Rating: Decent
**
842 posts
Baron von Wulelendamuwi wrote:
If the dps is attacking different mobs, well, TC, Sunder, Revenge as often as possible and Taunt or Mocking Blow any mob that's not targeting you (ones targeting the healer first) and be sure to spend one or two global cooldowns on that mob to try and prevent it from going after the dps once the debuff wears off. If after the first few pulls the dps can't figure out to kill the mobs in order, I generally just leave the group. If you're looking for something a bit more precise, here's what I generally do.Edited, Oct 9th 2007 10:28pm by Wulelendamuwi


if absolutely everyone else is attacking a separate mob, i would first make sure the healer is covered, then save your best cc (most likely the mage or rogue) and work your way down, leaving the most idiotic dps for last. if you spank it, you tank it, that's the rule in instances. taunt + shield slam if you got it, if not, revenge is your next best ability, in a pinch just spam a couple sunders on the mob if you don't have the rage or spacing for a TC (forget about demo shout, the threat it gives in comparison to the other abilities is small).

looking at your spec, i would definitely take those points out of unbridled wrath and blood craze, and put them in imp. TC (ABSOLUTELY CRUCIAL.). i would also take points out of imp. taunt and imp. sunder armor (both are crutches, if you are tanking correctly and spamming TC every cd your skill will make those talents moot) and put them in last stand (another tanking must). you can also work your way down the arms tree for deep wounds and impale since it looks like your leaning towards arms/prot (avoid putting the two points you need to get to 15 points in arms in imp. rend, you can put them imp hs, imp charge or iron will as you like depending on your playstyle i.e. if you pvp much). also, work your way towards shield slam... you'll find out later that taunt + shield slam is enough to get a mob back on you (if dps lets up on it).
#6 Oct 12 2007 at 5:44 PM Rating: Decent
Yes, absolutely make sure the healers ok. I've always like the little quote:

If the tank dies, it's the healer's fault,
If the healer dies, it's the tank's fault,
If the dps die, it's their own damn fault!

I was fighting Nethermancer Sepethrea in Mech the other day and the dps went down (couldn't avoid the flame trails I guess, or they weren't paying attention to the Hellfire), so it was just me and a holy pally with the boss at 15% health and her orangeberries slowly chasing us and somehow we survived and killed her. So yes, keeping your healer safe is your first priority, always.
#7 Oct 12 2007 at 6:19 PM Rating: Decent
Quote:
i would first make sure the healer is covered, then save your best cc (most likely the mage or rogue) and work your way down, leaving the most idiotic dps for last. if you spank it, you tank it, that's the rule in instances


only problem with me as 46 warrior so far is all the rogues and mages are on the wrong mobs 9 times out of 10 and then i do let them tank it. same with hunters pets and growl on only thing i cant find a healer to let them die they all waste mana on damn pet.

Quote:

If the tank dies, it's the healer's fault,
If the healer dies, it's the tank's fault,
If the dps die, it's their own damn fault!


i think i'll have to steal that and add it to sig
#8 Oct 12 2007 at 6:22 PM Rating: Decent
just looking at your build TrojanxMan, just a thought but wouldnt it be better to get imp tc than blood craze i dont know just seems the better debuff would be better for tanking than a 90-100 hp heal wich unless i am doing math wrong thats all your getting after a crit. if wrong i'm sure someone will correct me on this.
#9 Oct 16 2007 at 10:28 AM Rating: Decent
Ya I suppose that TC would help more than the limited heal I get on the off chance I crit. (10%!) I will consider it. And with the new ways of tanking thanks to you all I was tanking 75% of BRD before I just couldn't handle the crits I was getting hit for and it was taking to much for the healer to save me. But we only got wiped once and that was due to a stupid pet. Other than that the lock died occasionally but no big deal. lol. BTW that was at level 52.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 44 All times are in CST
Anonymous Guests (44)